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Diffstat (limited to 'src/mbgl/algorithm/update_renderables.hpp')
-rw-r--r--src/mbgl/algorithm/update_renderables.hpp25
1 files changed, 16 insertions, 9 deletions
diff --git a/src/mbgl/algorithm/update_renderables.hpp b/src/mbgl/algorithm/update_renderables.hpp
index 0c2266ff47..c583b6b2b6 100644
--- a/src/mbgl/algorithm/update_renderables.hpp
+++ b/src/mbgl/algorithm/update_renderables.hpp
@@ -1,8 +1,8 @@
#pragma once
#include <mbgl/tile/tile_id.hpp>
+#include <mbgl/tile/tile_necessity.hpp>
#include <mbgl/util/range.hpp>
-#include <mbgl/storage/resource.hpp>
#include <unordered_set>
@@ -40,15 +40,15 @@ void updateRenderables(GetTileFn getTile,
// if (source has the tile and bucket is loaded) {
if (tile->isRenderable()) {
- retainTile(*tile, Resource::Necessity::Required);
+ retainTile(*tile, TileNecessity::Required);
renderTile(idealRenderTileID, *tile);
} else {
// We are now attempting to load child and parent tiles.
- bool parentHasTriedOptional = tile->hasTriedOptional();
+ bool parentHasTriedOptional = tile->hasTriedCache();
bool parentIsLoaded = tile->isLoaded();
// The tile isn't loaded yet, but retain it anyway because it's an ideal tile.
- retainTile(*tile, Resource::Necessity::Required);
+ retainTile(*tile, TileNecessity::Required);
covered = true;
overscaledZ = dataTileZoom + 1;
if (overscaledZ > zoomRange.max) {
@@ -56,7 +56,7 @@ void updateRenderables(GetTileFn getTile,
const auto childDataTileID = idealDataTileID.scaledTo(overscaledZ);
tile = getTile(childDataTileID);
if (tile && tile->isRenderable()) {
- retainTile(*tile, Resource::Necessity::Optional);
+ retainTile(*tile, TileNecessity::Optional);
renderTile(idealRenderTileID, *tile);
} else {
covered = false;
@@ -67,7 +67,7 @@ void updateRenderables(GetTileFn getTile,
const OverscaledTileID childDataTileID(overscaledZ, idealRenderTileID.wrap, childTileID);
tile = getTile(childDataTileID);
if (tile && tile->isRenderable()) {
- retainTile(*tile, Resource::Necessity::Optional);
+ retainTile(*tile, TileNecessity::Optional);
renderTile(childDataTileID.toUnwrapped(), *tile);
} else {
// At least one child tile doesn't exist, so we are going to look for
@@ -97,12 +97,19 @@ void updateRenderables(GetTileFn getTile,
}
if (tile) {
- retainTile(*tile, parentIsLoaded ? Resource::Necessity::Required
- : Resource::Necessity::Optional);
+ if (!parentIsLoaded) {
+ // We haven't completed loading the child, so we only do an optional
+ // (cache) request in an attempt to quickly load data that we can show.
+ retainTile(*tile, TileNecessity::Optional);
+ } else {
+ // Now that we've checked the child and know for sure that we can't load
+ // it, we attempt to load the parent from the network.
+ retainTile(*tile, TileNecessity::Required);
+ }
// Save the current values, since they're the parent of the next iteration
// of the parent tile ascent loop.
- parentHasTriedOptional = tile->hasTriedOptional();
+ parentHasTriedOptional = tile->hasTriedCache();
parentIsLoaded = tile->isLoaded();
if (tile->isRenderable()) {