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* [tests] Bump clang-tidy/format versionThiago Marcos P. Santos2017-07-261-2/+2
| | | | 4.0.0 was failing with the previous patch for no reason.
* [build] make Xcode use the correct compiler when it is installed in a ↵Konstantin Käfer2017-07-184-14/+10
| | | | non-standard location
* [core] Make sure ThreadLocal will not own the pointer it is managingThiago Marcos P. Santos2017-07-141-8/+0
| | | | | | | | | | | | | | ThreadLocal should not own the pointer it is managing because the use case in Mapbox GL is to keep a pointer to a stack allocated object, like: ``` MyObject foo; threadLocal.set(&foo); ``` To keep consistency, it is required that we clear the managed object before ThreadLocal gets destroyed by setting it to `nullptr`.
* [build] add ccache + Circle CI cachingKonstantin Käfer2017-07-132-0/+20
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* [build] upgrade to v4 CircleCI images that have logbt/mesa/gdb/apitrace ↵Konstantin Käfer2017-07-133-315/+20
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* [core] add LLDB summaries for types we use commonlyKonstantin Käfer2017-07-121-0/+15
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* [darwin] Include polylabel via cmakeJason Wray2017-07-111-1/+0
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* [build] Switch from Travis CI to CircleCIBruno de Oliveira Abinader2017-06-223-150/+35
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* [build] Updated valgrind suppressionsBruno de Oliveira Abinader2017-06-221-0/+9
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* [core] add DataDrivenPaintProperty uniform template class to generation ↵Lauren Budorick2017-06-161-4/+5
| | | | script (#9297)
* fix shader generation scriptAnsis Brammanis2017-06-161-15/+9
| | | | | | the main fix is switching from ifdef -> ifndef The rest of the changes just make a cleaner diff.
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-131-9/+40
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* [core] Reduce number of varyings to 8 or lessJohn Firebaugh2017-06-131-38/+27
| | | | For #pragmas, don't generate varyings for attributes that aren't used by the fragment shader. Pack other varyings more tightly.
* Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)Tobrun2017-06-021-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [android] Update release script to support CircleCI builds (#8950) * update release script to trigger builds on circleci now * update release script to trigger builds on circleci now * [core] When a layer is added, reload its source's tiles * [android] - keep observer when timeout occurs, make observer param nullable, fixup log messages (#8919) * [android] - avoid crashing when deleting already deleted region (#8920) * [android] - update LOST to 2.3.0 (#8872) * [android] - update proguard config, allow debug mimification, update OkHttp to latest version (#8944) * [core, android, ios, macos, qt] v10 default styles Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL. Cherry-picked from ed54849e9909e7f7cd8724b39b2bc94f16cf9a11. * [ios, macos] Updated documented default style version MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version. Cherry-picked from ca97dd8cf4c70a5ed380c99700749fd3239715f0. * [ios, macos] Undeprecated unversioned style URL factory methods Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API. Refactored mbgl::util::default_styles to track different versions for different styles. Cherry-picked from 9e384b78fbcf46d66d390122eefdf273f91b314e. * [core, android, ios, macos] Added Traffic Day/Night to default styles The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed. Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles. Cherry-picked from 4d6f54553d277c0af24a0b8ff03d2dd7e9284ca2. * [android] Release android-v5.1.0-beta.2 (#8976) * [android] url getter on sources * [android] fix ui test filter in makefile * [android] - build SNAPSHOT from release branch (#8958) * [android] - update changelog for 5.1.0-beta.2 * [android] - bump version number * [android] - Camera change listener v2.0 * [core] allow filesource url transform reset * [android] Update attribution wordmark (#8774) * Update wordmark on android * Moved attribution i icon to the right of mapbox word (in mapview preview image) * update padding and margin * [android] update hardcoded branch name * revert version to 5.1.0-SNAPSHOT * [android] - MarkerView deselect events with OnMarkerViewClickListener integration (#8996) * [android] - publish SNAPSHOT from release 5.1.0 branch (#8995) * [ios, macos] edited identity interpolation mode documentation (#8657) * [ios, macos] Factored out tile URL template guide Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case. * [ios] Telemetry button in modal view controllers (#9027) Fixes #8980. * [android] - bump tools and support lib version due to SNAPSHOT dependencies (#9046) * [android] - bump tools and support lib version for SNAPSHOT dependencies * revert unsupported Circle CI build tools version * [core] Make destructor virtual to avoid object splicing during destruction * [core] add error for non-virtual destructor deletes + add virtual dtors * [android] - remove marker from selected markers when removing marker from annotation manager. (#9047) * Observe layout guides (#7716) * [ios] observe layout guides * [ios] update changelog * [ios, macos] Change == to = in style function initializers * [ios] Add annotation view initializer with annotation and reuse id (#9029) * [ios] Remove annotation view from container view when annotation removed (#9025) The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps. * [android] - correct bearing conversion when animating the map with jumpTo, easeTo and animateTo. (#9050) * [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842) Cherry-picked from a3e4e67ea68c455178d5c5ef3d864972fcf41147. * [ios] Updated podspecs and changelog for v3.5.3 (#8870) Cherry-picked from 25c19902a22e240da4e7ebf1974125b7e67bd21e. * [ios] Update podspecs and changelog for iOS v3.5.4 Cherry-picked from db7bb509e95d737199efa73a47bdcc973966ed97. * [ios, macos] Updated changelogs * [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056 * [ios, macos] Light property implementation in MGLStyle (#9043) * [ios, macos] Add MGLLight to MGLStyle * [ios, macos] Implement Objc bindings for Light object * [ios, macos] Remove rawLight from MGLLight and re-implement it as value class * [ios, macos] Fix build on macos * [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight * [ios, macos] Add MGLLight tests. * [ios, macos] Update changelogs * [ios, macos] Fix misspelling * [ios, macos] Fix MGLLightAnchor enum property names * [ios, macos] Update documentation. Improve varialble naming. * [ios, macos] Rename MGLLightPosition to MGLSphericalPosition * [ios, macos] Update data types of MGLSphericalPosition * [android] - horizontally rotated in snapshot (#9083) * Cherry-pick arabic text to release branch v3.6.0 (#9071) * [core] Throttle tiles to redo symbol placement at most once every 300ms. Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967. * [core] Disable letter-spacing for Arabic labels (issue #9057) * [ios,macos] multipolygon coordinate (#8713) * [ios] MGLMultiPolygon's coordinate property implemented * [ios,macos] Add polylabalel to project config * [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon * [macos] Change project configuration to support polilabel * [ios,macos] Add MGLLocationCoordinate2DFromPoint * [ios, macos] Update changelogs * [ios, macos] remove unnecesary variables * [ios, macos] Add radians conversions * [ios, macos] Add coordinate calc to MGLPolyline * [ios, macos] Move radian fuctions to MGLGeometry_Private.h * [ios, macos] Fix code style * [ios, macos] Fix code indentation * [ios, macos] Fix radian per meters constant * [ios, macos] Add test scenarios to testPolyline * [ios, macos] Fix test accuracy * [ios, macos] More robust Streets localization Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source. Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages. * [ios] Fallback to Mapbox.bundle as the framework bundle (#9074) Fixes an issue where localizations could not be found when using static builds. Throws exception if our bundle can't be found. * [ios] Move image resources to an asset catalog & switch to PDFs * [ios, macos] Updated changelogs Reorganized the changelogs with a new packaging section. Added blurbs about #9062, #8713, #9060, and #9031. * [ios] Update pods spec for iOS v3.6.0-beta.1 * [macos] Enable View ‣ Traffic Night Enable the View ‣ Traffic Night menu item and check it when that style is active. * [android] - stop location updates when toggle MyLocationView state (#9099) * [android] - LatLngBounds bearing default value (#9102) * [ios, macos] Fix MGLLight.achor to accept style functions * [ios] Fix annotation initializers for subclasses of MGLAnnotationView (#9104) Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)` * [ios] Moved `MGLLight` in jazzy table of contents (#9111) * [android] - logo placement for creating a Mapview programatically (#9094) * [android] - Correct logo placement for creating a Mapview programatically, fixup non default placements * Fixed NIGHTY_TWO_DP typo to NINETY_TWO_DP * [android] - add binding support for Light (#9013) * [android] Update Lost to final version 3.0.0 (#9112) * update lost to final version 3.0.0 * bump MAS version to 2.1.1 * [android] - convert dp to pixels when getting meters per pixel at. (#9048) * Release Android v5.1.0-beta.3 (#9115) * [android] - Changelog update for Android release v5.1.0-beta.3 * update CI & version * reset release properties * [android] - harden orientation changes (#9128) * [ios] Remove filter of single metric event * [ios] remove layout guide observers * Migrate to GL JS–powered feedback form (#9078) * [ios, macos] Updated feedback URL * [ios, macos] Add referrer, heading, pitch to feedback URL * [ios, macos] Updated changelogs for feedback changes * [ios] Vary referrer by platform * [android] - javadoc update for 5.1.0 release (#9138) * [android] - javadoc update for 5.1.0 release * oxford comma * Grammar/spelling tweaks * grammar tweak * grammar tweak * Grammar tweaks * Grammar tweaks * [android] fix missing access token variable issue (#9151) * [ios] Update pods spec for iOS v3.6.0-beta.2 * [android] Cherry picking 9133 (#9145) * [android] Fix tracking mode + camera race condition (#9133) * [android] fix tracking mode + camera race condition * fix resetTrackingModesIfRequired bug (comparing current camera position with target camera position * cherry pick #9133 and update CHANGELOG * add null check to prevent null pointer exception * add null check in custom location engine activity to prevent null pointer exception (#9159) * [core] Make TransformState LatLngBounds optional * [ios] Make annotation view rotation alignment configurable (#9147) This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This property, when set to `YES` fixes the annotation to a map such that view follows map's rotation angle. This is useful when user wants to display rotation-dependent annotations (e.g. sector lights). * [android] - validate if gestures should execute (#9173)
* [build] Use gdb 2017-04-08-aebcde5Bruno de Oliveira Abinader2017-05-171-3/+3
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* [build] Don't run Travis 'check' build on masterBruno de Oliveira Abinader2017-05-121-1/+1
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* [build] Bump clang-{tidy,format} to 4.0.0Bruno de Oliveira Abinader2017-05-121-37/+41
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* [core] generated accessor methods on lightIvo van Dongen2017-05-081-1/+22
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* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-272-0/+7
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* [build] generate .xcconfig files with configure_fileKonstantin Käfer2017-03-281-0/+5
| | | | We previously used incremental `file(WRITE ...)` commands that gradually recreated the file on every CMake invocation. This sometimes lead to Xcode parsing a partially written file, which in turn breaks building dependend targets. Instead, we're now using a templated configuration file, which ensure that the file is created in one go and hopefully reduces the race condition between CMake and Xcode's automatic project updating.
* [build] Autodetect Qt{4,5}Bruno de Oliveira Abinader2017-03-231-0/+9
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* Pack min + max into one attribute :muscle:Molly Lloyd2017-03-081-3/+4
| | | | | | | | Some devices supported by Mapbox GL provide only 8 vertex attributes; this change packs existing attributes to get us just under that limit. For properties using a composite function, pack the min and max values into a single attribute with two logical components instead of using two separate attributes and buffers. Special logic is included for color attributes, whose integer components must be packed into the available bits of floating-point attributes. (We don't have access to ivec types in GL ES 2.0.) For source functions, continue to bind just a one-component attribute even though the GLSL type is vec2 (or vec4 for colors). The type-checking done by gl::Attribute is relaxed slightly to accommodate this.
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-4/+37
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* [build] increase binary size log duration to 60 daysKonstantin Käfer2017-03-081-2/+2
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* [core] Implement data-driven styling for ↵Anand Thakker2017-02-281-1/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | {text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939) * Add symbol dds attributes and adapt style code generation * Update to mapbox-gl-js/master * Refactor SymbolFeature as a subclass of GeometryTileFeature Prepares for enabling DDS on symbol paint properties by allowing the SymbolFeatures, which we keep around after constructing SymbolLayout, to be used in evaluating data-driven paint properties later in the layout process. * Draft approach for splitting icon/text paint properties The `Program` types are set up to bind GL attributes to each of the data-driven paint properties specified in the `PaintProperties` type provided. Since `SymbolPaintProperties` specifies both `Text*` and `Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph programs each attempt to bind roughly double the number of attributes that they actually need. This change addresses this by: - Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`. - The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter. - The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type. * check in generated style code * Populate paint buffers for symbol DDS properties * Address first round of review comments * Refactor VectorTile{Layer,Feature} to explicitly share data * Update submodule
* [core] remove gl.hpp include from shader headersKonstantin Käfer2017-02-281-2/+0
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* [core] Log Memory.Footprint test results (#8170)Anand Thakker2017-02-281-0/+39
| | | | | | * Log Memory.Footprint test output * On CI, only run Memory.Footprint test with libjemalloc
* Revert "[build] Add --track-origins=yes to valgrind arguments"John Firebaugh2017-02-201-1/+0
| | | | This reverts commit 090fb92fbf073728e1a9b5196e880a216f11e109.
* Upgrade to logbt 2.0.1Dane Springmeyer2017-02-201-1/+1
| | | | The logbt 2.0.1 release is now fixed to no longer restrict coredump reporting for specific exit codes. This means it behaves the same as the branch currently in use after #8043. This gets us using a released version.
* [build] Use backtrace-for-all-exit-codes branch of logbtJohn Firebaugh2017-02-131-1/+1
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* [build] Add --track-origins=yes to valgrind argumentsJohn Firebaugh2017-02-131-0/+1
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* [node] Run test with logbtJohn Firebaugh2017-02-091-0/+8
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* [core] Update gl-js; fix $id filters with GeoJSON sourceJohn Firebaugh2017-02-082-2/+2
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* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-084-16/+13
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* [build, ios, macos] Simplify version portion of user agent stringJohn Firebaugh2017-02-081-81/+0
| | | | The X.Y.Z version portion was unreliable, as it pulled from the latest tag regardless of platform. Set version to 0.0.0 and retrieve only the hash, which allows us to drop the node/npm dependency.
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-28/+46
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* [core] Check in generated shader codeJohn Firebaugh2017-02-072-75/+84
| | | | One step toward eliminating the node/npm dependency for platforms other than node.
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-022-27/+77
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* [build] Use style-spec from gl-js monorepoJohn Firebaugh2017-02-011-1/+1
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* [linux] update CA bundle and add script for automated updatesKonstantin Käfer2017-01-271-0/+5
| | | | also removes the ca-bundle.crt from the Android build, since it's entirely unused
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-0/+37
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* [linux] mesa 13.0.3John Firebaugh2017-01-232-2/+74
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* [linux] No need for CXXABI suffix for mesaJohn Firebaugh2017-01-171-6/+2
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* [linux] Use valgrind 3.12.0John Firebaugh2017-01-131-3/+3
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* [build] Upgrade clang-tidy and clang-formatJohn Firebaugh2017-01-132-19/+2
| | | | Version 3.8.0 was removed from mason.
* [core] Implement circle-stroke propertiesJohn Firebaugh2016-12-091-9/+11
| | | | Also includes stubs for fill-extrusion layer, because most of the code was auto-generated.
* [build] publish binary size statistics to S3Konstantin Käfer2016-11-222-10/+91
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* [build] don't abort with an error code to allow reporting partial buildsKonstantin Käfer2016-11-171-1/+0
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* [build] Added EGL & GLX CI buildsBruno de Oliveira Abinader2016-11-171-4/+16
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* [build] add binary size logging to Linux Release buildsKonstantin Käfer2016-11-151-0/+37
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