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* [test] Re-added API.ZoomHistoryBruno de Oliveira Abinader2017-08-221-0/+1
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* [test] Added API.RecycleMapUpdateImages testBruno de Oliveira Abinader2017-08-141-0/+1
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* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-2/+0
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* [core] Remove API tests that are covered by node testsJohn Firebaugh2017-07-261-2/+0
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* [core] add algorithm for computing masks for raster tilesKonstantin Käfer2017-07-241-0/+1
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* [core] BackendScope prevent double (de-)activationIvo van Dongen2017-07-181-0/+1
| | | | | - Guards against duplicate activations by checking wether the backend of the prior scope is the same as the current ones - Makes sure that only the most outer backend scope deactivates by tracking activation state
* [core] renderer interfaceIvo van Dongen2017-07-181-0/+2
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* [test] Add utest to assert our dtoa implementation precisionThiago Marcos P. Santos2017-07-121-0/+1
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* [tests] Add unit test for tile prefetchingThiago Marcos P. Santos2017-07-071-0/+1
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* [core] Rename ThreadedObject to ThreadThiago Marcos P. Santos2017-06-211-1/+1
| | | | | Now that the old Thread class is gone, we can give ThreadedObject a better name.
* [core] Remove util::ThreadThiago Marcos P. Santos2017-06-211-1/+0
| | | | Fixes #6425
* [tests] Added tests for ThreadedObjectThiago Marcos P. Santos2017-06-211-0/+1
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* [core] Remove unused binpack.hpppJohn Firebaugh2017-06-131-3/+0
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* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-1/+1
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* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-1/+1
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* Fix undefined memory access in getCoveringRanges() (#9227)Anand Thakker2017-06-091-0/+1
| | | | | | | | | | | | * Add simple unit tests for SymbolSizeBinder * Fix bug in symbol size uniform value calculation For camera functions we were setting the zoom levels in "covering ranges" to `[(zoom stop <= tile zoom), (zoom stop >= 1 + tile zoom)]`, but then evaluating the function at `[tile_zoom, tile_zoom + 1]`. * Check for it != end() before accessing it->first
* [core] Don't use a separate SpriteAtlas for annotation imagesJohn Firebaugh2017-05-261-1/+0
| | | | Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
* [core] Make ExponentialStops behavior consistent; add testsJohn Firebaugh2017-05-191-0/+2
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* [core] Remove WorkQueueJohn Firebaugh2017-05-171-1/+0
| | | | No longer used as of 5cdf838a387cae446dba500ac49a1c5524bf7949.
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-1/+1
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* [core] Split style image collection from SpriteAtlasIvo van Dongen2017-05-121-0/+2
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* [core, android] Factor JSON string conversionsJohn Firebaugh2017-05-081-1/+1
| | | | | | | | | | | This adds a `convertJSON` template, to be used like: Error error optional<Foo> foo = convertJSON<Foo>(string, error); Internally, it parses the string with RapidJSON and then calls `convert<Foo>(parsed, error)`. While here, rationalize GeoJSON converters and fix error handling for Tileset conversion in OfflineDownload.
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-0/+2
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* [core] split off render layersIvo van Dongen2017-04-251-1/+3
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* [all] Rationalize style::ImageJohn Firebaugh2017-04-241-1/+1
| | | | | | | A style has a collection of images, just as it has collections of sources and layers. * Name things appropriately * Use std::unique_ptr
* Fix edge case in composite function interpolation (#8613)Anand Thakker2017-04-031-0/+1
| | | | | | | | | | | | | | | | This fixes a bug where, for a zoom value greater than that of the highest zoom stop, composite function interpolation would return nan. (Blocking a render test over in #8593) * Add failing tests for composite function edge case The failing cases here are: - Should interpolate before the first stop - Should interpolate past the last stop * Fix edge case in composite function interpolation * Hold functions constant outside stop-defined domain
* [core] cache binary shaders on AndroidKonstantin Käfer2017-03-221-0/+3
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* [core] don’t query rendered features until all data is availableIvo van Dongen2017-03-141-0/+1
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* [core] Log Memory.Footprint test results (#8170)Anand Thakker2017-02-281-0/+2
| | | | | | * Log Memory.Footprint test output * On CI, only run Memory.Footprint test with libjemalloc
* [core] Restore support for *-transition propertiesJohn Firebaugh2017-02-091-0/+1
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* [core] default value support in categorical function conversionIvo van Dongen2017-02-021-0/+2
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* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-1/+5
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* [Qt] Implement mapbox::sqlite::{Database,Statement} using QtSqlBruno de Oliveira Abinader2017-01-231-0/+1
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* [core] Remove platform-specific main.cpp from MBGL_TEST_FILESBruno de Oliveira Abinader2017-01-181-3/+0
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* [core] Fix calculation of delayed transitionsJohn Firebaugh2017-01-171-0/+2
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* [core] harden Glyph PBF parsingKonstantin Käfer2017-01-171-0/+1
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* [core] add tests for function parsingKonstantin Käfer2017-01-161-0/+1
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* [core] Fix flickering caused by regression in #7586John Firebaugh2017-01-101-0/+1
| | | | It should be safe to invoke GeometryTileWorker::setData multiple times without invoking GeometryTileWorker::setLayers. Therefore GeometryTileWorker::redoLayout() must not consume the layers.
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-041-0/+2
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* [core] add util::isURL() for checking whether a string starts with a URL schemeKonstantin Käfer2016-12-071-0/+1
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* [core] Set bucket segments to initialize emptyBruno de Oliveira Abinader2016-11-021-0/+1
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* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-1/+1
| | | | | | | Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread
* [test] Added TileCoordinate testsBruno de Oliveira Abinader2016-10-111-0/+1
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* [core] Tiles that error on load are not renderableJohn Firebaugh2016-10-051-1/+3
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* [tests] Add unit tests for query features fitersThiago Marcos P. Santos2016-10-051-0/+1
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* [core] LocalFileSource implementation and testsIvo van Dongen2016-09-301-0/+1
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* [test] add .test.cpp suffix to test case filesKonstantin Käfer2016-09-281-59/+59
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* [core] add ability to render to offscreen texturesKonstantin Käfer2016-09-271-0/+1
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* [core] Merge GlyphStore and GlyphAtlasJohn Firebaugh2016-09-191-1/+1
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* [core] Merge SpriteStore and SpriteAtlasJohn Firebaugh2016-09-191-2/+0
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