From f660e1be2ddae94c795ac92ef4585dac45f5b2d5 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Mon, 12 Aug 2019 13:33:29 +0300 Subject: [core] Enable variable placement with allowed text overlap --- src/mbgl/text/placement.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/mbgl/text/placement.cpp b/src/mbgl/text/placement.cpp index 320cc0fbfa..23d460889d 100644 --- a/src/mbgl/text/placement.cpp +++ b/src/mbgl/text/placement.cpp @@ -274,7 +274,11 @@ void Placement::placeBucket( const float height = textBox.y2 - textBox.y1; const float textBoxScale = symbolInstance.textBoxScale; std::pair placedFeature = {false, false}; - for (auto anchor : variableTextAnchors) { + const size_t anchorsSize = variableTextAnchors.size(); + const size_t placementAttempts = textAllowOverlap ? anchorsSize * 2 : anchorsSize; + for (size_t i = 0u; i < placementAttempts; ++i) { + auto anchor = variableTextAnchors[i % anchorsSize]; + const bool allowOverlap = (i >= anchorsSize); Point shift = calculateVariableLayoutOffset(anchor, width, height, symbolInstance.radialTextOffset, textBoxScale); if (rotateWithMap) { float angle = pitchWithMap ? state.getBearing() : -state.getBearing(); @@ -285,7 +289,7 @@ void Placement::placeBucket( placedFeature = collisionIndex.placeFeature(collisionFeature, shift, posMatrix, mat4(), pixelRatio, placedSymbol, scale, fontSize, - layout.get(), + allowOverlap, pitchWithMap, params.showCollisionBoxes, avoidEdges, collisionGroup.second, textBoxes); if (placedFeature.first) { -- cgit v1.2.1