From 3122df7e5075bb05c99d7033fceb9e561e795874 Mon Sep 17 00:00:00 2001 From: "Thiago Marcos P. Santos" Date: Tue, 19 Mar 2019 15:55:06 +0200 Subject: [core] Expose a way of flushing the graphics pipeline Useful for apps before going to background that are restricted by the OS of performing any operation. --- include/mbgl/renderer/renderer.hpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'include') diff --git a/include/mbgl/renderer/renderer.hpp b/include/mbgl/renderer/renderer.hpp index 1d92f9c0cb..0bed4cdaa8 100644 --- a/include/mbgl/renderer/renderer.hpp +++ b/include/mbgl/renderer/renderer.hpp @@ -34,6 +34,8 @@ public: void render(const UpdateParameters&); + void flush(); + // Feature queries std::vector queryRenderedFeatures(const ScreenLineString&, const RenderedQueryOptions& options = {}) const; std::vector queryRenderedFeatures(const ScreenCoordinate& point, const RenderedQueryOptions& options = {}) const; -- cgit v1.2.1