From 1e454642c8bc99698d25105fe0034916e2930fe6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20K=C3=A4fer?= Date: Mon, 20 Nov 2017 22:39:52 +0100 Subject: [build] allow WITH_EGL for macOS as well (SwiftShader) and enable EGL for GLFW --- platform/ios/config.cmake | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'platform/ios') diff --git a/platform/ios/config.cmake b/platform/ios/config.cmake index 48bb27a696..6bed436f64 100644 --- a/platform/ios/config.cmake +++ b/platform/ios/config.cmake @@ -1,4 +1,4 @@ -add_definitions(-DMBGL_USE_GLES2=1) +set(USE_GLES2 ON) macro(initialize_ios_target target) set_xcode_property(${target} IPHONEOS_DEPLOYMENT_TARGET "9.0") -- cgit v1.2.1