From aa216d00254c18f7b5903026ab1a489ae7797dd8 Mon Sep 17 00:00:00 2001 From: John Firebaugh Date: Mon, 22 May 2017 13:28:09 -0700 Subject: [core] Don't use a separate SpriteAtlas for annotation images Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817. --- include/mbgl/style/image.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'include/mbgl/style') diff --git a/include/mbgl/style/image.hpp b/include/mbgl/style/image.hpp index 53cab23c2f..55760ca503 100644 --- a/include/mbgl/style/image.hpp +++ b/include/mbgl/style/image.hpp @@ -11,6 +11,7 @@ namespace style { class Image { public: Image(std::string id, PremultipliedImage&&, float pixelRatio, bool sdf = false); + Image(const Image&); std::string getID() const; -- cgit v1.2.1