From 673f9e364804b4c3f449c8619e767a7b40e5350e Mon Sep 17 00:00:00 2001 From: Chris Loer Date: Thu, 22 Mar 2018 12:19:11 -0700 Subject: [core] Double maximum label width by reducing glyph precision. Fixes issue #11507. Port of GL JS PR #6375. --- src/mbgl/programs/symbol_program.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mbgl/programs/symbol_program.hpp') diff --git a/src/mbgl/programs/symbol_program.hpp b/src/mbgl/programs/symbol_program.hpp index a14afac702..9b5037ed9f 100644 --- a/src/mbgl/programs/symbol_program.hpp +++ b/src/mbgl/programs/symbol_program.hpp @@ -61,8 +61,8 @@ struct SymbolLayoutAttributes : gl::Attributes< {{ static_cast(labelAnchor.x), static_cast(labelAnchor.y), - static_cast(::round(o.x * 64)), // use 1/64 pixels for placement - static_cast(::round((o.y + glyphOffsetY) * 64)) + static_cast(::round(o.x * 32)), // use 1/32 pixels for placement + static_cast(::round((o.y + glyphOffsetY) * 32)) }}, {{ tx, -- cgit v1.2.1