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* [node] Partial implementation of runtime styling API for node bindingsJohn Firebaugh2016-06-131-1/+1
* [core] Update line-pattern shader code/testsBruno de Oliveira Abinader2016-06-131-2/+2
* Don't apply textRotate twice. (#5321)Young Hahn2016-06-111-1/+1
* text-pitch-alignment (#5288)Young Hahn2016-06-101-3/+3
* Use shaders@f0b94dcc5f782958e9aade61d592a207d8a46e0f (#5314)Young Hahn2016-06-101-1/+1
* [core] Port pitched circle rendering from gl-jsBruno de Oliveira Abinader2016-06-101-1/+1
* node-v3.2.1node-v3.2.1Mike Morris2016-06-071-3/+3
* [core] Include type in #pragmasBruno de Oliveira Abinader2016-06-071-1/+1
* Update shaders hash (#5261)Young Hahn2016-06-061-1/+1
* node-v3.2.0node-v3.2.0Mike Morris2016-06-031-1/+1
* [core] Runtime style layer APIJohn Firebaugh2016-06-021-0/+3
* [core] Support "#pragma mapbox:" commands in shader codeBruno de Oliveira Abinader2016-06-021-1/+1
* [core] Store feature keys in same order as in vector tileMinh Nguyễn2016-06-011-1/+1
* [core] Update sdf shader codeBruno de Oliveira Abinader2016-06-011-1/+1
* [core] Update icon shader codeBruno de Oliveira Abinader2016-06-011-1/+1
* [core] Update circle shader codeBruno de Oliveira Abinader2016-05-311-1/+1
* node-v3.1.3node-v3.1.3Mike Morris2016-05-271-1/+1
* [core] Port "combine line-width and line-gap-width in shader"John Firebaugh2016-05-251-1/+1
* [core] Port "separate u_opacity from u_color"John Firebaugh2016-05-251-1/+1
* [core] Update mapbox-gl-shadersJohn Firebaugh2016-05-251-1/+1
* [core] Share shaders with gl-jsJohn Firebaugh2016-05-251-0/+1
* [build] Move express dependency to package.jsonJohn Firebaugh2016-05-251-0/+1
* [core] Include geometry in queryRenderedFeatures resultsJohn Firebaugh2016-05-181-1/+1
* [tests] Update test-suiteJohn Firebaugh2016-05-171-1/+1
* [node] upgrade nan to avert warnings with node 6Konstantin Käfer2016-05-091-1/+1
* [tests] Update test suiteJohn Firebaugh2016-05-051-1/+1
* [core] implement queryRenderedFeaturesAnsis Brammanis2016-04-291-2/+2
* [core] port outlinepattern for fill-pattern anti-aliasing from gl-js to nativeMolly Lloyd2016-04-281-1/+1
* node-v3.1.2node-v3.1.2Mike Morris2016-04-261-3/+3
* node-v3.1.1node-v3.1.1Mike Morris2016-04-111-1/+1
* unbundle node-pre-gyp to work around bundledDependencies bug in npm2Mike Morris2016-04-111-3/+1
* node-v3.1.0node-v3.1.0Mike Morris2016-04-111-7/+7
* [build] Refactor and simplify build systemJohn Firebaugh2016-04-071-6/+1
* [node] Run rendering tests on Bitrise OS XJohn Firebaugh2016-04-011-1/+1
* [core] fix reparsing overscaled geojson tilesAnsis Brammanis2016-03-301-1/+1
* [core] fix line-dasharray/long-segment render testAnsis Brammanis2016-03-301-1/+1
* [core] fix infinite loop in mbgl::resampleAnsis Brammanis2016-03-291-1/+1
* [core] switch circle render tests to poi_labelAnsis Brammanis2016-03-291-1/+1
* [core] reset line distance when it is near maxAnsis Brammanis2016-03-281-1/+1
* [core] fix background-pattern rendering in perspective viewAnsis Brammanis2016-03-281-1/+1
* [core] less slanted dashed lines near sharp cornersAnsis Brammanis2016-02-151-1/+1
* [core] make sure icons fit before the ends of the lineAnsis Brammanis2016-02-091-1/+1
* node-v3.0.2node-v3.0.2Mike Morris2016-02-041-1/+1
* [core] tweak dash rendering and enable render testsAnsis Brammanis2016-02-021-1/+1
* [core] make symbol sort order more deterministicAnsis Brammanis2016-02-021-1/+1
* [core] support tiles with non-4096 extentsAnsis Brammanis2016-02-021-1/+1
* node-v3.0.1node-v3.0.1Mike Morris2016-01-261-1/+1
* [core] fix missing icon collision boxesAnsis Brammanis2016-01-221-1/+1
* [core] trigger repaint after placement is redoneAnsis Brammanis2016-01-221-1/+1
* node-v3.0.0node-v3.0.0Mike Morris2016-01-211-1/+4