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author | Ansis Brammanis <ansis@mapbox.com> | 2017-11-10 11:32:37 -0500 |
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committer | Chris Loer <chris.loer@mapbox.com> | 2017-11-17 10:05:15 -0800 |
commit | 22c07596a0c1e2cca12df730be4448bbe79be13d (patch) | |
tree | 6f50cda446e03660c6e34aae4122177cffd73fe9 /src/mbgl/layout | |
parent | 5bdee52e5c441e6daaae7cf9f320257d0ea3d031 (diff) | |
download | qtlocation-mapboxgl-22c07596a0c1e2cca12df730be4448bbe79be13d.tar.gz |
[core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while
symbols in `Still` match rendering in `Continuous` mode.
Diffstat (limited to 'src/mbgl/layout')
-rw-r--r-- | src/mbgl/layout/symbol_layout.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp index 09d8883544..d84b74d42a 100644 --- a/src/mbgl/layout/symbol_layout.cpp +++ b/src/mbgl/layout/symbol_layout.cpp @@ -314,9 +314,7 @@ void SymbolLayout::addFeature(const std::size_t index, if (avoidEdges && !inside) return; - // TODO set this to make api-gl work - const bool singleTileMode = false && mode == MapMode::Still; - if (singleTileMode || withinPlus0) { + if (mode == MapMode::Tile || withinPlus0) { symbolInstances.emplace_back(anchor, line, shapedTextOrientations, shapedIcon, layout.evaluate(zoom, feature), layoutTextSize, symbolInstances.size(), |