From f018229fd5bebb57d8bfc596d832652d6593da03 Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Fri, 12 Apr 2019 14:56:09 +0300 Subject: Use emplace_hint for inserting render items --- src/mbgl/renderer/renderer_impl.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index c634e900a8..5078e01edb 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -236,10 +236,10 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { std::set renderItems; std::vector renderItemsWithSymbols; + auto renderItemsEmplaceHint = renderItems.begin(); // Update all sources and initialize renderItems. staticData->has3D = false; - for (const auto& sourceImpl : *sourceImpls) { RenderSource* source = renderSources.at(sourceImpl->id).get(); std::vector> filteredLayersForSource; @@ -263,7 +263,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { if (layerNeedsRendering) { sourceNeedsRendering = true; filteredLayersForSource.push_back(layerImpl); - renderItems.emplace(*layer, source, index); + renderItemsEmplaceHint = renderItems.emplace_hint(renderItemsEmplaceHint, *layer, source, index); } } continue; @@ -278,7 +278,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { continue; // This layer is shown with background color, and it shall not be added to render items. } } - renderItems.emplace(*layer, nullptr, index); + renderItemsEmplaceHint = renderItems.emplace_hint(renderItemsEmplaceHint, *layer, nullptr, index); } } source->update(sourceImpl, -- cgit v1.2.1