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path: root/include/mbgl/renderer
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* [all] Merge View into RendererBackendJohn Firebaugh2017-07-262-3/+7
* [core] fix backend scope handling on render, cleanup and lowmemoryIvo van Dongen2017-07-251-4/+0
* [core] Fix build; struct ⇢ classJohn Firebaugh2017-07-192-2/+2
* [core] No need for default ctor in {Update,Tile}ParametersBruno de Oliveira Abinader2017-07-192-2/+2
* [core] Bracket init works for optional<T> in GCC 4.9Bruno de Oliveira Abinader2017-07-192-5/+5
* [core] BackendScope prevent double (de-)activationIvo van Dongen2017-07-182-0/+9
* [core] rename backend to renderer backendIvo van Dongen2017-07-183-2/+117
* [core] renderer interfaceIvo van Dongen2017-07-183-0/+128
* make most headers privateKonstantin Käfer2014-12-049-697/+0
* Texturepool ⇢ TexturePool (fixes #655)John Firebaugh2014-12-021-1/+1
* Eliminate Map::getTexturepool()John Firebaugh2014-11-261-3/+1
* Fix variable shadowingJohn Firebaugh2014-10-291-1/+1
* Render map with a copy of TransformStateJohn Firebaugh2014-10-291-3/+17
* make addGlyphsToAtlas static method of SymbolBucket + add addGlyphs method to...artemp2014-10-271-2/+2
* fix variable shadowingKonstantin Käfer2014-10-222-5/+5
* Merge branch 'master' into libuv-0.10-headless-displayMike Morris2014-10-107-20/+19
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| * use util::ptr as a wrapper around std::shared_ptr that asserts nonemptinessKonstantin Käfer2014-09-247-20/+19
* | Adds the function Map::terminate() to allow all GL resources heldLeith Bade2014-09-101-0/+2
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* SDF icon support (fixes #404)John Firebaugh2014-09-082-3/+18
* FrameHistory::getFadePropertiesJohn Firebaugh2014-09-051-0/+8
* TextShader ⇢ SDFShaderJohn Firebaugh2014-09-042-4/+4
* Less shader boilerplateJohn Firebaugh2014-09-041-0/+2
* Fix text/icon-translate-anchorJohn Firebaugh2014-09-041-1/+1
* linepattern in progressLauren Budorick2014-09-032-1/+5
* SimplifyJohn Firebaugh2014-08-281-1/+0
* Remove vtxMatrix stateJohn Firebaugh2014-08-281-2/+1
* Record frame history in the correct placeJohn Firebaugh2014-08-281-2/+2
* Render background with plain shaderJohn Firebaugh2014-08-271-0/+15
* Merge pull request #451 from mapbox/noncopyable-vaoKonstantin Käfer2014-08-272-1/+2
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| * make ElementGroup and VertexArrayObject movable to avoid using unique_ptrsKonstantin Käfer2014-08-273-6/+6
| * VertexArrayObject and ElementGroup should be noncopyableJohn Firebaugh2014-08-263-7/+8
* | Remove unusedJohn Firebaugh2014-08-261-3/+0
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* remove support for composite layersAnsis Brammanis2014-08-151-6/+0
* base static vertexbuffer on buffer objectKonstantin Käfer2014-08-152-17/+17
* fix binding to vaosKonstantin Käfer2014-08-143-7/+9
* only set changed glDepthRange valuesKonstantin Käfer2014-08-141-0/+2
* Raster styling all functional except brightness -- need to rework parsingLauren Budorick2014-08-121-0/+1
* remove trailing whitespaceKonstantin Käfer2014-08-122-5/+5
* use unified RenderPass typeKonstantin Käfer2014-08-121-1/+3
* minor access changes etcLauren Budorick2014-08-111-1/+0
* some cleaning up, raster spin->hue-rotate renameLauren Budorick2014-08-111-2/+2
* VICTORYLauren Budorick2014-08-117-17/+17
* still not workingLauren Budorick2014-08-112-1/+5
* rm rasterize_properties, should be close to working...doesn't workLauren Budorick2014-08-114-15/+18
* take 2, still not workingLauren Budorick2014-08-111-2/+3
* nonworking prerendering attemptsLauren Budorick2014-08-111-0/+3
* update symbol placement to be more like jsKonstantin Käfer2014-08-041-13/+25
* update shaders and backport some collision changesKonstantin Käfer2014-08-041-14/+28
* move sprite to a use future loadingKonstantin Käfer2014-07-311-2/+3
* merge text and icon buckets/stylesKonstantin Käfer2014-07-294-119/+85