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author | Thiago Marcos P. Santos <thiago@mapbox.com> | 2017-04-21 15:35:52 +0300 |
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committer | Thiago Marcos P. Santos <thiago@mapbox.com> | 2017-04-21 15:35:52 +0300 |
commit | 958086bd44bf07f6ef5b6e6aff785074b299509e (patch) | |
tree | 4985dbe159efc992e100bb61291de196a03d9254 | |
parent | fa9e435795a958b44d50a5cd9cfb4a83363c1923 (diff) | |
download | qtlocation-mapboxgl-958086bd44bf07f6ef5b6e6aff785074b299509e.tar.gz |
[Qt] Fix build on Windows with Dynamic OpenGL
We can build for Windows with MinGW and ANGLE (OpenGL ES), but we
need to force OpenGL ES.
-rw-r--r-- | mapbox-gl-native.pro | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/mapbox-gl-native.pro b/mapbox-gl-native.pro index 59090b928f..72837f3fb2 100644 --- a/mapbox-gl-native.pro +++ b/mapbox-gl-native.pro @@ -564,6 +564,12 @@ win32 { -D_USE_MATH_DEFINES } +win32:qtConfig(dynamicgl) { + QMAKE_CXXFLAGS += \ + -DMBGL_USE_GLES2 \ + -DQT_OPENGL_ES_2 +} + qtConfig(opengles2) { QMAKE_CXXFLAGS += \ -DMBGL_USE_GLES2 |