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-rw-r--r--src/mbgl/style/style.cpp22
1 files changed, 16 insertions, 6 deletions
diff --git a/src/mbgl/style/style.cpp b/src/mbgl/style/style.cpp
index e8141c3c6b..8dfe7eac06 100644
--- a/src/mbgl/style/style.cpp
+++ b/src/mbgl/style/style.cpp
@@ -54,6 +54,7 @@ Style::Style(Scheduler& scheduler_, FileSource& fileSource_, float pixelRatio)
glyphAtlas(std::make_unique<GlyphAtlas>(Size{ 2048, 2048 }, fileSource)),
spriteAtlas(std::make_unique<SpriteAtlas>(Size{ 1024, 1024 }, pixelRatio)),
lineAtlas(std::make_unique<LineAtlas>(Size{ 256, 512 })),
+ light(std::make_unique<Light>()),
observer(&nullObserver) {
glyphAtlas->setObserver(this);
spriteAtlas->setObserver(this);
@@ -141,6 +142,7 @@ void Style::setJSON(const std::string& json) {
defaultZoom = parser.zoom;
defaultBearing = parser.bearing;
defaultPitch = parser.pitch;
+ light = std::make_unique<Light>(parser.light);
glyphAtlas->setURL(parser.glyphURL);
spriteAtlas->load(parser.spriteURL, scheduler, fileSource);
@@ -352,6 +354,8 @@ void Style::cascade(const TimePoint& timePoint, MapMode mode) {
for (const auto& layer : renderLayers) {
layer->cascade(parameters);
}
+
+ transitioningLight = TransitioningLight(*light, std::move(transitioningLight), parameters);
}
void Style::recalculate(float z, const TimePoint& timePoint, MapMode mode) {
@@ -370,7 +374,7 @@ void Style::recalculate(float z, const TimePoint& timePoint, MapMode mode) {
mode == MapMode::Continuous ? util::DEFAULT_FADE_DURATION : Duration::zero()
};
- hasPendingTransitions = false;
+ hasPendingTransitions = transitioningLight.hasTransition();
for (const auto& layer : renderLayers) {
hasPendingTransitions |= layer->evaluate(parameters);
@@ -389,6 +393,8 @@ void Style::recalculate(float z, const TimePoint& timePoint, MapMode mode) {
}
}
+ evaluatedLight = EvaluatedLight(transitioningLight, parameters);
+
// Remove the existing tiles if we didn't end up re-enabling the source.
for (const auto& source : sources) {
if (!source->baseImpl->enabled) {
@@ -509,8 +515,9 @@ RenderData Style::getRenderData(MapDebugOptions debugOptions, float angle) const
});
}
- for (auto& tileRef : sortedTiles) {
- auto& tile = tileRef.get();
+ std::vector<std::reference_wrapper<RenderTile>> sortedTilesForInsertion;
+ for (auto tileIt = sortedTiles.begin(); tileIt != sortedTiles.end(); ++tileIt) {
+ auto& tile = tileIt->get();
if (!tile.tile.isRenderable()) {
continue;
}
@@ -523,8 +530,9 @@ RenderData Style::getRenderData(MapDebugOptions debugOptions, float angle) const
// Look back through the buckets we decided to render to find out whether there is
// already a bucket from this layer that is a parent of this tile. Tiles are ordered
// by zoom level when we obtain them from getTiles().
- for (auto it = result.order.rbegin(); it != result.order.rend() && (&it->layer == layer.get()); ++it) {
- if (tile.tile.id.isChildOf(it->tile->tile.id)) {
+ for (auto it = sortedTilesForInsertion.rbegin();
+ it != sortedTilesForInsertion.rend(); ++it) {
+ if (tile.tile.id.isChildOf(it->get().tile.id)) {
skip = true;
break;
}
@@ -536,10 +544,12 @@ RenderData Style::getRenderData(MapDebugOptions debugOptions, float angle) const
auto bucket = tile.tile.getBucket(*layer);
if (bucket) {
- result.order.emplace_back(*layer, &tile, bucket);
+ sortedTilesForInsertion.emplace_back(tile);
tile.used = true;
}
}
+
+ result.order.emplace_back(*layer, std::move(sortedTilesForInsertion));
}
return result;