From 817c26111a0d6650e7ebae73e46621626106d0a7 Mon Sep 17 00:00:00 2001 From: Mike Morris Date: Wed, 12 Oct 2016 17:28:22 -0400 Subject: [core] [node] pass thread pool impl to Map constructor Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread --- bin/glfw.cpp | 5 ++++- bin/render.cpp | 6 ++++-- 2 files changed, 8 insertions(+), 3 deletions(-) (limited to 'bin') diff --git a/bin/glfw.cpp b/bin/glfw.cpp index 142095f8a2..c0d61820f8 100644 --- a/bin/glfw.cpp +++ b/bin/glfw.cpp @@ -4,6 +4,7 @@ #include #include #include +#include #include #include @@ -115,7 +116,9 @@ int main(int argc, char *argv[]) { fileSource.setAccessToken(std::string(token)); } - mbgl::Map map(*view, fileSource); + mbgl::ThreadPool threadPool(4); + + mbgl::Map map(*view, fileSource, threadPool); // Load settings mbgl::Settings_JSON settings; diff --git a/bin/render.cpp b/bin/render.cpp index a43bf32ddd..e4d9951c05 100644 --- a/bin/render.cpp +++ b/bin/render.cpp @@ -3,8 +3,9 @@ #include #include -#include #include +#include +#include #include #pragma GCC diagnostic push @@ -84,7 +85,8 @@ int main(int argc, char *argv[]) { } HeadlessView view(pixelRatio, width, height); - Map map(view, fileSource, MapMode::Still); + ThreadPool threadPool(4); + Map map(view, fileSource, threadPool, MapMode::Still); map.setStyleJSON(style); map.setClasses(classes); -- cgit v1.2.1