From 8956179ce06bca099fca765ce6172980dfe7a998 Mon Sep 17 00:00:00 2001 From: John Firebaugh Date: Mon, 27 Jun 2016 13:44:46 -0700 Subject: [core] Merge TexturePool into ObjectStore; pool all textures (#5477) --- src/mbgl/renderer/bucket.hpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mbgl/renderer/bucket.hpp') diff --git a/src/mbgl/renderer/bucket.hpp b/src/mbgl/renderer/bucket.hpp index 15aaedeff9..9c572113be 100644 --- a/src/mbgl/renderer/bucket.hpp +++ b/src/mbgl/renderer/bucket.hpp @@ -16,7 +16,6 @@ class UnwrappedTileID; class CollisionTile; namespace gl { -class TexturePool; class ObjectStore; } // namespace gl @@ -30,7 +29,7 @@ public: // As long as this bucket has a Prepare render pass, this function is getting called. Typically, // this only happens once when the bucket is being rendered for the first time. - virtual void upload(gl::TexturePool&, gl::ObjectStore&) = 0; + virtual void upload(gl::ObjectStore&) = 0; // Every time this bucket is getting rendered, this function is called. This happens either // once or twice (for Opaque and Transparent render passes). -- cgit v1.2.1