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authorMinh Nguyễn <>2016-01-27 01:29:15 -0800
committerMinh Nguyễn <>2016-01-27 01:29:15 -0800
commit0d3af143756381fe5a96336fb5882a26301302ca (patch)
treeaf5c661b505d5368fba64392cb7f915b2307f1aa /
parent251fb065238a6c8e607bc05f013e89b15b569e2b (diff)
[ios] Added #3049 to changelog
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@@ -51,6 +51,7 @@ Known issues:
- `MGLMapView` methods that alter the viewport now accept optional completion handlers. ([#3090](
- You can now modify an annotation’s image after adding the annotation to the map. ([#3146](
- Tapping now selects annotations more reliably. Tapping near the top of a large annotation image now selects that annotation. An annotation image’s alignment insets influence how far away the user can tap and still select the annotation. For example, if your annotation image has a large shadow, you can keep that shadow from being tappable by excluding it from the image’s alignment rect. ([#3261](
+- Annotations remain visible after switching to a different style. ([#3049](
- A new method on MGLMapView, `-flyToCamera:withDuration:completionHandler:`, lets you transition between viewpoints along an arc as if by aircraft. ([#3171](, [#3301](
- MGLMapCamera’s `altitude` values now match those of MKMapCamera. ([#3362](
- MGLMapView properties like `centerCoordinate` and `camera` now offset the center to account for any translucent top or bottom bar. As a result, when user tracking is enabled and the map view is an immediate child of a view controller, the user dot is centered in the unobscured portion of the map view. To override this offset, modify the `contentInset` property; you may also need to set the containing view controller’s `automaticallyAdjustsScrollViewInsets` property to `NO`. ([#3583](