From 3b3e4a4772e98bac7ee43a5a02adc7596dff557a Mon Sep 17 00:00:00 2001 From: Alexander Shalamov Date: Mon, 29 Jul 2019 17:48:22 +0300 Subject: [core] Fix int overflow issue in GridIndex --- src/mbgl/util/grid_index.cpp | 24 +++++++++++++----------- src/mbgl/util/grid_index.hpp | 10 +++++----- 2 files changed, 18 insertions(+), 16 deletions(-) diff --git a/src/mbgl/util/grid_index.cpp b/src/mbgl/util/grid_index.cpp index f6b59b1bac..f33e889ddb 100644 --- a/src/mbgl/util/grid_index.cpp +++ b/src/mbgl/util/grid_index.cpp @@ -9,14 +9,16 @@ namespace mbgl { template -GridIndex::GridIndex(const float width_, const float height_, const int16_t cellSize_) : +GridIndex::GridIndex(const float width_, const float height_, const uint32_t cellSize_) : width(width_), height(height_), - xCellCount(std::ceil(width_ / cellSize_)), - yCellCount(std::ceil(height_ / cellSize_)), - xScale(xCellCount / width_), - yScale(yCellCount / height_) + xCellCount(std::ceil(width / cellSize_)), + yCellCount(std::ceil(height / cellSize_)), + xScale(xCellCount / width), + yScale(yCellCount / height) { + assert(width > 0.0f); + assert(height > 0.0f); boxCells.resize(xCellCount * yCellCount); circleCells.resize(xCellCount * yCellCount); } @@ -30,7 +32,7 @@ void GridIndex::insert(T&& t, const BBox& bbox) { auto cx2 = convertToXCellCoord(bbox.max.x); auto cy2 = convertToYCellCoord(bbox.max.y); - int16_t x, y, cellIndex; + std::size_t x, y, cellIndex; for (x = cx1; x <= cx2; ++x) { for (y = cy1; y <= cy2; ++y) { cellIndex = xCellCount * y + x; @@ -50,7 +52,7 @@ void GridIndex::insert(T&& t, const BCircle& bcircle) { auto cx2 = convertToXCellCoord(bcircle.center.x + bcircle.radius); auto cy2 = convertToYCellCoord(bcircle.center.y + bcircle.radius); - int16_t x, y, cellIndex; + std::size_t x, y, cellIndex; for (x = cx1; x <= cx2; ++x) { for (y = cy1; y <= cy2; ++y) { cellIndex = xCellCount * y + x; @@ -151,7 +153,7 @@ void GridIndex::query(const BBox& queryBBox, std::function::query(const BCircle& queryBCircle, std::function::query(const BCircle& queryBCircle, std::function -int16_t GridIndex::convertToXCellCoord(const float x) const { +std::size_t GridIndex::convertToXCellCoord(const float x) const { return util::max(0.0, util::min(xCellCount - 1.0, std::floor(x * xScale))); } template -int16_t GridIndex::convertToYCellCoord(const float y) const { +std::size_t GridIndex::convertToYCellCoord(const float y) const { return util::max(0.0, util::min(yCellCount - 1.0, std::floor(y * yScale))); } diff --git a/src/mbgl/util/grid_index.hpp b/src/mbgl/util/grid_index.hpp index 4c2d7dccc8..cb38023e59 100644 --- a/src/mbgl/util/grid_index.hpp +++ b/src/mbgl/util/grid_index.hpp @@ -57,7 +57,7 @@ template class GridIndex { public: - GridIndex(const float width_, const float height_, const int16_t cellSize_); + GridIndex(const float width_, const float height_, const uint32_t cellSize_); using BBox = mapbox::geometry::box; using BCircle = geometry::circle; @@ -81,8 +81,8 @@ private: void query(const BBox&, std::function) const; void query(const BCircle&, std::function) const; - int16_t convertToXCellCoord(const float x) const; - int16_t convertToYCellCoord(const float y) const; + std::size_t convertToXCellCoord(const float x) const; + std::size_t convertToYCellCoord(const float y) const; bool boxesCollide(const BBox&, const BBox&) const; bool circlesCollide(const BCircle&, const BCircle&) const; @@ -91,8 +91,8 @@ private: const float width; const float height; - const int16_t xCellCount; - const int16_t yCellCount; + const std::size_t xCellCount; + const std::size_t yCellCount; const double xScale; const double yScale; -- cgit v1.2.1