From 2921127bdbe6cb7583c097675fe67416c8dff38e Mon Sep 17 00:00:00 2001 From: John Firebaugh Date: Thu, 16 Jun 2016 17:31:52 -0700 Subject: [core] Avoid unnecessary work when a symbol annotation is updated In particular, if only the geometry changes, don't cascade and recalculate the style. --- include/mbgl/map/update.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'include/mbgl/map') diff --git a/include/mbgl/map/update.hpp b/include/mbgl/map/update.hpp index 3915545bb0..1c1270ac70 100644 --- a/include/mbgl/map/update.hpp +++ b/include/mbgl/map/update.hpp @@ -13,7 +13,8 @@ enum class Update : uint8_t { RecalculateStyle = 1 << 3, RenderStill = 1 << 4, Repaint = 1 << 5, - Annotations = 1 << 6, + AnnotationStyle = 1 << 6, + AnnotationData = 1 << 7, }; inline Update operator| (const Update& lhs, const Update& rhs) { -- cgit v1.2.1