| Commit message (Collapse) | Author | Age | Files | Lines |
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OfflineFileSource will depend on SQLite too.
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It's buggy and hides necessary diagnostics.
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Building osxapp means building the SDK, so building the SDK independently is wasteful.
Fixes #3313.
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appledoc can’t understand conditional compilation. This is the best we can do until we move to Jazzy.
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In particular, -Os yields significant size improvements in Release.
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platform-osx now vends a real NSView subclass, MGLMapView, that is readily embedded inside a Cocoa application for OS X. MGLMapView is backed by an NSOpenGLLayer for optimal performance and integration with other layer-backed views. It supports keyboard shortcuts and several gestures and hosts attribution, zooming, and rotation controls as subviews. osxapp is now a bona fide Cocoa application that embeds MGLMapView inside a XIB. osxapp has preferences and a share button for tight integration with custom styles.
Enabling asynchronous rendering would be more consistent with iOS but increases CPU usage so much, even when idle, that it isn’t worth any performance gain. The bigger issue is that VAOs aren’t being used.
make xpackage creates a static library similar to the one created by make ipackage. make clean cleans additional places where build output ends up.
The OS X minimum deployment target has been increased from 10.9 to 10.10. osxapp’s window has a full size content view, which requires 10.10. Lightweight generics require iOS 9+ and OS X 10.11 regardless, because it was only in that release that Foundation collection classes started adopting lightweight generics.
Shuffled files around and refactored annotations so that iOS and OS X share a good chunk of the annotations code, which now takes advantage of polymorphism. MGLMapView can now display annotations but cannot yet select them. In osxapp, a long press drops a pin, and so does the map view’s context menu.
Annotations have NSPopovers as callouts, and their view controllers can be customized. Annotation image alignment rects are respected for hit testing purposes and for positioning the callout anchor. Callouts in osxapp demonstrate the use of bindings to keep callouts in sync with underlying model objects.
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- Add license file to framework build step to satisfy CocoaPods linting.
- Log version when rolling framework (refs #3046).
- fixes #1426: get rid of dummy file since we make our own framework.
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This is going to fail and output nothing for -pre and -rc tags for now
until #3046 is addressed. We can't yet grab those but still have final
releases sort after them.
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Update http_request_android.cpp for changes in #2727
Fix crash caused by calling both onFailure and onReponse in the same request
Fixes #2856
Fixes #2400
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Publish a Release-configuration, symbol-laden, Bitcode-less build in tandem with the other builds.
Fixes #2332.
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Fixes #2871.
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This change removes a git command that requires a network connection from the ipackage target. It was used to ensure that CI has a tag to version the appledoc documentation with, so the same command has been added to install.sh, where a network connection is otherwise expected.
Fixes #2320.
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They don't run on OS X because Travis OS X boxes don't have GPUs.
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If $TRAVIS_TAG matches with node-v${PACKAGE_JSON_VERSION}.
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So npm won't clobber binding.gyp, refs
https://github.com/npm/npm/issues/10243
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This reverts commit 311bf93abe9f815668e8e0a779c87c3eb5c1199d.
more explicit require paths in tests
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`make ipackage` now performs a Bitcode-enabled archive build for devices.
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- [osx] set -fvisibility-inlines-hidden in gyp/common.gypi to silence
mismatched visibility linker warnings
- [linux] set cxx_host in GYP_FLAGS to set -fabi-version=0 on gcc builds
to use clang-built mason binaries
- [ios] update symbol visibility for iOS tests
- [ios] link libgeojsonvt.a in iOS tests xcodeproj
- add libgeojsonvt.a to General -> Linked Frameworks and Libraries
- add mason_packages (recursive) to Build Settings -> Library Search Path
- [ios] add libuv and geojsonvt first in iOS libtool smush to ensure symbols
are found by later compilation units where they are undefined
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Fixes #2239
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