From bef2a7ccb6e800d2ca6f2bac5c863b49fbba103d Mon Sep 17 00:00:00 2001 From: Julian Rex Date: Mon, 21 May 2018 14:14:58 -0400 Subject: [ios,macos] Fix for infinite loop crash when setting shape to nil in MGLMapViewDelegate methods (#11614) --- platform/ios/Integration Tests/MGLMapViewIntegrationTest.m | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'platform/ios/Integration Tests/MGLMapViewIntegrationTest.m') diff --git a/platform/ios/Integration Tests/MGLMapViewIntegrationTest.m b/platform/ios/Integration Tests/MGLMapViewIntegrationTest.m index fc3229c83b..c42b8eef89 100644 --- a/platform/ios/Integration Tests/MGLMapViewIntegrationTest.m +++ b/platform/ios/Integration Tests/MGLMapViewIntegrationTest.m @@ -45,9 +45,9 @@ self.renderFinishedExpectation = nil; } -- (void)mapView:(MGLMapView *)mapView regionDidChangeAnimated:(BOOL)animated { - if (self.regionDidChange) { - self.regionDidChange(mapView, animated); +- (void)mapView:(MGLMapView *)mapView regionWillChangeAnimated:(BOOL)animated { + if (self.regionWillChange) { + self.regionWillChange(mapView, animated); } } @@ -57,6 +57,12 @@ } } +- (void)mapView:(MGLMapView *)mapView regionDidChangeWithReason:(MGLCameraChangeReason)reason animated:(BOOL)animated { + if (self.regionDidChange) { + self.regionDidChange(mapView, reason, animated); + } +} + #pragma mark - Utilities - (void)waitForMapViewToFinishLoadingStyleWithTimeout:(NSTimeInterval)timeout { -- cgit v1.2.1