diff options
Diffstat (limited to 'include/mbgl/renderer/renderer_backend.hpp')
-rw-r--r-- | include/mbgl/renderer/renderer_backend.hpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/include/mbgl/renderer/renderer_backend.hpp b/include/mbgl/renderer/renderer_backend.hpp index c12e162fd1..f7d19a1791 100644 --- a/include/mbgl/renderer/renderer_backend.hpp +++ b/include/mbgl/renderer/renderer_backend.hpp @@ -1,6 +1,5 @@ #pragma once -#include <mbgl/map/view.hpp> #include <mbgl/renderer/backend_scope.hpp> #include <mbgl/util/image.hpp> #include <mbgl/util/size.hpp> @@ -30,6 +29,12 @@ public: // Called prior to rendering to update the internally assumed OpenGL state. virtual void updateAssumedState() = 0; + // Called when this backend is used for rendering. Implementations should ensure that a renderable + // object is bound and glClear/glDraw* calls can be done. They should also make sure that + // calling .bind() repeatedly is a no-op and that the appropriate gl::Context values are + // set to the current state. + virtual void bind() = 0; + protected: // Called with the name of an OpenGL extension that should be loaded. RendererBackend implementations // must call the API-specific version that obtains the function pointer for this function, |