From e197540f9a6a48311eac4d8033fc0abb92b41d16 Mon Sep 17 00:00:00 2001 From: Bruno de Oliveira Abinader Date: Tue, 12 Jul 2016 11:36:22 +0300 Subject: [core] Fix matrix when panning around the world Partially reverts commit 1d46e83. --- src/mbgl/map/transform_state.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mbgl/map/transform_state.cpp b/src/mbgl/map/transform_state.cpp index 86ffc254d8..eb66513626 100644 --- a/src/mbgl/map/transform_state.cpp +++ b/src/mbgl/map/transform_state.cpp @@ -16,7 +16,7 @@ TransformState::TransformState(ConstrainMode constrainMode_, ViewportMode viewpo #pragma mark - Matrix void TransformState::matrixFor(mat4& matrix, const UnwrappedTileID& tileID) const { - const uint32_t tileScale = 1u << tileID.canonical.z; + const uint64_t tileScale = 1ull << tileID.canonical.z; const double s = worldSize() / tileScale; matrix::identity(matrix); -- cgit v1.2.1