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-rw-r--r--platform/default/mbgl/map/map_snapshotter.hpp40
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diff --git a/platform/default/mbgl/map/map_snapshotter.hpp b/platform/default/mbgl/map/map_snapshotter.hpp
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+++ b/platform/default/mbgl/map/map_snapshotter.hpp
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+#pragma once
+
+#include <mbgl/util/image.hpp>
+#include <mbgl/util/thread.hpp>
+#include <mbgl/util/optional.hpp>
+
+#include <exception>
+#include <string>
+#include <functional>
+
+namespace mbgl {
+
+template<class> class ActorRef;
+struct CameraOptions;
+class FileSource;
+class Size;
+class LatLngBounds;
+
+class MapSnapshotter {
+public:
+ MapSnapshotter(FileSource& fileSource,
+ Scheduler& scheduler,
+ const std::string& styleURL,
+ const Size&,
+ const float pixelRatio,
+ const CameraOptions&,
+ const optional<LatLngBounds> region,
+ const optional<std::string> cacheDir = {});
+
+ ~MapSnapshotter();
+
+ using Callback = std::function<void (std::exception_ptr, PremultipliedImage)>;
+ void snapshot(ActorRef<Callback>);
+
+private:
+ class Impl;
+ std::unique_ptr<util::Thread<Impl>> impl;
+};
+
+} // namespace mbgl