From 22dc43773115551341fe1efb3cb68109f071c957 Mon Sep 17 00:00:00 2001 From: Kevin Li Date: Mon, 25 May 2020 20:32:13 +0800 Subject: [core] Fix raster map jittering during panning (#16478) --- src/mbgl/renderer/layers/render_raster_layer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index 345222e7ba..188ec79e67 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -171,7 +171,7 @@ void RenderRasterLayer::render(PaintParameters& parameters) { assert(bucket.texture); if (bucket.vertexBuffer && bucket.indexBuffer) { // Draw only the parts of the tile that aren't drawn by another tile in the layer. - draw(parameters.matrixForTile(tile.id, true), + draw(parameters.matrixForTile(tile.id, !parameters.state.isChanging()), *bucket.vertexBuffer, *bucket.indexBuffer, bucket.segments, @@ -186,7 +186,7 @@ void RenderRasterLayer::render(PaintParameters& parameters) { // Copy over the segments so that we can create our own DrawScopes. bucket.segments = RenderStaticData::rasterSegments(); } - draw(parameters.matrixForTile(tile.id, true), + draw(parameters.matrixForTile(tile.id, !parameters.state.isChanging()), *parameters.staticData.rasterVertexBuffer, *parameters.staticData.quadTriangleIndexBuffer, bucket.segments, -- cgit v1.2.1