| Commit message (Collapse) | Author | Age | Files | Lines |
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Instead, geometry generation via GeoJSONVT is now bound to the hardcoded limit of the annotation tile source.
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Specifically when building Android with GCC 4.9 (which Qt still does :-/)
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* [core] geometry.hpp 0.8.0
* geojsonvt @ 6.0.0
* Update platform deps, build scripts
* Perf optimizations/cleanup
* Rebase in geometry@080
* D.R.Y. etc
* Ensure fill annotation geometries have closed rings.
* Optimizations
* Update to geojsonvt @ 6.1.0 for clean handoff between geojson parsing and geojsonvt
* Apply close multi/poly geoms for line annotations as well
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Ref: http://clang.llvm.org/extra/clang-tidy/checks/llvm-namespace-comment.html
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Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
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- [osx] set -fvisibility-inlines-hidden in gyp/common.gypi to silence
mismatched visibility linker warnings
- [linux] set cxx_host in GYP_FLAGS to set -fabi-version=0 on gcc builds
to use clang-built mason binaries
- [ios] update symbol visibility for iOS tests
- [ios] link libgeojsonvt.a in iOS tests xcodeproj
- add libgeojsonvt.a to General -> Linked Frameworks and Libraries
- add mason_packages (recursive) to Build Settings -> Library Search Path
- [ios] add libuv and geojsonvt first in iOS libtool smush to ensure symbols
are found by later compilation units where they are undefined
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This introduces the possibility to source the type and style properties
of a shape annotation from a designated layer in the style.
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