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* [ios] address fb's feedbackupstream/jmkiley-cn-publishjmkiley2018-11-062-3/+3
* [core] remove slack integrationjmkiley2018-11-061-0/+3
* [ios] Updated URL in podspecjmkiley2018-10-302-2/+2
* [ios] removed some variables that were preventing script from runningjmkiley2018-10-302-5/+3
* [ios] reset IOS_SDK_VERSIONjmkiley2018-10-302-2/+2
* [ios] update podspecs and versionjmkiley2018-10-306-10/+12
* [ios] Updated scripts and podspecsjmkiley2018-10-305-10/+26
* [ios] Add package.sh to publish-cnjmkiley2018-10-291-2/+10
* [ios] moved publish script to separate filejmkiley2018-10-252-5/+68
* [ios] Moved zip destinationjmkiley2018-10-251-2/+2
* [ios] cleaned up commentsjmkiley2018-10-241-3/+1
* [ios] update echo urljmkiley2018-10-241-1/+1
* [ios] removed publish_versionjmkiley2018-10-241-9/+0
* [ios] Update version numberjmkiley2018-10-241-2/+2
* [ios] update publish script for the iOS 8 branchjmkiley2018-10-241-16/+6
* [ios] Create a branch that supports iOS 8 (#13036)Jordan Kiley2018-10-1563-271/+397
* changelog for 6.6.0android-v6.6.0Łukasz Paczos2018-10-111-1/+1
* [ios] Bump podspecs to 4.5.0 and update changelog.ios-v4.5.0Fabian Guerra2018-10-104-4/+4
* [node] release 4.1.0node-v4.1.0Konstantin Käfer2018-10-102-2/+2
* [ios] Fix divide-by-zero when setting FPS on iOS <10Jason Wray2018-10-091-0/+4
* [ios] Add support for Simulator in UIDevice.mgl_isLegacyDeviceJason Wray2018-10-091-2/+4
* [ios] Ignore deprecation warnings for MGLMapView.userLocationVerticalAlignmentJason Wray2018-10-091-1/+12
* [ios, macos] Enable offline merge test.Fabian Guerra2018-10-054-19/+16
* [node] reset package.json versionupstream/package-node-4.1.0-pre.1Konstantin Käfer2018-10-041-1/+1
* [node] release 4.1.0-pre.1node-v4.1.0-pre.1Konstantin Käfer2018-10-042-3/+5
* [ios] release v4.5.0 beta.1 podspec bump and changelog updates. (#13027)ios-v4.5.0-beta.1Fabian Guerra Soto2018-10-035-5/+5
* [ios, macos, android, node] update changelogsMolly Lloyd2018-10-034-0/+4
* [core] only generate clip ids for clipped layersMolly Lloyd2018-10-031-2/+5
* [test] add test checking that unclipped tiles are not used by ClipIDGeneratorMolly Lloyd2018-10-031-0/+41
* [core] don't prefetch AnnotationTilesMolly Lloyd2018-10-031-1/+1
* [core] fix flickering caused by incorrect ClipIDsMolly Lloyd2018-10-031-1/+1
* [ios] Update events library to include symbol namespace fixupstream/fb-gazpacho-cherry-pick-13008Jason Wray2018-10-032-0/+1
* [ios, build] Check symbol namespacing for mapbox-events-iosJason Wray2018-10-033-0/+44
* [darwin] Rename 'make check-public-symbols' to darwin-check-public-symbolsJason Wray2018-10-034-5/+5
* - changelog for 6.6.0-beta.1android-v6.6.0-beta.1Łukasz Paczos2018-10-031-0/+4
* [android] - move camera and puck immediately when starting to track and displ...Łukasz Paczos2018-10-034-10/+50
* - add configuration to change the animation duration multiplier when tracking...Łukasz Paczos2018-10-035-6/+69
* [ios] Add delegate method to specify the user location annotation’s positionNadia Barbosa2018-10-0212-8/+147
* [ios, macos] Add Italian settings translations. (#12908)Fabian Guerra Soto2018-10-022-2/+2
* [build] upgrade CircleCI configuration to use inline commandsKonstantin Käfer2018-10-021-548/+343
* [core] Do not constrain on X axis in ConstrainMode::HeightOnlyBruno de Oliveira Abinader2018-10-024-25/+30
* [ios,android,macos] add changelog entry for #12931Konstantin Käfer2018-10-023-0/+3
* [ios, macos] Fixed camera initialization with eye coordinateMinh Nguyễn2018-10-012-11/+50
* [ios, macos] Added MGLMapCamera.viewingDistance propertyMinh Nguyễn2018-10-013-2/+52
* [ios, macos] Distinguish between viewing distance and altitudeMinh Nguyễn2018-10-0113-13/+145
* Moved MGLAltitudeForZoomLevel and MGLZoomLevelForAltitude to public API (#12986)Dave Prukop2018-10-014-19/+22
* [ios, macos] Disable offline merge test.Fabian Guerra2018-10-011-9/+13
* [Qt] UpdateParameters should always be available when renderingBruno de Oliveira Abinader2018-10-013-4/+11
* [ios] Bump podspec to 4.5.0-alpha.2.ios-v4.5.0-alpha.2Fabian Guerra2018-09-263-3/+3
* [ios] Enable 120fps on capable devicesJason Wray2018-09-262-1/+2