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author | Konstantin Käfer <mail@kkaefer.com> | 2019-04-01 15:57:44 +0200 |
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committer | Konstantin Käfer <mail@kkaefer.com> | 2019-04-05 11:49:17 +0200 |
commit | a782a6d15b80dd83105604f3f779f6c83ba222e5 (patch) | |
tree | 62d83196baf28554cdd3144691b8210cc998af4a /test/gl/context.test.cpp | |
parent | 865f8a6c03540e329ed6caef354799fb58b7ab6e (diff) | |
download | qtlocation-mapboxgl-a782a6d15b80dd83105604f3f779f6c83ba222e5.tar.gz |
[core] move BackendScope to gfx namespace
Diffstat (limited to 'test/gl/context.test.cpp')
-rw-r--r-- | test/gl/context.test.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/test/gl/context.test.cpp b/test/gl/context.test.cpp index 291813bd9a..14f7cd3a13 100644 --- a/test/gl/context.test.cpp +++ b/test/gl/context.test.cpp @@ -5,6 +5,7 @@ #include <mbgl/map/map.hpp> #include <mbgl/map/map_options.hpp> #include <mbgl/util/default_thread_pool.hpp> +#include <mbgl/gfx/backend_scope.hpp> #include <mbgl/gl/defines.hpp> #include <mbgl/gl/headless_frontend.hpp> #include <mbgl/storage/resource_options.hpp> @@ -103,8 +104,8 @@ TEST(GLContextMode, Shared) { { // Custom rendering outside of GL Native render loop. - BackendScope scope { *frontend.getBackend() }; frontend.getBackend()->bind(); + gfx::BackendScope scope { *frontend.getBackend() }; Shader paintShader(vertexShaderSource, fragmentShaderSource); Buffer triangleBuffer({ 0, 0.5, 0.5, -0.5, -0.5, -0.5 }); |