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* [core] Pass TransformState to the cross tile symbol indexupstream/cross_tile_index_performanceMikhail Pozdnyakov2020-01-206-12/+19
* [core] Simplify Placement::addLayer()Mikhail Pozdnyakov2020-01-194-9/+10
* [core] Simplify CrossTileSymbolIndex::addLayer()Mikhail Pozdnyakov2020-01-176-25/+35
* [core] Avoid repeated calculations in symbol placementMikhail Pozdnyakov2020-01-162-42/+47
* [core] Cache showCollisionBoxes in PlacementMikhail Pozdnyakov2020-01-163-20/+13
* [core] Pass UpdateParameters to Placement constructorMikhail Pozdnyakov2020-01-165-38/+27
* [core] Pass std::shared_ptr<UpdateParameters> to the render orchestratorMikhail Pozdnyakov2020-01-159-72/+73
* [core] Pass placement commit parameters in constructorMikhail Pozdnyakov2020-01-153-9/+14
* [core] Consider symbol bucket leader id in cross-tile symbol indexingMikhail Pozdnyakov2020-01-152-21/+38
* [android] Use new FileSourceManager interfaceAlexander Shalamov2020-01-1310-65/+133
* [qt] Use new FileSourceManager interfaceAlexander Shalamov2020-01-133-7/+17
* [darwin] Use new FileSourceManager interfaceAlexander Shalamov2020-01-137-36/+52
* [node] Use new FileSourceManager interfaceAlexander Shalamov2020-01-134-12/+22
* [core] Modularize FileSource codebase (#15768)Alexander Shalamov2020-01-1385-1345/+1877
* [build][android] Fix CI bot that validates downstream API breakageJuha Alanen2020-01-101-1/+1
* [build] Run Android unit test on FirebaseJuha Alanen2020-01-101-0/+35
* [test] Increase the threshold for Map.Offline test on AndroidJuha Alanen2020-01-101-1/+4
* [test] Skip number-format expression tests on AndroidJuha Alanen2020-01-101-0/+6
* [android] Use stub HTTP file source for test runnersJuha Alanen2020-01-102-1/+22
* [test] Run unit tests as NativeActivity application on AndroidJuha Alanen2020-01-1023-29/+528
* [android] Fix a RunLoop bug where tasks are run only onceJuha Alanen2020-01-101-2/+1
* [ios] Add native_apple_interface to ios.cmake (#16103)Jordan Kiley2020-01-092-1/+2
* [android] add CI bot that validates downstream API breakagetobrun2020-01-091-0/+14
* [core] Fix GeoJSONVTData ownership and life cycleMikhail Pozdnyakov2020-01-092-11/+7
* [android][core] Add `Map::latLngBoundsForCameraUnwrapped` and jni binding for...Peng Liu2020-01-095-0/+87
* [build] Remove uneeded submodulesThiago Marcos P. Santos2020-01-083-6/+0
* [render-test] Make the manifest mandatoryThiago Marcos P. Santos2020-01-083-13/+6
* [render-test] Remove positional argumentThiago Marcos P. Santos2020-01-083-43/+20
* [metrics] Add new baselinesThiago Marcos P. Santos2020-01-08109-218/+218
* [core] Make it possible to reopen the database read-only for testingThiago Marcos P. Santos2020-01-085-38/+120
* [metrics] Add 2 tests to the ignore listThiago Marcos P. Santos2020-01-081-0/+2
* [metrics] Use the cache database instead of file paths for fixturesThiago Marcos P. Santos2020-01-0816-48/+27
* [render-test] Use image from the cache for addImage operationThiago Marcos P. Santos2020-01-084-11/+37
* [render-test] Effectively use the offline cache for fixturesThiago Marcos P. Santos2020-01-089-267/+87
* [render-test] Add access token to the test manifestThiago Marcos P. Santos2020-01-082-1/+27
* [render-test] Add flag to run tests onlineThiago Marcos P. Santos2020-01-081-3/+11
* [render-test] Add cache database path to the manifestThiago Marcos P. Santos2020-01-082-0/+18
* [render-test] Fixed typo and remove unusedThiago Marcos P. Santos2020-01-081-29/+14
* [tools] Added cache toolThiago Marcos P. Santos2020-01-082-0/+111
* Update change log and binary size metricsMikhail Pozdnyakov2020-01-082-4/+8
* [core] Introduce CollisionIndex::getProjectedCollisionBoundaries()Mikhail Pozdnyakov2020-01-083-21/+26
* [core] Introduce CollisionBoundaries and use it in CollisionIndexMikhail Pozdnyakov2020-01-083-100/+109
* [test] Update render test expectationsMikhail Pozdnyakov2020-01-081-0/+0
* [core] Use only the first variable anchor for the symbols intersecting tile b...Mikhail Pozdnyakov2020-01-081-7/+14
* [core] Fix CollisionIndex::featureIntersectsTileBorders() implementationMikhail Pozdnyakov2020-01-082-4/+3
* [core] Performance fix for placement in tile modeMikhail Pozdnyakov2020-01-081-2/+10
* [core] In tile mode, place labels from tile borders firstMikhail Pozdnyakov2020-01-081-53/+88
* [core] Pre-defined variable anchor at tile bordersMikhail Pozdnyakov2020-01-082-20/+49
* [core] Add CollisionIndex::featureIntersectsTileBorders()Mikhail Pozdnyakov2020-01-082-4/+33
* [core] Consolidate more logic in calculateVariableLayoutOffset()Mikhail Pozdnyakov2020-01-081-13/+25