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authorMinh Nguyễn <mxn@1ec5.org>2020-02-27 13:09:39 -0800
committerMinh Nguyễn <mxn@1ec5.org>2020-02-27 17:14:20 -0800
commit206b9bde5ed9204de6ec18c0d37495db7c30aa09 (patch)
tree0049d4d6bd9195c194c0fe96665ba72c92f00da5 /platform/darwin/src/MGLPointCollection.h
parentbd252e16a3574efd11cca57917f52e6d1b2dd0a2 (diff)
downloadqtlocation-mapboxgl-206b9bde5ed9204de6ec18c0d37495db7c30aa09.tar.gz
[ios, macos] Deleted iOS/macOS map SDK sources, resources, scripts
Diffstat (limited to 'platform/darwin/src/MGLPointCollection.h')
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diff --git a/platform/darwin/src/MGLPointCollection.h b/platform/darwin/src/MGLPointCollection.h
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-#import <Foundation/Foundation.h>
-#import <CoreLocation/CoreLocation.h>
-
-#import "MGLFoundation.h"
-#import "MGLOverlay.h"
-#import "MGLShape.h"
-
-/**
- An `MGLPointCollection` object represents a shape consisting of one or more
- disconnected vertices, specified as `CLLocationCoordinate2D` instances. The
- points in the collection may be related but are not connected spatially. For
- example, you could use a point collection to represent all the trees in an
- orchard.
-
- You can add point collections to the map by adding them to an `MGLShapeSource`
- object. Configure the appearance of an `MGLShapeSource`’s or
- `MGLVectorTileSource`’s point collections collectively using an
- `MGLCircleStyleLayer` or `MGLSymbolStyleLayer` object. To access a point
- collection’s attributes, use an `MGLPointCollectionFeature` object.
-
- You cannot add an `MGLPointCollection` object directly to a map view as an
- annotation. However, you can create individual `MGLPointAnnotation` objects
- from the `coordinates` array and add those annotation objects to the map view
- using the `-[MGLMapView addAnnotations:]` method.
-
- A point collection is known as a
- <a href="https://tools.ietf.org/html/rfc7946#section-3.1.3">MultiPoint</a>
- geometry in GeoJSON. Do not confuse `MGLPointCollection` with `MGLMultiPoint`,
- the abstract superclass of `MGLPolyline` and `MGLPolygon`.
- */
-MGL_EXPORT
-@interface MGLPointCollection : MGLShape <MGLOverlay>
-
-/**
- Creates and returns a `MGLPointCollection` object from the specified set of
- coordinates.
-
- @param coords The array of coordinates defining the shape. The data in this
- array is copied to the new object.
- @param count The number of items in the `coords` array.
- @return A new point collection object.
- */
-+ (instancetype)pointCollectionWithCoordinates:(const CLLocationCoordinate2D *)coords count:(NSUInteger)count;
-
-/** The array of coordinates associated with the shape. */
-@property (nonatomic, readonly) CLLocationCoordinate2D *coordinates NS_RETURNS_INNER_POINTER;
-
-/** The number of coordinates associated with the shape. */
-@property (nonatomic, readonly) NSUInteger pointCount;
-
-/**
- Retrieves one or more coordinates associated with the shape.
-
- @param coords On input, you must provide a C array of structures large enough
- to hold the desired number of coordinates. On output, this structure
- contains the requested coordinate data.
- @param range The range of points you want. The `location` field indicates the
- first point you are requesting, with `0` being the first point, `1` being
- the second point, and so on. The `length` field indicates the number of
- points you want. The array in _`coords`_ must be large enough to accommodate
- the number of requested coordinates.
- */
-- (void)getCoordinates:(CLLocationCoordinate2D *)coords range:(NSRange)range;
-
-@end