From 82de856c94bbc090ba30186011610da5e233e277 Mon Sep 17 00:00:00 2001 From: Vladimir Agafonkin Date: Thu, 15 Feb 2018 17:38:23 +0200 Subject: [core, ios, macos, android, node] Heatmap layer (#11046) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Konstantin Käfer Co-Authored-By: Anand Thakker Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com> --- platform/ios/CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) (limited to 'platform/ios/CHANGELOG.md') diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md index ef27596d2b..d8b89f4d80 100644 --- a/platform/ios/CHANGELOG.md +++ b/platform/ios/CHANGELOG.md @@ -10,6 +10,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT ### Styles and rendering +* Added support for a new layer type: `MGLHeatmapStyleLayer`, a powerful way to visualize point data distributions using heatmaps, fully customizable through runtime styling. [#11046](https://github.com/mapbox/mapbox-gl-native/pull/11046) * The layout and paint properties on subclasses of `MGLStyleLayer` are now of type `NSExpression` instead of `MGLStyleValue`. A new “Predicates and Expressions” guide provides an overview of the supported operators. ([#10726](https://github.com/mapbox/mapbox-gl-native/pull/10726)) * Added an `MGLComputedShapeSource` class that allows applications to supply vector data to a style layer on a per-tile basis. ([#9983](https://github.com/mapbox/mapbox-gl-native/pull/9983)) * A style can now display smooth hillshading and customize its appearance at runtime using the `MGLHillshadeStyleLayer` class. Hillshading is based on a rasterized digital elevation model supplied by the `MGLRasterDEMSource` class. ([#10642](https://github.com/mapbox/mapbox-gl-native/pull/10642)) -- cgit v1.2.1