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-rw-r--r--cmake/core-files.cmake1
-rw-r--r--include/mbgl/map/map.hpp2
-rw-r--r--include/mbgl/map/view.hpp18
-rw-r--r--include/mbgl/renderer/renderer.hpp3
-rw-r--r--include/mbgl/renderer/renderer_backend.hpp7
-rw-r--r--platform/android/src/android_renderer_frontend.cpp5
-rw-r--r--platform/android/src/android_renderer_frontend.hpp4
-rwxr-xr-xplatform/android/src/native_map_view.cpp4
-rwxr-xr-xplatform/android/src/native_map_view.hpp8
-rw-r--r--platform/darwin/src/MGLRendererFrontend.h9
-rw-r--r--platform/default/mbgl/gl/headless_backend.hpp3
-rw-r--r--platform/default/mbgl/gl/headless_frontend.cpp2
-rw-r--r--platform/glfw/glfw_renderer_frontend.cpp2
-rw-r--r--platform/glfw/glfw_view.hpp6
-rw-r--r--platform/ios/src/MGLMapView.mm5
-rw-r--r--platform/macos/src/MGLMapView.mm5
-rw-r--r--platform/qt/src/qmapboxgl.cpp1
-rw-r--r--platform/qt/src/qmapboxgl_p.hpp8
-rw-r--r--platform/qt/src/qmapboxgl_renderer_frontend_p.cpp7
-rw-r--r--platform/qt/src/qmapboxgl_renderer_frontend_p.hpp4
-rw-r--r--src/mbgl/gl/context.cpp1
-rw-r--r--src/mbgl/gl/context.hpp3
-rw-r--r--src/mbgl/map/transform.cpp1
-rw-r--r--src/mbgl/renderer/layers/render_custom_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp4
-rw-r--r--src/mbgl/renderer/paint_parameters.cpp4
-rw-r--r--src/mbgl/renderer/paint_parameters.hpp6
-rw-r--r--src/mbgl/renderer/renderer.cpp4
-rw-r--r--src/mbgl/renderer/renderer_impl.cpp6
-rw-r--r--src/mbgl/renderer/renderer_impl.hpp3
-rw-r--r--src/mbgl/util/offscreen_texture.hpp7
-rw-r--r--test/api/annotations.test.cpp2
-rw-r--r--test/renderer/backend_scope.test.cpp2
33 files changed, 53 insertions, 98 deletions
diff --git a/cmake/core-files.cmake b/cmake/core-files.cmake
index 93bc8326d4..1bbe739256 100644
--- a/cmake/core-files.cmake
+++ b/cmake/core-files.cmake
@@ -107,7 +107,6 @@ set(MBGL_CORE_FILES
include/mbgl/map/map.hpp
include/mbgl/map/map_observer.hpp
include/mbgl/map/mode.hpp
- include/mbgl/map/view.hpp
src/mbgl/map/map.cpp
src/mbgl/map/transform.cpp
src/mbgl/map/transform.hpp
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp
index 14f42d7fd5..7d6678dc93 100644
--- a/include/mbgl/map/map.hpp
+++ b/include/mbgl/map/map.hpp
@@ -17,8 +17,6 @@
namespace mbgl {
-class Backend;
-class View;
class FileSource;
class Scheduler;
class RendererFrontend;
diff --git a/include/mbgl/map/view.hpp b/include/mbgl/map/view.hpp
deleted file mode 100644
index 295779fe51..0000000000
--- a/include/mbgl/map/view.hpp
+++ /dev/null
@@ -1,18 +0,0 @@
-#pragma once
-
-namespace mbgl {
-
-class Map;
-
-class View {
-public:
- virtual ~View() = default;
-
- // Called when this View is used for rendering. Implementations should ensure that a renderable
- // object is bound and glClear/glDraw* calls can be done. They should also make sure that
- // calling .bind() repeatedly is a no-op and that the appropriate gl::Context values are
- // set to the current state.
- virtual void bind() = 0;
-};
-
-} // namespace mbgl
diff --git a/include/mbgl/renderer/renderer.hpp b/include/mbgl/renderer/renderer.hpp
index 083102acbe..95828a1b79 100644
--- a/include/mbgl/renderer/renderer.hpp
+++ b/include/mbgl/renderer/renderer.hpp
@@ -20,7 +20,6 @@ class RenderedQueryOptions;
class Scheduler;
class SourceQueryOptions;
class UpdateParameters;
-class View;
class Renderer {
public:
@@ -31,7 +30,7 @@ public:
void setObserver(RendererObserver*);
- void render(View& view, const UpdateParameters&);
+ void render(const UpdateParameters&);
// Feature queries
std::vector<Feature> queryRenderedFeatures(const ScreenLineString&, const RenderedQueryOptions& options = {}) const;
diff --git a/include/mbgl/renderer/renderer_backend.hpp b/include/mbgl/renderer/renderer_backend.hpp
index c12e162fd1..f7d19a1791 100644
--- a/include/mbgl/renderer/renderer_backend.hpp
+++ b/include/mbgl/renderer/renderer_backend.hpp
@@ -1,6 +1,5 @@
#pragma once
-#include <mbgl/map/view.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/size.hpp>
@@ -30,6 +29,12 @@ public:
// Called prior to rendering to update the internally assumed OpenGL state.
virtual void updateAssumedState() = 0;
+ // Called when this backend is used for rendering. Implementations should ensure that a renderable
+ // object is bound and glClear/glDraw* calls can be done. They should also make sure that
+ // calling .bind() repeatedly is a no-op and that the appropriate gl::Context values are
+ // set to the current state.
+ virtual void bind() = 0;
+
protected:
// Called with the name of an OpenGL extension that should be loaded. RendererBackend implementations
// must call the API-specific version that obtains the function pointer for this function,
diff --git a/platform/android/src/android_renderer_frontend.cpp b/platform/android/src/android_renderer_frontend.cpp
index 41e44d297a..597bebe40d 100644
--- a/platform/android/src/android_renderer_frontend.cpp
+++ b/platform/android/src/android_renderer_frontend.cpp
@@ -1,6 +1,5 @@
#include "android_renderer_frontend.hpp"
-#include <mbgl/map/view.hpp>
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
@@ -37,13 +36,13 @@ void AndroidRendererFrontend::update(std::shared_ptr<UpdateParameters> params) {
asyncInvalidate.send();
}
-void AndroidRendererFrontend::render(View& view) {
+void AndroidRendererFrontend::render() {
assert (renderer);
if (!updateParameters) return;
BackendScope guard { backend };
- renderer->render(view, *updateParameters);
+ renderer->render(*updateParameters);
}
void AndroidRendererFrontend::onLowMemory() {
diff --git a/platform/android/src/android_renderer_frontend.hpp b/platform/android/src/android_renderer_frontend.hpp
index 59ece88f19..107bbbe0b6 100644
--- a/platform/android/src/android_renderer_frontend.hpp
+++ b/platform/android/src/android_renderer_frontend.hpp
@@ -13,9 +13,7 @@
namespace mbgl {
-class View;
class Renderer;
-class View;
class RenderedQueryOptions;
class SourceQueryOptions;
@@ -31,7 +29,7 @@ public:
void setObserver(RendererObserver&) override;
void update(std::shared_ptr<UpdateParameters>) override;
- void render(View& view);
+ void render();
// Feature querying
std::vector<Feature> queryRenderedFeatures(const ScreenCoordinate&, const RenderedQueryOptions&) const;
diff --git a/platform/android/src/native_map_view.cpp b/platform/android/src/native_map_view.cpp
index 17f55d9827..fa9e90ddc6 100755
--- a/platform/android/src/native_map_view.cpp
+++ b/platform/android/src/native_map_view.cpp
@@ -107,7 +107,7 @@ NativeMapView::~NativeMapView() {
}
/**
- * From mbgl::View
+ * From mbgl::RendererBackend
*/
void NativeMapView::bind() {
setFramebufferBinding(0);
@@ -275,7 +275,7 @@ void NativeMapView::render(jni::JNIEnv& env) {
framebufferSizeChanged = false;
}
- rendererFrontend->render(*this);
+ rendererFrontend->render();
if(snapshot){
snapshot = false;
diff --git a/platform/android/src/native_map_view.hpp b/platform/android/src/native_map_view.hpp
index 387593350a..ba1545728a 100755
--- a/platform/android/src/native_map_view.hpp
+++ b/platform/android/src/native_map_view.hpp
@@ -4,7 +4,6 @@
#include <mbgl/map/change.hpp>
#include <mbgl/map/camera.hpp>
#include <mbgl/map/map.hpp>
-#include <mbgl/map/view.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/run_loop.hpp>
@@ -38,7 +37,7 @@ namespace android {
class AndroidRendererFrontend;
-class NativeMapView : public View, public RendererBackend, public MapObserver {
+class NativeMapView : public RendererBackend, public MapObserver {
public:
static constexpr auto Name() { return "com/mapbox/mapboxsdk/maps/NativeMapView"; };
@@ -55,12 +54,9 @@ public:
virtual ~NativeMapView();
- // mbgl::View //
-
- void bind() override;
-
// mbgl::RendererBackend //
+ void bind() override;
void updateAssumedState() override;
// Deprecated //
diff --git a/platform/darwin/src/MGLRendererFrontend.h b/platform/darwin/src/MGLRendererFrontend.h
index 3611577f2e..76904d008b 100644
--- a/platform/darwin/src/MGLRendererFrontend.h
+++ b/platform/darwin/src/MGLRendererFrontend.h
@@ -13,12 +13,10 @@
class MGLRenderFrontend : public mbgl::RendererFrontend
{
public:
- MGLRenderFrontend(std::unique_ptr<mbgl::Renderer> renderer_, MGLMapView* nativeView_, mbgl::RendererBackend& mbglBackend_, mbgl::View& mbglView_, bool async = false)
+ MGLRenderFrontend(std::unique_ptr<mbgl::Renderer> renderer_, MGLMapView* nativeView_, mbgl::RendererBackend& mbglBackend_, bool async = false)
: renderer(std::move(renderer_))
, nativeView(nativeView_)
- , mbglBackend(mbglBackend_)
- , mbglView(mbglView_) {
-
+ , mbglBackend(mbglBackend_) {
if (async) {
asyncInvalidate.emplace([&]() {
[nativeView setNeedsGLDisplay];
@@ -51,7 +49,7 @@ public:
mbgl::BackendScope guard { mbglBackend, mbgl::BackendScope::ScopeType::Implicit };
- renderer->render(mbglView, *updateParameters);
+ renderer->render(*updateParameters);
}
mbgl::Renderer* getRenderer() {
@@ -67,7 +65,6 @@ private:
std::unique_ptr<mbgl::Renderer> renderer;
__weak MGLMapView *nativeView = nullptr;
mbgl::RendererBackend& mbglBackend;
- mbgl::View& mbglView;
std::shared_ptr<mbgl::UpdateParameters> updateParameters;
mbgl::optional<mbgl::util::AsyncTask> asyncInvalidate;
};
diff --git a/platform/default/mbgl/gl/headless_backend.hpp b/platform/default/mbgl/gl/headless_backend.hpp
index d845e9930c..8d86ea8c47 100644
--- a/platform/default/mbgl/gl/headless_backend.hpp
+++ b/platform/default/mbgl/gl/headless_backend.hpp
@@ -1,6 +1,5 @@
#pragma once
-#include <mbgl/map/view.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <memory>
@@ -10,7 +9,7 @@ namespace mbgl {
class HeadlessDisplay;
-class HeadlessBackend : public View, public RendererBackend {
+class HeadlessBackend : public RendererBackend {
public:
HeadlessBackend(Size = { 256, 256 });
~HeadlessBackend() override;
diff --git a/platform/default/mbgl/gl/headless_frontend.cpp b/platform/default/mbgl/gl/headless_frontend.cpp
index 3f34d8eeba..ad03706be7 100644
--- a/platform/default/mbgl/gl/headless_frontend.cpp
+++ b/platform/default/mbgl/gl/headless_frontend.cpp
@@ -17,7 +17,7 @@ HeadlessFrontend::HeadlessFrontend(Size size_, float pixelRatio_, FileSource& fi
asyncInvalidate([this] {
if (renderer && updateParameters) {
mbgl::BackendScope guard { backend };
- renderer->render(backend, *updateParameters);
+ renderer->render(*updateParameters);
}
}),
renderer(std::make_unique<Renderer>(backend, pixelRatio, fileSource, scheduler)) {
diff --git a/platform/glfw/glfw_renderer_frontend.cpp b/platform/glfw/glfw_renderer_frontend.cpp
index d0fefadf14..73205f1c56 100644
--- a/platform/glfw/glfw_renderer_frontend.cpp
+++ b/platform/glfw/glfw_renderer_frontend.cpp
@@ -32,7 +32,7 @@ void GLFWRendererFrontend::render() {
mbgl::BackendScope guard { glfwView, mbgl::BackendScope::ScopeType::Implicit };
- renderer->render(glfwView, *updateParameters);
+ renderer->render(*updateParameters);
}
mbgl::Renderer* GLFWRendererFrontend::getRenderer() {
diff --git a/platform/glfw/glfw_view.hpp b/platform/glfw/glfw_view.hpp
index 12035f3e39..ccde4f027f 100644
--- a/platform/glfw/glfw_view.hpp
+++ b/platform/glfw/glfw_view.hpp
@@ -1,7 +1,6 @@
#pragma once
#include <mbgl/map/map.hpp>
-#include <mbgl/map/view.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/timer.hpp>
@@ -10,7 +9,7 @@
struct GLFWwindow;
class GLFWRendererFrontend;
-class GLFWView : public mbgl::View, public mbgl::RendererBackend, public mbgl::MapObserver {
+class GLFWView : public mbgl::RendererBackend, public mbgl::MapObserver {
public:
GLFWView(bool fullscreen = false, bool benchmark = false);
~GLFWView() override;
@@ -37,12 +36,11 @@ public:
void invalidate();
- // mbgl::View implementation
- void bind() override;
mbgl::Size getSize() const;
mbgl::Size getFramebufferSize() const;
// mbgl::RendererBackend implementation
+ void bind() override;
void updateAssumedState() override;
// mbgl::MapObserver implementation
diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm
index 83ea4a8d8f..175e1f125d 100644
--- a/platform/ios/src/MGLMapView.mm
+++ b/platform/ios/src/MGLMapView.mm
@@ -6,7 +6,6 @@
#import <OpenGLES/EAGL.h>
#include <mbgl/map/map.hpp>
-#include <mbgl/map/view.hpp>
#include <mbgl/annotation/annotation.hpp>
#include <mbgl/map/camera.hpp>
#include <mbgl/map/mode.hpp>
@@ -455,7 +454,7 @@ public:
_mbglThreadPool = mbgl::sharedThreadPool();
auto renderer = std::make_unique<mbgl::Renderer>(*_mbglView, scaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::GLContextMode::Unique);
- _rendererFrontend = std::make_unique<MGLRenderFrontend>(std::move(renderer), self, *_mbglView, *_mbglView);
+ _rendererFrontend = std::make_unique<MGLRenderFrontend>(std::move(renderer), self, *_mbglView);
_mbglMap = new mbgl::Map(*_rendererFrontend, *_mbglView, self.size, scaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::MapMode::Continuous, mbgl::ConstrainMode::None, mbgl::ViewportMode::Default);
// start paused if in IB
@@ -5417,7 +5416,7 @@ public:
return _annotationViewReuseQueueByIdentifier[identifier];
}
-class MBGLView : public mbgl::View, public mbgl::RendererBackend, public mbgl::MapObserver
+class MBGLView : public mbgl::RendererBackend, public mbgl::MapObserver
{
public:
MBGLView(MGLMapView* nativeView_) : nativeView(nativeView_) {
diff --git a/platform/macos/src/MGLMapView.mm b/platform/macos/src/MGLMapView.mm
index 6707f59628..5dbb134ef5 100644
--- a/platform/macos/src/MGLMapView.mm
+++ b/platform/macos/src/MGLMapView.mm
@@ -24,7 +24,6 @@
#import "MGLImageSource.h"
#import <mbgl/map/map.hpp>
-#import <mbgl/map/view.hpp>
#import <mbgl/style/style.hpp>
#import <mbgl/annotation/annotation.hpp>
#import <mbgl/map/camera.hpp>
@@ -275,7 +274,7 @@ public:
_mbglThreadPool = mbgl::sharedThreadPool();
auto renderer = std::make_unique<mbgl::Renderer>(*_mbglView, [NSScreen mainScreen].backingScaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::GLContextMode::Unique);
- _rendererFrontend = std::make_unique<MGLRenderFrontend>(std::move(renderer), self, *_mbglView, *_mbglView, true);
+ _rendererFrontend = std::make_unique<MGLRenderFrontend>(std::move(renderer), self, *_mbglView, true);
_mbglMap = new mbgl::Map(*_rendererFrontend, *_mbglView, self.size, [NSScreen mainScreen].backingScaleFactor, *mbglFileSource, *_mbglThreadPool, mbgl::MapMode::Continuous, mbgl::ConstrainMode::None, mbgl::ViewportMode::Default);
// Install the OpenGL layer. Interface Builder’s synchronous drawing means
@@ -2763,7 +2762,7 @@ public:
}
/// Adapter responsible for bridging calls from mbgl to MGLMapView and Cocoa.
-class MGLMapViewImpl : public mbgl::View, public mbgl::RendererBackend, public mbgl::MapObserver {
+class MGLMapViewImpl : public mbgl::RendererBackend, public mbgl::MapObserver {
public:
MGLMapViewImpl(MGLMapView *nativeView_) : nativeView(nativeView_) {}
diff --git a/platform/qt/src/qmapboxgl.cpp b/platform/qt/src/qmapboxgl.cpp
index 6faffb5ffb..eeb0bece12 100644
--- a/platform/qt/src/qmapboxgl.cpp
+++ b/platform/qt/src/qmapboxgl.cpp
@@ -1502,7 +1502,6 @@ QMapboxGLPrivate::QMapboxGLPrivate(QMapboxGL *q, const QMapboxGLSettings &settin
frontend = std::make_unique<QMapboxGLRendererFrontend>(
std::make_unique<mbgl::Renderer>(*this, pixelRatio, *fileSourceObj, *threadPool,
static_cast<mbgl::GLContextMode>(settings.contextMode())),
- *this,
*this);
connect(frontend.get(), SIGNAL(updated()), this, SLOT(invalidate()));
diff --git a/platform/qt/src/qmapboxgl_p.hpp b/platform/qt/src/qmapboxgl_p.hpp
index 0fa9f6e8e4..7b0dd8c192 100644
--- a/platform/qt/src/qmapboxgl_p.hpp
+++ b/platform/qt/src/qmapboxgl_p.hpp
@@ -4,7 +4,6 @@
#include "qmapboxgl_renderer_frontend_p.hpp"
#include <mbgl/map/map.hpp>
-#include <mbgl/map/view.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/storage/default_file_source.hpp>
@@ -13,7 +12,7 @@
#include <QObject>
#include <QSize>
-class QMapboxGLPrivate : public QObject, public mbgl::View, public mbgl::RendererBackend, public mbgl::MapObserver
+class QMapboxGLPrivate : public QObject, public mbgl::RendererBackend, public mbgl::MapObserver
{
Q_OBJECT
@@ -23,11 +22,8 @@ public:
mbgl::Size framebufferSize() const;
-
- // mbgl::View implementation.
- void bind() final;
-
// mbgl::RendererBackend implementation.
+ void bind() final;
void updateAssumedState() final;
void activate() final {}
void deactivate() final {}
diff --git a/platform/qt/src/qmapboxgl_renderer_frontend_p.cpp b/platform/qt/src/qmapboxgl_renderer_frontend_p.cpp
index d7d9e9c7b7..ea60851eb4 100644
--- a/platform/qt/src/qmapboxgl_renderer_frontend_p.cpp
+++ b/platform/qt/src/qmapboxgl_renderer_frontend_p.cpp
@@ -3,10 +3,9 @@
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
-QMapboxGLRendererFrontend::QMapboxGLRendererFrontend(std::unique_ptr<mbgl::Renderer> renderer_, mbgl::RendererBackend& backend_, mbgl::View& view_)
+QMapboxGLRendererFrontend::QMapboxGLRendererFrontend(std::unique_ptr<mbgl::Renderer> renderer_, mbgl::RendererBackend& backend_)
: renderer(std::move(renderer_))
- , backend(backend_)
- , view(view_) {
+ , backend(backend_) {
}
QMapboxGLRendererFrontend::~QMapboxGLRendererFrontend() = default;
@@ -34,5 +33,5 @@ void QMapboxGLRendererFrontend::render() {
// The OpenGL implementation automatically enables the OpenGL context for us.
mbgl::BackendScope scope { backend, mbgl::BackendScope::ScopeType::Implicit };
- renderer->render(view, *updateParameters);
+ renderer->render(*updateParameters);
}
diff --git a/platform/qt/src/qmapboxgl_renderer_frontend_p.hpp b/platform/qt/src/qmapboxgl_renderer_frontend_p.hpp
index d7e414e5f9..c5e2bacc34 100644
--- a/platform/qt/src/qmapboxgl_renderer_frontend_p.hpp
+++ b/platform/qt/src/qmapboxgl_renderer_frontend_p.hpp
@@ -6,7 +6,6 @@
#include <QObject>
namespace mbgl {
- class View;
class Renderer;
} // namespace mbgl
@@ -15,7 +14,7 @@ class QMapboxGLRendererFrontend : public QObject, public mbgl::RendererFrontend
Q_OBJECT
public:
- explicit QMapboxGLRendererFrontend(std::unique_ptr<mbgl::Renderer>, mbgl::RendererBackend&, mbgl::View&);
+ explicit QMapboxGLRendererFrontend(std::unique_ptr<mbgl::Renderer>, mbgl::RendererBackend&);
~QMapboxGLRendererFrontend() override;
void reset() override;
@@ -32,6 +31,5 @@ signals:
private:
std::unique_ptr<mbgl::Renderer> renderer;
mbgl::RendererBackend& backend;
- mbgl::View& view;
std::shared_ptr<mbgl::UpdateParameters> updateParameters;
};
diff --git a/src/mbgl/gl/context.cpp b/src/mbgl/gl/context.cpp
index 55dde604d3..e18f1e0bcf 100644
--- a/src/mbgl/gl/context.cpp
+++ b/src/mbgl/gl/context.cpp
@@ -1,4 +1,3 @@
-#include <mbgl/map/view.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/gl.hpp>
#include <mbgl/gl/debugging_extension.hpp>
diff --git a/src/mbgl/gl/context.hpp b/src/mbgl/gl/context.hpp
index 0dd67d2ed7..9923567276 100644
--- a/src/mbgl/gl/context.hpp
+++ b/src/mbgl/gl/context.hpp
@@ -25,9 +25,6 @@
#include <string>
namespace mbgl {
-
-class View;
-
namespace gl {
constexpr size_t TextureMax = 64;
diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp
index ab10b21cc1..2bb25af28f 100644
--- a/src/mbgl/map/transform.cpp
+++ b/src/mbgl/map/transform.cpp
@@ -1,6 +1,5 @@
#include <mbgl/map/camera.hpp>
#include <mbgl/map/transform.hpp>
-#include <mbgl/map/view.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/mat4.hpp>
#include <mbgl/util/math.hpp>
diff --git a/src/mbgl/renderer/layers/render_custom_layer.cpp b/src/mbgl/renderer/layers/render_custom_layer.cpp
index 49f94a699a..ae0c4b026b 100644
--- a/src/mbgl/renderer/layers/render_custom_layer.cpp
+++ b/src/mbgl/renderer/layers/render_custom_layer.cpp
@@ -1,10 +1,10 @@
#include <mbgl/renderer/layers/render_custom_layer.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/backend_scope.hpp>
+#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/renderer/bucket.hpp>
#include <mbgl/style/layers/custom_layer_impl.hpp>
#include <mbgl/map/transform_state.hpp>
-#include <mbgl/map/view.hpp>
namespace mbgl {
@@ -70,7 +70,7 @@ void RenderCustomLayer::render(PaintParameters& paintParameters, RenderSource*)
// Reset the view back to our original one, just in case the CustomLayer changed
// the viewport or Framebuffer.
- paintParameters.view.bind();
+ paintParameters.backend.bind();
context.setDirtyState();
}
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
index 27ed4d8084..6295f62b21 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
@@ -4,10 +4,10 @@
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/renderer/render_static_data.hpp>
+#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/programs/programs.hpp>
#include <mbgl/programs/fill_extrusion_program.hpp>
#include <mbgl/tile/tile.hpp>
-#include <mbgl/map/view.hpp>
#include <mbgl/style/layers/fill_extrusion_layer_impl.hpp>
#include <mbgl/geometry/feature_index.hpp>
#include <mbgl/util/math.hpp>
@@ -131,7 +131,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource*
}
}
- parameters.view.bind();
+ parameters.backend.bind();
parameters.context.bindTexture(parameters.staticData.extrusionTexture->getTexture());
mat4 viewportMat;
diff --git a/src/mbgl/renderer/paint_parameters.cpp b/src/mbgl/renderer/paint_parameters.cpp
index fc0bd40aeb..ebdaecd3a3 100644
--- a/src/mbgl/renderer/paint_parameters.cpp
+++ b/src/mbgl/renderer/paint_parameters.cpp
@@ -9,13 +9,13 @@ namespace mbgl {
PaintParameters::PaintParameters(gl::Context& context_,
float pixelRatio_,
GLContextMode contextMode_,
- View& view_,
+ RendererBackend& backend_,
const UpdateParameters& updateParameters,
RenderStyle& style,
RenderStaticData& staticData_,
FrameHistory& frameHistory_)
: context(context_),
- view(view_),
+ backend(backend_),
state(updateParameters.transformState),
evaluatedLight(style.getRenderLight().getEvaluated()),
staticData(staticData_),
diff --git a/src/mbgl/renderer/paint_parameters.hpp b/src/mbgl/renderer/paint_parameters.hpp
index 811a99b58b..e9d3562a75 100644
--- a/src/mbgl/renderer/paint_parameters.hpp
+++ b/src/mbgl/renderer/paint_parameters.hpp
@@ -13,7 +13,7 @@
namespace mbgl {
-class View;
+class RendererBackend;
class UpdateParameters;
class RenderStyle;
class RenderStaticData;
@@ -29,14 +29,14 @@ public:
PaintParameters(gl::Context&,
float pixelRatio,
GLContextMode,
- View&,
+ RendererBackend&,
const UpdateParameters&,
RenderStyle&,
RenderStaticData&,
FrameHistory&);
gl::Context& context;
- View& view;
+ RendererBackend& backend;
const TransformState& state;
const EvaluatedLight& evaluatedLight;
diff --git a/src/mbgl/renderer/renderer.cpp b/src/mbgl/renderer/renderer.cpp
index 3c9715cd50..9f4b897d6e 100644
--- a/src/mbgl/renderer/renderer.cpp
+++ b/src/mbgl/renderer/renderer.cpp
@@ -21,8 +21,8 @@ void Renderer::setObserver(RendererObserver* observer) {
impl->setObserver(observer);
}
-void Renderer::render(View& view, const UpdateParameters& updateParameters) {
- impl->render(view, updateParameters);
+void Renderer::render(const UpdateParameters& updateParameters) {
+ impl->render(updateParameters);
}
std::vector<Feature> Renderer::queryRenderedFeatures(const ScreenLineString& geometry, const RenderedQueryOptions& options) const {
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp
index 4c45ab167d..dd3c0d41a1 100644
--- a/src/mbgl/renderer/renderer_impl.cpp
+++ b/src/mbgl/renderer/renderer_impl.cpp
@@ -44,7 +44,7 @@ void Renderer::Impl::setObserver(RendererObserver* observer_) {
observer = observer_ ? observer_ : &nullObserver();
}
-void Renderer::Impl::render(View& view, const UpdateParameters& updateParameters) {
+void Renderer::Impl::render(const UpdateParameters& updateParameters) {
// Don't load/render anyting in still mode until explicitly requested.
if (updateParameters.mode == MapMode::Still && !updateParameters.stillImageRequest) return;
@@ -61,7 +61,7 @@ void Renderer::Impl::render(View& view, const UpdateParameters& updateParameters
backend.getContext(),
pixelRatio,
contextMode,
- view,
+ backend,
updateParameters,
*renderStyle,
*staticData,
@@ -137,7 +137,7 @@ void Renderer::Impl::doRender(PaintParameters& parameters) {
// tiles whatsoever.
{
MBGL_DEBUG_GROUP(parameters.context, "clear");
- parameters.view.bind();
+ parameters.backend.bind();
parameters.context.clear((parameters.debugOptions & MapDebugOptions::Overdraw)
? Color::black()
: renderData.backgroundColor,
diff --git a/src/mbgl/renderer/renderer_impl.hpp b/src/mbgl/renderer/renderer_impl.hpp
index 521df6ca63..079b00d0bb 100644
--- a/src/mbgl/renderer/renderer_impl.hpp
+++ b/src/mbgl/renderer/renderer_impl.hpp
@@ -13,7 +13,6 @@
namespace mbgl {
-class View;
class UpdateParameters;
class PaintParameters;
class RenderStyle;
@@ -27,7 +26,7 @@ public:
void setObserver(RendererObserver*);
- void render(View&, const UpdateParameters&);
+ void render(const UpdateParameters&);
std::vector<Feature> queryRenderedFeatures(const ScreenLineString&, const RenderedQueryOptions&) const;
std::vector<Feature> querySourceFeatures(const std::string& sourceID, const SourceQueryOptions&) const;
diff --git a/src/mbgl/util/offscreen_texture.hpp b/src/mbgl/util/offscreen_texture.hpp
index c265700555..0353f3f9c5 100644
--- a/src/mbgl/util/offscreen_texture.hpp
+++ b/src/mbgl/util/offscreen_texture.hpp
@@ -1,6 +1,5 @@
#pragma once
-#include <mbgl/map/view.hpp>
#include <mbgl/util/image.hpp>
namespace mbgl {
@@ -15,16 +14,16 @@ enum class OffscreenTextureAttachment {
Depth,
};
-class OffscreenTexture : public View {
+class OffscreenTexture {
public:
OffscreenTexture(gl::Context&,
Size size = { 256, 256 },
OffscreenTextureAttachment type = OffscreenTextureAttachment::None);
- ~OffscreenTexture() override;
+ ~OffscreenTexture();
OffscreenTexture(OffscreenTexture&&);
OffscreenTexture& operator=(OffscreenTexture&&);
- void bind() override;
+ void bind();
PremultipliedImage readStillImage();
diff --git a/test/api/annotations.test.cpp b/test/api/annotations.test.cpp
index d6476f9a3e..9e622f780a 100644
--- a/test/api/annotations.test.cpp
+++ b/test/api/annotations.test.cpp
@@ -50,7 +50,7 @@ TEST(Annotations, SymbolAnnotation) {
test.map.addAnnotation(SymbolAnnotation { Point<double>(0, 0), "default_marker" });
test.checkRendering("point_annotation");
-// auto size = test.view.getSize();
+// auto size = test.frontend.getSize();
// auto screenBox = ScreenBox { {}, { double(size.width), double(size.height) } };
// for (uint8_t zoom = test.map.getMinZoom(); zoom <= test.map.getMaxZoom(); ++zoom) {
// test.map.setZoom(zoom);
diff --git a/test/renderer/backend_scope.test.cpp b/test/renderer/backend_scope.test.cpp
index a8c92bb31f..06bf1e7750 100644
--- a/test/renderer/backend_scope.test.cpp
+++ b/test/renderer/backend_scope.test.cpp
@@ -9,6 +9,8 @@ using namespace mbgl;
class StubRendererBackend: public RendererBackend {
public:
+ void bind() override {
+ }
void activate() override {
if (activateFunction) activateFunction();