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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-05-22 13:28:09 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-05-26 11:21:56 -0700
commitaa216d00254c18f7b5903026ab1a489ae7797dd8 (patch)
tree7decb42cb0f8a8a5ae0e9d3bdcfdf69e76949e15 /include/mbgl/style
parent6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879 (diff)
downloadqtlocation-mapboxgl-aa216d00254c18f7b5903026ab1a489ae7797dd8.tar.gz
[core] Don't use a separate SpriteAtlas for annotation images
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
Diffstat (limited to 'include/mbgl/style')
-rw-r--r--include/mbgl/style/image.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/mbgl/style/image.hpp b/include/mbgl/style/image.hpp
index 53cab23c2f..55760ca503 100644
--- a/include/mbgl/style/image.hpp
+++ b/include/mbgl/style/image.hpp
@@ -11,6 +11,7 @@ namespace style {
class Image {
public:
Image(std::string id, PremultipliedImage&&, float pixelRatio, bool sdf = false);
+ Image(const Image&);
std::string getID() const;