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path: root/platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/renderer/textureview/TextureViewMapRenderer.java
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* [android] remove platform specific Android code, migrate project to ↵tobrun2019-12-031-115/+0
| | | | mapbox-gl-native-android
* [android] reset the native renderer only when the GL thread exitsŁukasz Paczos2019-06-041-2/+0
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* [android] - use atomic boolean for hasSurface, check if renderer is created ↵tobrun2019-05-101-2/+2
| | | | by validating if mapboxMap isn't null when invoking MapView#onLowMemory
* [android] - unify has surface state handlingtobrun2019-04-171-0/+2
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* [android] hook into surface holder to cleanup renderer on the right thread ↵Ivo van Dongen2019-02-141-0/+8
| | | | before the surface is destroyed
* [android] - translucent surface on TextureViewTobrun2018-02-131-3/+12
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* [android] Fixups for LocalGlyphActivityChris Loer2017-12-111-1/+3
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* [android] Add Configuration hook for local ideograph font family and demo ↵Asheem Mamoowala2017-12-111-2/+2
| | | | activity
* [android] Enable map rendering when app is pausedIvo van Dongen2017-11-201-2/+2
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* [android] texture view map rendererIvo van Dongen2017-11-021-0/+96