From a242bd107041bc740788ee8298fd7848c923442f Mon Sep 17 00:00:00 2001 From: Mikhail Pozdnyakov Date: Wed, 24 Jul 2019 14:12:04 +0300 Subject: [core] Optimize RenderLineLayer::queryIntersectsFeature --- src/mbgl/renderer/layers/render_line_layer.cpp | 35 ++++++++++++++++++-------- 1 file changed, 24 insertions(+), 11 deletions(-) diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index 5c56826bd7..fcd52b21df 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -214,16 +214,22 @@ void RenderLineLayer::render(PaintParameters& parameters) { } } -optional offsetLine(const GeometryCollection& rings, const double offset) { - if (offset == 0) return {}; +namespace { + +GeometryCollection offsetLine(const GeometryCollection& rings, double offset) { + assert(offset != 0.0f); + assert(!rings.empty()); GeometryCollection newRings; - Point zero(0, 0); + newRings.reserve(rings.size()); + + const Point zero(0, 0); for (const auto& ring : rings) { newRings.emplace_back(); auto& newRing = newRings.back(); + newRing.reserve(ring.size()); - for (auto i = ring.begin(); i != ring.end(); i++) { + for (auto i = ring.begin(); i != ring.end(); ++i) { auto& p = *i; Point aToB = i == ring.begin() ? @@ -237,13 +243,15 @@ optional offsetLine(const GeometryCollection& rings, const d const double cosHalfAngle = extrude.x * bToC.x + extrude.y * bToC.y; extrude *= (1.0 / cosHalfAngle); - newRing.push_back(convertPoint(extrude * offset) + p); + newRing.emplace_back(convertPoint(extrude * offset) + p); } } return newRings; } +} // namespace + bool RenderLineLayer::queryIntersectsFeature( const GeometryCoordinates& queryGeometry, const GeometryTileFeature& feature, @@ -263,16 +271,21 @@ bool RenderLineLayer::queryIntersectsFeature( // Evaluate function auto offset = evaluated.get() .evaluate(feature, zoom, style::LineOffset::defaultValue()) * pixelsToTileUnits; + // Test intersection + const float halfWidth = getLineWidth(feature, zoom) / 2.0 * pixelsToTileUnits; // Apply offset to geometry - auto offsetGeometry = offsetLine(feature.getGeometries(), offset); + if (offset != 0.0f && !feature.getGeometries().empty()) { + return util::polygonIntersectsBufferedMultiLine( + translatedQueryGeometry.value_or(queryGeometry), + offsetLine(feature.getGeometries(), offset), + halfWidth); + } - // Test intersection - const float halfWidth = getLineWidth(feature, zoom) / 2.0 * pixelsToTileUnits; return util::polygonIntersectsBufferedMultiLine( - translatedQueryGeometry.value_or(queryGeometry), - offsetGeometry.value_or(feature.getGeometries()), - halfWidth); + translatedQueryGeometry.value_or(queryGeometry), + feature.getGeometries(), + halfWidth); } void RenderLineLayer::updateColorRamp() { -- cgit v1.2.1