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* [core] GCC 4.9 does not fully support custom variable templatesBruno de Oliveira Abinader2017-07-128-24/+24
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* [core] GCC 4.9 does not allow using another member in a constexpr ctorBruno de Oliveira Abinader2017-07-121-4/+4
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* [build] Reuse precomputed WITH_CXX11ABI definition in Qt buildsBruno de Oliveira Abinader2017-07-121-2/+2
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* [build] OSX build fix for GCC 4.9Bruno de Oliveira Abinader2017-07-121-1/+1
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* [build] Added Linux GCC 4.9 CI botBruno de Oliveira Abinader2017-07-122-4/+46
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* [core] add LLDB summaries for types we use commonlyKonstantin Käfer2017-07-121-0/+15
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* [test] Add utest to assert our dtoa implementation precisionThiago Marcos P. Santos2017-07-122-0/+25
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* [benchmark] Add a benchmark for our dtoa implementationThiago Marcos P. Santos2017-07-123-0/+69
| | | | | | | Make sure it is faster than std::to_value(). And it is, by ~30% for the normal use case, and much faster when close to the double limits. util::dtoa also offers a much better precision.
* [core] Do not use S_ISDIRThiago Marcos P. Santos2017-07-121-2/+1
| | | | Seems like Windows can do `stat()` but not S_ISDIR.
* [core] Use gmtime_s on WindowsThiago Marcos P. Santos2017-07-121-2/+9
| | | | gmtime_r is POSIX
* [core] Use std::to_string on WindowsThiago Marcos P. Santos2017-07-122-1/+14
| | | | Clang on Window's can't parse rapidjson's dtoa.
* [core] Prefer std:: functions over POSIXThiago Marcos P. Santos2017-07-121-4/+2
| | | | s/unlink/std::remove
* [android] - run style instrumentation tests on CI (#9353)Tobrun2017-07-121-1/+2
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* [test] Bump mapbox-gl-js version to re-enable pitched testsupstream/cloer_text_pitch_scalingChris Loer2017-07-111-0/+0
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* [core] add static asserts for more gl constantsAnsis Brammanis2017-07-114-6/+53
| | | | and rename BufferUsageType to BufferUsage
* [core] port pitch-label collision hackAnsis Brammanis2017-07-114-20/+50
| | | | https://github.com/mapbox/mapbox-gl-js/pull/4781/commits/81363951ed56c54f331ffc8d88e4e5079226a224
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-1132-742/+728
| | | | | | | | | | port https://github.com/mapbox/mapbox-gl-js/pull/4781 This improves legibility of labels that follow lines in pitched views. The previous approach used the limited information in the shader to calculate put the glyph in approximatelyright place. The new approach does this more accurately by doing it on the cpu where we have access to the entire line geometry.
* [core] fix transformMat4Ansis Brammanis2017-07-111-4/+5
| | | | | It used to overwrite values in the middle of the calculation which would cause problems when `out` and `a` were a reference to the same vector.
* [core] Hold on to tile yStretch value for rendering old symbolBuckets while ↵Chris Loer2017-07-112-2/+10
| | | | waiting for new ones.
* [core] Change OverscaledTileID to also include a "wrap" value.Chris Loer2017-07-115-593/+588
| | | | | This prevents TilePyramid from sharing wrapped copies of tiles. This is necessary because two wrapped tiles no longer share the same CollisionTile.
* [core] Limit symbol re-placement on changed tile distance to pitch > 25.Chris Loer2017-07-111-1/+7
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* [core] Re-generate shaders.Chris Loer2017-07-113-89/+184
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* [core] Use fade texture in collision debug boxes so that they agree more ↵Chris Loer2017-07-114-3/+5
| | | | closely with symbol shaders.
* [core] Set "max_camera_distance" to 1.5 for viewport-aligned road labels.Chris Loer2017-07-113-3/+19
| | | | Viewport-aligned curved labels start to look very strange in the distance. Until we have a better system for projecting them, just prevent them from showing.
* [core] Enable tile clipping for collision boxes.Chris Loer2017-07-111-1/+1
| | | | Necessary because collision boxes now change shape based on while tile they're part of.
* [core] Extend collision feature boxes to accommodate potential pitch-scaling.Chris Loer2017-07-111-8/+49
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* [core] Pass pitch-scaling vertex attributes and uniforms to shaders.Chris Loer2017-07-119-21/+53
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* [core] Improved label pitch-scaling: approximate collision box shapes based ↵Chris Loer2017-07-1111-25/+82
| | | | on tile distance from camera.
* [build] Don't fail hard for unknown warning groupsKonstantin Käfer2017-07-111-1/+4
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* [build] Don't use maybe-uninitialized and misleading-indentation in Clang, ↵Konstantin Käfer2017-07-112-0/+4
| | | | since they're not implemented there
* [build] add -fvisibility=hidden for all macOS targets to avoid linker warningsKonstantin Käfer2017-07-111-0/+9
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* [benchmark] Fix build on GCC 5Thiago Marcos P. Santos2017-07-111-1/+1
| | | | | For some mysterious reason GCC 5 was complaining about the implicit default value. Passing it explicitly fixes it.
* [darwin] Include polylabel via cmakeJason Wray2017-07-115-41/+12
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* [android] fix javadoc comment for public setOfflineMapboxTileCountLimit ↵Antonio Zugaldia2017-07-091-4/+5
| | | | method (#9454)
* [android] - build SNAPSHOT from master (#9452)Tobrun2017-07-071-1/+1
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* [benchmark] add render benchmarksIvo van Dongen2017-07-074-1/+81
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* [Qt] Make qt.cmake Windows-friendlyThiago Marcos P. Santos2017-07-071-1/+5
| | | | | - Do not build headless view. - Add no-op thread implementation.
* [Qt] Add a no-op thread helper for other platformsThiago Marcos P. Santos2017-07-071-0/+19
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* [Qt] Use QThreadStorage for thread localThiago Marcos P. Santos2017-07-072-1/+45
| | | | Portable.
* [core] Isolate pthread-based tls implementationThiago Marcos P. Santos2017-07-078-51/+88
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* [benchmark] update cache db and styleIvo van Dongen2017-07-072-11309/+3989
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* [core] Fix conditional unitialized jump on RenderGeoJSONSourceThiago Marcos P. Santos2017-07-071-1/+1
| | | | | | | | | | | | | | | | | | | ``` ==24942== Conditional jump or move depends on uninitialised value(s) ==24942== at 0x7D943D: mbgl::RenderGeoJSONSource::update(mbgl::Immutable<mbgl::style::Source::Impl>, std::vector<mbgl::Immutable<mbgl::style::Layer::Impl>, std::allocator<mbgl::Immutable<mbgl::style::Layer::Impl> > > const&, bool, bool, mbgl::TileParameters const&) (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0x796445: mbgl::RenderStyle::update(mbgl::UpdateParameters const&) (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0x77E29D: mbgl::Map::Impl::render(mbgl::View&) (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0x77E559: mbgl::Map::Impl::renderStill() (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0xA39772: uv__async_event (async.c:98) ==24942== by 0xA398F8: uv__async_io (async.c:138) ==24942== by 0xA4375F: uv__io_poll (linux-core.c:380) ==24942== by 0xA3A1F2: uv_run (core.c:354) ==24942== by 0x61BADC: API_ZoomHistory_Test::TestBody() (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0x89FDE9: void testing::internal::HandleExceptionsInMethodIfSupported<testing::Test, void>(testing::Test*, void (testing::Test::*)(), char const*) (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0x885450: testing::Test::Run() (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== by 0x88642F: testing::TestInfo::Run() (in /home/tmpsantos/Projects/mapbox-gl-native/build/linux-x86_64/Release/mbgl-test) ==24942== ```
* [core] Fix sorting order for render tilesThiago Marcos P. Santos2017-07-071-0/+3
| | | | | Sort by z order, so lower res tiles don't get rendered over high res tiles.
* [tests] Add unit test for tile prefetchingThiago Marcos P. Santos2017-07-077-0/+123
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* [core] Prefetch low resolution tilesThiago Marcos P. Santos2017-07-077-4/+56
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* Hit test Marker and MarkerViews (#9424)Tobrun2017-07-075-76/+141
| | | | | | * [android] - hit test Marker and MarkerViews * fixup
* [android] - add Map change & visibility test activities (#9425)Tobrun2017-07-075-0/+300
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* [android] - map's visible region fix #9427 (#9428)Łukasz Paczos2017-07-061-4/+4
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* [android] - validate if platform implementation doesn't return a null motion ↵Tobrun2017-07-061-2/+6
| | | | event (#9434)
* [core] Updated script detection for Unicode 10Minh Nguyễn2017-07-061-2/+14
| | | | Updated script detection code to reflect changes in Unicode 10 and UTR 50 revision 17.