From 1c53dc9ca8d90111c215643322114de2e7040e9c Mon Sep 17 00:00:00 2001 From: Ander Conselvan de Oliveira Date: Tue, 28 Aug 2018 14:03:38 +0300 Subject: [core] Refactor vertex array object extension initialization Currently the vertex object extension is disabled through an ifdef for the Windows platform due to an issue with ANGLE, while there is a blacklist for other platforms. Unify those by adding ANGLE to that blacklist and some small refactoring. --- src/mbgl/gl/context.cpp | 35 +++++++++++++++++------------------ src/mbgl/gl/context.hpp | 7 +------ 2 files changed, 18 insertions(+), 24 deletions(-) diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp index 22b22b549d..1909504525 100644 --- a/src/mbgl/gl/context.cpp +++ b/src/mbgl/gl/context.cpp @@ -124,10 +124,24 @@ void Context::initializeExtensions(const std::function(MBGL_CHECK_ERROR(glGetString(GL_RENDERER))); + Log::Info(Event::General, "GPU Identifier: %s", renderer.c_str()); + debugging = std::make_unique(fn); - if (!disableVAOExtension) { - vertexArray = std::make_unique(fn); + + // Block Adreno 2xx, 3xx as it crashes on glBuffer(Sub)Data + // Block ARM Mali-T720 (in some MT8163 chipsets) as it crashes on glBindVertexArray + // Block ANGLE on Direct3D as the combination of Qt + Windows + ANGLE leads to crashes + if (renderer.find("Adreno (TM) 2") == std::string::npos + && renderer.find("Adreno (TM) 3") == std::string::npos + && (!(renderer.find("ANGLE") != std::string::npos + && renderer.find("Direct3D") != std::string::npos)) + && renderer.find("Mali-T720") == std::string::npos + && renderer.find("Sapphire 650") == std::string::npos + && !disableVAOExtension) { + vertexArray = std::make_unique(fn); } + #if MBGL_HAS_BINARY_PROGRAMS programBinary = std::make_unique(fn); #endif @@ -286,22 +300,7 @@ UniqueTexture Context::createTexture() { } bool Context::supportsVertexArrays() const { - static bool blacklisted = []() { - const std::string renderer = reinterpret_cast(MBGL_CHECK_ERROR(glGetString(GL_RENDERER))); - - Log::Info(Event::General, "GPU Identifier: %s", renderer.c_str()); - - // Blacklist Adreno 2xx, 3xx as it crashes on glBuffer(Sub)Data - // Blacklist ARM Mali-T720 (in some MT8163 chipsets) as it crashes on glBindVertexArray - return renderer.find("Adreno (TM) 2") != std::string::npos - || renderer.find("Adreno (TM) 3") != std::string::npos - || renderer.find("Mali-T720") != std::string::npos - || renderer.find("Sapphire 650") != std::string::npos; - - }(); - - return !blacklisted && - vertexArray && + return vertexArray && vertexArray->genVertexArrays && vertexArray->bindVertexArray && vertexArray->deleteVertexArrays; diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp index f8cb546585..bd682f44da 100644 --- a/src/mbgl/gl/context.hpp +++ b/src/mbgl/gl/context.hpp @@ -305,13 +305,8 @@ private: std::vector abandonedRenderbuffers; public: - // For testing and Windows because Qt + ANGLE - // crashes with VAO enabled. -#if defined(_WINDOWS) - bool disableVAOExtension = true; -#else + // For testing bool disableVAOExtension = false; -#endif }; } // namespace gl -- cgit v1.2.1