From d735d89835fb3076e09594fce2a141fe1495e33f Mon Sep 17 00:00:00 2001 From: Chris Loer Date: Thu, 6 Sep 2018 14:58:37 -0700 Subject: [core] Port "collision group" plumbing to gl-native. [node] Hook up map-wide "crossSourceCollisions" option, defaulting to true. [test] Pass "crossSourceCollisions" test option through test harness; enable cross-source-collisions tests on native. --- include/mbgl/map/map.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include') diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp index 3aee932070..ca6c62d280 100644 --- a/include/mbgl/map/map.hpp +++ b/include/mbgl/map/map.hpp @@ -37,7 +37,8 @@ public: Scheduler&, MapMode mapMode = MapMode::Continuous, ConstrainMode constrainMode = ConstrainMode::HeightOnly, - ViewportMode viewportMode = ViewportMode::Default); + ViewportMode viewportMode = ViewportMode::Default, + bool crossSourceCollisions = true); ~Map(); // Register a callback that will get called (on the render thread) when all resources have -- cgit v1.2.1