From c621b8100d8f75a77789371d8c33a7f5dff18651 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Fri, 21 Dec 2018 14:14:03 +0200 Subject: [core] Drop LayerType Drop LayerType and its remaining usages. The generic code should be layer type agnostic. --- src/mbgl/renderer/buckets/fill_bucket.hpp | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'src/mbgl/renderer/buckets/fill_bucket.hpp') diff --git a/src/mbgl/renderer/buckets/fill_bucket.hpp b/src/mbgl/renderer/buckets/fill_bucket.hpp index 47e273d4d2..2724e5b7d3 100644 --- a/src/mbgl/renderer/buckets/fill_bucket.hpp +++ b/src/mbgl/renderer/buckets/fill_bucket.hpp @@ -15,9 +15,9 @@ namespace mbgl { class BucketParameters; class RenderFillLayer; -class FillBucket : public Bucket { +class FillBucket final : public Bucket { public: - + ~FillBucket() override; // These aliases are used by the PatternLayout template using RenderLayerType = RenderFillLayer; using PossiblyEvaluatedPaintProperties = style::FillPaintProperties::PossiblyEvaluated; @@ -38,6 +38,7 @@ public: void upload(gl::Context&) override; float getQueryRadius(const RenderLayer&) const override; + bool supportsLayer(const style::Layer::Impl&) const override; gl::VertexVector vertices; gl::IndexVector lines; @@ -52,9 +53,4 @@ public: std::map paintPropertyBinders; }; -template <> -inline bool Bucket::is() const { - return layerType == style::LayerType::Fill; -} - } // namespace mbgl -- cgit v1.2.1