From 9946e605365f8d4a718dfd85b4e28ca653a787c1 Mon Sep 17 00:00:00 2001 From: Bruno de Oliveira Abinader Date: Thu, 6 Oct 2016 16:26:11 +0300 Subject: [test] Added TileCoordinate tests --- cmake/test-files.cmake | 1 + test/tile/tile_coordinate.test.cpp | 92 ++++++++++++++++++++++++++++++++++++++ 2 files changed, 93 insertions(+) create mode 100644 test/tile/tile_coordinate.test.cpp diff --git a/cmake/test-files.cmake b/cmake/test-files.cmake index 814936d786..2ade1ba537 100644 --- a/cmake/test-files.cmake +++ b/cmake/test-files.cmake @@ -91,6 +91,7 @@ set(MBGL_TEST_FILES test/tile/raster_tile.test.cpp test/tile/tile_id.test.cpp test/tile/vector_tile.test.cpp + test/tile/tile_coordinate.test.cpp # util test/util/async_task.test.cpp diff --git a/test/tile/tile_coordinate.test.cpp b/test/tile/tile_coordinate.test.cpp new file mode 100644 index 0000000000..f2337c1e7f --- /dev/null +++ b/test/tile/tile_coordinate.test.cpp @@ -0,0 +1,92 @@ +#include + +#include +#include +#include +#include +#include +#include +#include +#include + + +using namespace mbgl; + +TEST(TileCoordinate, FromLatLng) { + size_t changeCount = 0; + std::vector changes = { + MapChangeRegionWillChange, + MapChangeRegionDidChange, + }; + auto onMapChange = [&](MapChange change) { + ASSERT_EQ(change, changes[changeCount]); + ++changeCount; + }; + + Transform transform(onMapChange); + + const double max = util::tileSize; + const std::array size { { uint16_t(max), uint16_t(max) } }; + transform.resize(size); + + // Center, top-left, bottom-left, bottom-right, top-right edges. + std::vector> edges { + { {}, { max / 2.0, max / 2.0 } }, + { { util::LATITUDE_MAX, -util::LONGITUDE_MAX }, { 0, max } }, + { { -util::LATITUDE_MAX, -util::LONGITUDE_MAX }, { 0, 0 } }, + { { -util::LATITUDE_MAX, util::LONGITUDE_MAX }, { max, 0 } }, + { { util::LATITUDE_MAX, util::LONGITUDE_MAX }, { max, max } }, + }; + + for (const auto& pair : edges) { + const auto& latLng = pair.first; + const auto& screenCoordinate = pair.second; + const auto base = TileCoordinate::fromLatLng(transform.getState(), 0, latLng); + + // 16 is the maximum zoom level where we actually compute placements. + for (uint8_t integerZoom = 0; integerZoom <= 16; ++integerZoom) { + const double zoom = integerZoom; + const double maxTilesPerAxis = std::pow(2.0, zoom); + const Point tilePoint = { + latLng.longitude == 0 ? 0.5 : latLng.longitude == -util::LONGITUDE_MAX ? 0 : 1.0, + latLng.latitude == 0 ? 0.5 : latLng.latitude == -util::LATITUDE_MAX ? 1.0 : 0, + }; + + const auto fromLatLng = TileCoordinate::fromLatLng(transform.getState(), zoom, latLng); + ASSERT_DOUBLE_EQ(fromLatLng.z, zoom); + ASSERT_DOUBLE_EQ(fromLatLng.p.x, tilePoint.x * maxTilesPerAxis); + ASSERT_NEAR(fromLatLng.p.y, tilePoint.y * maxTilesPerAxis, 1.0e-7); + + const auto fromScreenCoordinate = TileCoordinate::fromScreenCoordinate(transform.getState(), zoom, screenCoordinate); + ASSERT_DOUBLE_EQ(fromScreenCoordinate.z, fromLatLng.z); + ASSERT_NEAR(fromScreenCoordinate.p.x, fromLatLng.p.x, 0.99); + ASSERT_NEAR(fromScreenCoordinate.p.y, fromLatLng.p.y, 0.99); + + const auto zoomed = base.zoomTo(zoom); + ASSERT_DOUBLE_EQ(zoomed.z, zoom); + ASSERT_DOUBLE_EQ(zoomed.p.x, fromLatLng.p.x); + ASSERT_DOUBLE_EQ(zoomed.p.y, fromLatLng.p.y); + } + } +} + +TEST(TileCoordinate, ToGeometryCoordinate) { + std::vector> edges { + { 0.5, 0.5 }, { 0, 0 }, { 1, 0 }, { 1, 1 }, { 0, 1 } + }; + + for (uint8_t zoom = 0; zoom <= 16; ++zoom) { + uint32_t maxTilesPerAxis = std::pow(2, zoom); + for (const auto& edge : edges) { + uint32_t tileX = edge.x == 0 ? 0 : edge.x == 1 ? maxTilesPerAxis - 1 : (maxTilesPerAxis / 2.0) - 1; + uint32_t tileY = edge.y == 0 ? 0 : edge.y == 1 ? maxTilesPerAxis - 1 : (maxTilesPerAxis / 2.0) - 1; + UnwrappedTileID unwrapped(0, CanonicalTileID { zoom, tileX, tileY }); + + auto tilePointX = ((edge.x * maxTilesPerAxis) - tileX) * util::EXTENT; + auto tilePointY = ((edge.y * maxTilesPerAxis) - tileY) * util::EXTENT; + GeometryCoordinate point = TileCoordinate::toGeometryCoordinate(unwrapped, edge); + ASSERT_DOUBLE_EQ(point.x, tilePointX); + ASSERT_DOUBLE_EQ(point.y, tilePointY); + } + } +} -- cgit v1.2.1