From 47ede853c4c0dd8e953f3ee98b807f044d178d76 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Konstantin=20K=C3=A4fer?= Date: Wed, 11 Mar 2015 19:43:13 +0100 Subject: fixes black flicker on rotating the device fixes #838 instead of rendering ad libitum on the map thread, we are now driving rendering from the UI thread on iOS via the map.renderSync() function. There are still white bars during the rotation, but the general content of the view is kept visible. - upgrades GLFW to 3.1 - removes swapped/needsSwap in favor of a more explicit scheme - View#invalidate() now replaces View#swap() and is called whenever the View needs to trigger a rerender. GLFW and Android to this right away, while iOS goes back to the main thread and does the Map redrawing as part of the GLKView update - sets all iOS deployment targets to 7.0 - disables SQLite3 version check, since the library version changed on iOS 8.2 --- configure | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'configure') diff --git a/configure b/configure index 378adcf292..f80c8b11c6 100755 --- a/configure +++ b/configure @@ -37,7 +37,7 @@ case ${MASON_PLATFORM} in LIBZIP_VERSION=0.11.2 ;; *) - GLFW_VERSION=e1ae9af5 + GLFW_VERSION=3.1 SQLITE_VERSION=3.8.8.1 LIBPNG_VERSION=1.6.16 LIBJPEG_VERSION=v9a -- cgit v1.2.1