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path: root/include/mbgl/util/exception.hpp
Commit message (Collapse)AuthorAgeFilesLines
* [core] Pass std::exception_ptr in style::Observer::onStyleErrorBruno de Oliveira Abinader2017-03-171-0/+15
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* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-5/+0
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* [core] Avoid redundant 'inline' usageBruno de Oliveira Abinader2016-06-181-8/+8
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
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* [core] Rationalize error handling for resource loadingJohn Firebaugh2015-12-231-20/+0
| | | | | | | | | * Standardize on std::exception_ptr as the error representation (fixes #2854). * Don't format textual strings at the error source; pass on the constituent data via observer method parameters instead. * Use the null object pattern to simplify observer notification code. * Further refactoring for ResourceLoading tests.
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-2/+2
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* Sprite store APIKonstantin Käfer2015-07-081-0/+5
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* Notify failures when loading glyphsThiago Marcos P. Santos2015-05-221-0/+5
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* Notify failures when loading tilesThiago Marcos P. Santos2015-05-221-0/+5
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* Notify failures when loading the sprite JSON and imageThiago Marcos P. Santos2015-05-221-0/+5
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* Notify failures when loading the source JSONThiago Marcos P. Santos2015-05-221-0/+5
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* throw exception when shader compilation failsKonstantin Käfer2015-03-061-0/+27