From 3c91b6b7de487993e75de552ba44249740644e42 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20K=C3=A4fer?= Date: Wed, 15 Mar 2017 18:43:58 +0100 Subject: [core] cache binary shaders on Android --- include/mbgl/map/map.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include/mbgl/map') diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp index 79fcd34d9b..30963f25db 100644 --- a/include/mbgl/map/map.hpp +++ b/include/mbgl/map/map.hpp @@ -42,7 +42,8 @@ public: MapMode mapMode = MapMode::Continuous, GLContextMode contextMode = GLContextMode::Unique, ConstrainMode constrainMode = ConstrainMode::HeightOnly, - ViewportMode viewportMode = ViewportMode::Default); + ViewportMode viewportMode = ViewportMode::Default, + const std::string& programCacheDir = ""); ~Map(); // Register a callback that will get called (on the render thread) when all resources have -- cgit v1.2.1