From 9d87dc8cf17f00eb6a8aadc0612972d63dd7f6e3 Mon Sep 17 00:00:00 2001 From: "Thiago Marcos P. Santos" Date: Thu, 19 Oct 2017 14:57:13 -0700 Subject: [core] Make the OpenGL implementation platform specific Split the headers, so each platform includes the most appropriated header. --- platform/android/config.cmake | 5 +++++ platform/android/mbgl/gl/gl_impl.hpp | 5 +++++ 2 files changed, 10 insertions(+) create mode 100644 platform/android/mbgl/gl/gl_impl.hpp (limited to 'platform/android') diff --git a/platform/android/config.cmake b/platform/android/config.cmake index db75b850f1..53f9b40d7f 100644 --- a/platform/android/config.cmake +++ b/platform/android/config.cmake @@ -74,6 +74,7 @@ macro(mbgl_platform_core) target_include_directories(mbgl-core PUBLIC platform/default + PRIVATE platform/android ) target_add_mason_package(mbgl-core PUBLIC nunicode) @@ -346,6 +347,10 @@ macro(mbgl_platform_test) platform/linux/src/headless_display_egl.cpp ) + target_include_directories(mbgl-test + PRIVATE platform/android + ) + target_compile_options(mbgl-test PRIVATE -fvisibility=hidden ) diff --git a/platform/android/mbgl/gl/gl_impl.hpp b/platform/android/mbgl/gl/gl_impl.hpp new file mode 100644 index 0000000000..b9b5d8e315 --- /dev/null +++ b/platform/android/mbgl/gl/gl_impl.hpp @@ -0,0 +1,5 @@ +#pragma once + +#define GL_GLEXT_PROTOTYPES +#include +#include -- cgit v1.2.1