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authorzmiao <miao.zhao@mapbox.com>2020-04-28 13:12:19 +0300
committerzmiao <miao.zhao@mapbox.com>2020-04-30 02:31:15 +0300
commit0fa485092ec2eff32d2c9c9ad93fbf8586acee06 (patch)
tree22370660af140394c50521eba25a633ca2610a10
parent4a54da881ff75cc6f034176cb7f249751739e66f (diff)
downloadqtlocation-mapboxgl-0fa485092ec2eff32d2c9c9ad93fbf8586acee06.tar.gz
Add support for polygon in distance expression
-rw-r--r--src/mbgl/style/expression/distance.cpp326
-rw-r--r--src/mbgl/util/geometry_util.cpp4
2 files changed, 297 insertions, 33 deletions
diff --git a/src/mbgl/style/expression/distance.cpp b/src/mbgl/style/expression/distance.cpp
index 5ab1206340..c839e764fa 100644
--- a/src/mbgl/style/expression/distance.cpp
+++ b/src/mbgl/style/expression/distance.cpp
@@ -24,6 +24,7 @@ namespace {
const std::size_t MinPointsSize = 100;
const std::size_t MinLinePointsSize = 50;
const double InvalidDistance = std::numeric_limits<double>::quiet_NaN();
+const double InfiniteDistance = std::numeric_limits<double>::infinity();
const mapbox::cheap_ruler::CheapRuler::Unit UnitInMeters = mapbox::cheap_ruler::CheapRuler::Unit::Meters;
// Inclusive index range for multipoint or linestring container
@@ -33,6 +34,27 @@ std::size_t getRangeSize(const IndexRange& range) {
return range.second - range.first + 1;
}
+std::pair<mbgl::optional<IndexRange>, mbgl::optional<IndexRange>> splitRange(const IndexRange& range, bool isLine) {
+ auto size = getRangeSize(range);
+ if (isLine) {
+ if (size == 2) {
+ return std::make_pair(range, nullopt);
+ }
+ auto size1 = size / 2;
+ IndexRange range1(range.first, range.first + size1);
+ IndexRange range2(range.first + size1, range.second);
+ return std::make_pair(std::move(range1), std::move(range2));
+ } else {
+ if (size == 1) {
+ return std::make_pair(range, nullopt);
+ }
+ auto size1 = size / 2 - 1;
+ IndexRange range1(range.first, range.first + size1);
+ IndexRange range2(range.first + size1 + 1, range.second);
+ return std::make_pair(std::move(range1), std::move(range2));
+ }
+}
+
using DistanceBBox = GeometryBBox<double>;
DistanceBBox getBBox(const mapbox::geometry::multi_point<double>& points, const IndexRange& range) {
@@ -53,6 +75,16 @@ DistanceBBox getBBox(const mapbox::geometry::line_string<double>& line, const In
return bbox;
}
+DistanceBBox getBBox(const mapbox::geometry::polygon<double>& polygon) {
+ DistanceBBox bbox = DefaultDistanceBBox;
+ for (const auto& ring : polygon) {
+ for (const auto& p : ring) {
+ updateBBox(bbox, p);
+ }
+ }
+ return bbox;
+}
+
// Calculate the distance between two bounding boxes.
// Calculate the delta in x and y direction, and use two fake points {0.0, 0.0} and {dx, dy} to calculate the distance.
// Distance will be 0.0 if bounding box are overlapping.
@@ -87,6 +119,20 @@ double pointToLineDistance(const mapbox::geometry::point<double>& point,
return ruler.distance(point, nearestPoint);
}
+// precondition is two segments are not intersecting with each other
+double segmentToSegmentDistance(const mapbox::geometry::point<double>& p1,
+ const mapbox::geometry::point<double>& p2,
+ const mapbox::geometry::point<double>& q1,
+ const mapbox::geometry::point<double>& q2,
+ mapbox::cheap_ruler::CheapRuler& ruler) {
+ auto dist1 = std::min(pointToLineDistance(p1, mapbox::geometry::line_string<double>{q1, q2}, ruler),
+ pointToLineDistance(p2, mapbox::geometry::line_string<double>{q1, q2}, ruler));
+ auto dist2 = std::min(pointToLineDistance(q1, mapbox::geometry::line_string<double>{p1, p2}, ruler),
+ pointToLineDistance(q2, mapbox::geometry::line_string<double>{p1, p2}, ruler));
+ auto dist = std::min(dist1, dist2);
+ return dist;
+}
+
double lineToLineDistance(const mapbox::geometry::line_string<double>& line1,
IndexRange& range1,
const mapbox::geometry::line_string<double>& line2,
@@ -98,7 +144,7 @@ double lineToLineDistance(const mapbox::geometry::line_string<double>& line1,
mbgl::Log::Error(mbgl::Event::General, "index is out of range");
return InvalidDistance;
}
- double dist = std::numeric_limits<double>::infinity();
+ double dist = InfiniteDistance;
for (std::size_t i = range1.first; i < range1.second; ++i) {
const auto& p1 = line1[i];
const auto& p2 = line1[i + 1];
@@ -106,11 +152,7 @@ double lineToLineDistance(const mapbox::geometry::line_string<double>& line1,
const auto& q1 = line2[j];
const auto& q2 = line2[j + 1];
if (segmentIntersectSegment(p1, p2, q1, q2)) return 0.0;
- auto dist1 = std::min(pointToLineDistance(p1, mapbox::geometry::line_string<double>{q1, q2}, ruler),
- pointToLineDistance(p2, mapbox::geometry::line_string<double>{q1, q2}, ruler));
- auto dist2 = std::min(pointToLineDistance(q1, mapbox::geometry::line_string<double>{p1, p2}, ruler),
- pointToLineDistance(q2, mapbox::geometry::line_string<double>{p1, p2}, ruler));
- dist = std::min(dist, std::min(dist1, dist2));
+ dist = std::min(dist, segmentToSegmentDistance(p1, p2, q1, q2, ruler));
}
}
return dist;
@@ -127,7 +169,7 @@ double pointsToPointsDistance(const mapbox::geometry::multi_point<double>& point
mbgl::Log::Error(mbgl::Event::General, "index is out of range");
return InvalidDistance;
}
- double dist = std::numeric_limits<double>::infinity();
+ double dist = InfiniteDistance;
for (std::size_t i = range1.first; i <= range1.second; ++i) {
for (std::size_t j = range2.first; j <= range2.second; ++j) {
dist = std::min(dist, ruler.distance(points1[i], points2[j]));
@@ -137,25 +179,87 @@ double pointsToPointsDistance(const mapbox::geometry::multi_point<double>& point
return dist;
}
-std::pair<mbgl::optional<IndexRange>, mbgl::optional<IndexRange>> splitRange(const IndexRange& range, bool isLine) {
- auto size = getRangeSize(range);
- if (isLine) {
- if (size == 2) {
- return std::make_pair(range, nullopt);
+double pointToPolygonDistance(const mapbox::geometry::point<double>& point,
+ const mapbox::geometry::polygon<double>& polygon,
+ mapbox::cheap_ruler::CheapRuler& ruler) {
+ if (pointWithinPolygon(point, polygon, true)) return 0.0;
+ double dist = InfiniteDistance;
+ for (const auto& ring : polygon) {
+ const auto nearestPoint = std::get<0>(ruler.pointOnLine(ring, point));
+ dist = std::min(dist, ruler.distance(point, nearestPoint));
+ if (dist == 0.0) return dist;
+ }
+ return dist;
+}
+
+double lineToPolygonDistance(const mapbox::geometry::line_string<double>& line,
+ const IndexRange& range,
+ const mapbox::geometry::polygon<double>& polygon,
+ mapbox::cheap_ruler::CheapRuler& ruler) {
+ bool rangeSafe = (range.second >= range.first && range.second < line.size());
+ if (!rangeSafe) {
+ mbgl::Log::Error(mbgl::Event::General, "index is out of range");
+ return InvalidDistance;
+ }
+ for (std::size_t i = range.first; i <= range.second; ++i) {
+ if (pointWithinPolygon(line[i], polygon, true)) return 0.0;
+ }
+
+ double dist = InfiniteDistance;
+ for (std::size_t i = range.first; i < range.second; ++i) {
+ const auto& p1 = line[i];
+ const auto& p2 = line[i + 1];
+ for (const auto& ring : polygon) {
+ for (std::size_t j = 0; j < ring.size() - 2; ++j) {
+ const auto& q1 = ring[j];
+ const auto& q2 = ring[j + 1];
+ if (segmentIntersectSegment(p1, p2, q1, q2)) return 0.0;
+ dist = std::min(dist, segmentToSegmentDistance(p1, p2, q1, q2, ruler));
+ }
}
- auto size1 = size / 2;
- IndexRange range1(range.first, range.first + size1);
- IndexRange range2(range.first + size1, range.second);
- return std::make_pair(std::move(range1), std::move(range2));
- } else {
- if (size == 1) {
- return std::make_pair(range, nullopt);
+ }
+ return dist;
+}
+
+double polygonToPolygonDistance(const mapbox::geometry::polygon<double>& polygon1,
+ const mapbox::geometry::polygon<double>& polygon2,
+ mapbox::cheap_ruler::CheapRuler& ruler,
+ double currentMiniDist = InfiniteDistance) {
+ const auto bbox1 = getBBox(polygon1);
+ const auto bbox2 = getBBox(polygon2);
+ if (currentMiniDist != InfiniteDistance && bboxToBBoxDistance(bbox1, bbox2, ruler) >= currentMiniDist)
+ return currentMiniDist;
+
+ const auto polygonIntersect = [](const mapbox::geometry::polygon<double>& poly1,
+ const mapbox::geometry::polygon<double>& poly2) {
+ for (const auto& ring : poly1) {
+ for (std::size_t i = 0; i <= ring.size() - 2; ++i) {
+ if (pointWithinPolygon(ring[i], poly2, true)) return true;
+ }
+ }
+ return false;
+ };
+ if (boxWithinBox(bbox1, bbox2)) {
+ if (polygonIntersect(polygon1, polygon2)) return 0.0;
+ } else if (polygonIntersect(polygon2, polygon1))
+ return 0.0;
+
+ double dist = InfiniteDistance;
+ for (const auto& ring1 : polygon1) {
+ for (std::size_t i = 0; i < ring1.size() - 2; ++i) {
+ const auto& p1 = ring1[i];
+ const auto& p2 = ring1[i + 1];
+ for (const auto& ring2 : polygon2) {
+ for (std::size_t j = 0; j < ring2.size() - 2; ++j) {
+ const auto& q1 = ring2[j];
+ const auto& q2 = ring2[j + 1];
+ if (segmentIntersectSegment(p1, p2, q1, q2)) return 0.0;
+ dist = std::min(dist, segmentToSegmentDistance(p1, p2, q1, q2, ruler));
+ }
+ }
}
- auto size1 = size / 2 - 1;
- IndexRange range1(range.first, range.first + size1);
- IndexRange range2(range.first + size1 + 1, range.second);
- return std::make_pair(std::move(range1), std::move(range2));
}
+ return dist;
}
// <distance, range1, range2>
@@ -166,12 +270,90 @@ struct Comparator {
// The priority queue will ensure the top element would always be the pair that has the biggest distance
using DistQueue = std::priority_queue<DistPair, std::deque<DistPair>, Comparator>;
+double lineToPolygonDistance(const mapbox::geometry::line_string<double>& line,
+ const mapbox::geometry::polygon<double>& polygon,
+ mapbox::cheap_ruler::CheapRuler& ruler,
+ double currentMiniDist = InfiniteDistance) {
+ auto miniDist = std::min(ruler.distance(line[0], polygon[0][0]), currentMiniDist);
+ DistQueue distQueue;
+ distQueue.push(std::forward_as_tuple(0, IndexRange(0, line.size() - 1), IndexRange(0, 0)));
+
+ while (!distQueue.empty()) {
+ auto distPair = distQueue.top();
+ distQueue.pop();
+ if (std::get<0>(distPair) > miniDist) continue;
+ auto& range = std::get<1>(distPair);
+
+ // In case the set size are relatively small, we could use brute-force directly
+ if (getRangeSize(range) <= MinLinePointsSize) {
+ auto tempDist = lineToPolygonDistance(line, range, polygon, ruler);
+ if (std::isnan(tempDist)) return tempDist;
+ miniDist = std::min(miniDist, tempDist);
+ if (miniDist == 0.0) return 0.0;
+ } else {
+ auto newRangesA = splitRange(range, true /*isLine*/);
+ const auto updateQueue =
+ [&distQueue, &miniDist, &ruler, &line, &polygon](mbgl::optional<IndexRange>& rangeA) {
+ if (!rangeA) return;
+ auto tempDist = bboxToBBoxDistance(getBBox(line, *rangeA), getBBox(polygon), ruler);
+ // Insert new pair to the queue if the bbox distance is less or equal to miniDist,
+ // The pair with biggest distance will be at the top
+ if (tempDist <= miniDist)
+ distQueue.push(std::make_tuple(tempDist, std::move(*rangeA), IndexRange(0, 0)));
+ };
+ updateQueue(newRangesA.first);
+ updateQueue(newRangesA.second);
+ }
+ }
+ return miniDist;
+}
+
+double pointsToPolygonDistance(const mapbox::geometry::multi_point<double>& points,
+ const mapbox::geometry::polygon<double>& polygon,
+ mapbox::cheap_ruler::CheapRuler& ruler,
+ double currentMiniDist = InfiniteDistance) {
+ auto miniDist = std::min(ruler.distance(points[0], polygon[0][0]), currentMiniDist);
+ DistQueue distQueue;
+ distQueue.push(std::forward_as_tuple(0, IndexRange(0, points.size() - 1), IndexRange(0, 0)));
+
+ while (!distQueue.empty()) {
+ auto distPair = distQueue.top();
+ distQueue.pop();
+ if (std::get<0>(distPair) > miniDist) continue;
+ auto& range = std::get<1>(distPair);
+
+ // In case the set size are relatively small, we could use brute-force directly
+ if (getRangeSize(range) <= MinLinePointsSize) {
+ for (std::size_t i = range.first; i <= range.second; ++i) {
+ auto tempDist = pointToPolygonDistance(points[i], polygon, ruler);
+ miniDist = std::min(miniDist, tempDist);
+ if (miniDist == 0.0) return 0.0;
+ }
+ } else {
+ auto newRangesA = splitRange(range, true /*isLine*/);
+ const auto updateQueue =
+ [&distQueue, &miniDist, &ruler, &points, &polygon](mbgl::optional<IndexRange>& rangeA) {
+ if (!rangeA) return;
+ auto tempDist = bboxToBBoxDistance(getBBox(points, *rangeA), getBBox(polygon), ruler);
+ // Insert new pair to the queue if the bbox distance is less or equal to miniDist,
+ // The pair with biggest distance will be at the top
+ if (tempDist <= miniDist)
+ distQueue.push(std::make_tuple(tempDist, std::move(*rangeA), IndexRange(0, 0)));
+ };
+ updateQueue(newRangesA.first);
+ updateQueue(newRangesA.second);
+ }
+ }
+ return miniDist;
+}
+
// Divide and conqure, the time complexity is O(n*lgn), faster than Brute force O(n*n)
// Use index for in-place processing.
double lineToLineDistance(const mapbox::geometry::line_string<double>& line1,
const mapbox::geometry::multi_point<double>& line2,
- mapbox::cheap_ruler::CheapRuler& ruler) {
- auto miniDist = ruler.distance(line1[0], line2[0]);
+ mapbox::cheap_ruler::CheapRuler& ruler,
+ double currentMiniDist = InfiniteDistance) {
+ auto miniDist = std::min(ruler.distance(line1[0], line2[0]), currentMiniDist);
DistQueue distQueue;
distQueue.push(std::forward_as_tuple(0, IndexRange(0, line1.size() - 1), IndexRange(0, line2.size() - 1)));
@@ -308,7 +490,7 @@ double pointsToLineDistance(const mapbox::geometry::multi_point<double>& points,
double pointsToLinesDistance(const mapbox::geometry::multi_point<double>& points,
const mapbox::geometry::multi_line_string<double>& lines,
mapbox::cheap_ruler::CheapRuler& ruler) {
- double dist = std::numeric_limits<double>::infinity();
+ double dist = InfiniteDistance;
for (const auto& line : lines) {
dist = std::min(dist, pointsToLineDistance(points, line, ruler));
if (dist == 0.0) return 0.0;
@@ -319,9 +501,9 @@ double pointsToLinesDistance(const mapbox::geometry::multi_point<double>& points
double lineToLinesDistance(const mapbox::geometry::line_string<double>& line,
const mapbox::geometry::multi_line_string<double>& lines,
mapbox::cheap_ruler::CheapRuler& ruler) {
- double dist = std::numeric_limits<double>::infinity();
+ double dist = InfiniteDistance;
for (const auto& l : lines) {
- dist = std::min(dist, lineToLineDistance(line, l, ruler));
+ dist = std::min(dist, lineToLineDistance(line, l, ruler, dist));
if (dist == 0.0) return 0.0;
}
return dist;
@@ -343,6 +525,19 @@ double pointsToGeometryDistance(const mapbox::geometry::multi_point<double>& poi
[&points, &ruler](const mapbox::geometry::multi_line_string<double>& lines) {
return pointsToLinesDistance(points, lines, ruler);
},
+ [&points, &ruler](const mapbox::geometry::polygon<double>& polygon) -> double {
+ return pointsToPolygonDistance(points, polygon, ruler);
+ },
+ [&points, &ruler](const mapbox::geometry::multi_polygon<double>& polygons) -> double {
+ double dist = InfiniteDistance;
+ for (const auto& polygon : polygons) {
+ auto tempDist = pointsToPolygonDistance(points, polygon, ruler, dist);
+ if (std::isnan(tempDist)) return tempDist;
+ dist = std::min(dist, tempDist);
+ if (dist == 0.0 || std::isnan(dist)) return dist;
+ }
+ return dist;
+ },
[](const auto&) { return InvalidDistance; });
}
@@ -362,6 +557,57 @@ double lineToGeometryDistance(const mapbox::geometry::line_string<double>& line,
[&line, &ruler](const mapbox::geometry::multi_line_string<double>& lines) {
return lineToLinesDistance(line, lines, ruler);
},
+ [&line, &ruler](const mapbox::geometry::polygon<double>& polygon) -> double {
+ return lineToPolygonDistance(line, polygon, ruler);
+ },
+ [&line, &ruler](const mapbox::geometry::multi_polygon<double>& polygons) -> double {
+ double dist = InfiniteDistance;
+ for (const auto& polygon : polygons) {
+ auto tempDist = lineToPolygonDistance(line, polygon, ruler, dist);
+ if (std::isnan(tempDist)) return tempDist;
+ dist = std::min(dist, tempDist);
+ if (dist == 0.0 || std::isnan(dist)) return dist;
+ }
+ return dist;
+ },
+ [](const auto&) { return InvalidDistance; });
+}
+
+double polygonToGeometryDistance(const mapbox::geometry::polygon<double>& polygon,
+ const Feature::geometry_type& geoSet) {
+ assert(!polygon.empty());
+ mapbox::cheap_ruler::CheapRuler ruler(polygon.front().front().y, UnitInMeters);
+ return geoSet.match(
+ [&polygon, &ruler](const mapbox::geometry::point<double>& p) {
+ return pointToPolygonDistance(p, polygon, ruler);
+ },
+ [&polygon, &ruler](const mapbox::geometry::multi_point<double>& points) {
+ return pointsToPolygonDistance(points, polygon, ruler);
+ },
+ [&polygon, &ruler](const mapbox::geometry::line_string<double>& line) {
+ return lineToPolygonDistance(line, polygon, ruler);
+ },
+ [&polygon, &ruler](const mapbox::geometry::multi_line_string<double>& lines) {
+ double dist = InfiniteDistance;
+ for (const auto& line : lines) {
+ auto tempDist = lineToPolygonDistance(line, polygon, ruler);
+ dist = std::min(dist, tempDist);
+ if (dist == 0.0 || std::isnan(dist)) return dist;
+ }
+ return dist;
+ },
+ [&polygon, &ruler](const mapbox::geometry::polygon<double>& polygon1) {
+ return polygonToPolygonDistance(polygon, polygon1, ruler);
+ },
+ [&polygon, &ruler](const mapbox::geometry::multi_polygon<double>& polygons) {
+ double dist = InfiniteDistance;
+ for (const auto& polygon1 : polygons) {
+ auto tempDist = polygonToPolygonDistance(polygon, polygon1, ruler, dist);
+ dist = std::min(dist, tempDist);
+ if (dist == 0.0 || std::isnan(dist)) return dist;
+ }
+ return dist;
+ },
[](const auto&) { return InvalidDistance; });
}
@@ -380,7 +626,7 @@ double calculateDistance(const GeometryTileFeature& feature,
return lineToGeometryDistance(line, geoSet);
},
[&geoSet](const mapbox::geometry::multi_line_string<double>& lines) -> double {
- double dist = std::numeric_limits<double>::infinity();
+ double dist = InfiniteDistance;
for (const auto& line : lines) {
auto tempDist = lineToGeometryDistance(line, geoSet);
if (std::isnan(tempDist)) return tempDist;
@@ -389,6 +635,19 @@ double calculateDistance(const GeometryTileFeature& feature,
}
return dist;
},
+ [&geoSet](const mapbox::geometry::polygon<double>& polygon) -> double {
+ return polygonToGeometryDistance(polygon, geoSet);
+ },
+ [&geoSet](const mapbox::geometry::multi_polygon<double>& polygons) -> double {
+ double dist = InfiniteDistance;
+ for (const auto& polygon : polygons) {
+ auto tempDist = polygonToGeometryDistance(polygon, geoSet);
+ if (std::isnan(tempDist)) return tempDist;
+ dist = std::min(dist, tempDist);
+ if (dist == 0.0 || std::isnan(dist)) return dist;
+ }
+ return dist;
+ },
[](const auto&) -> double { return InvalidDistance; });
}
@@ -419,10 +678,11 @@ optional<GeoJSON> parseValue(const style::conversion::Convertible& value, style:
optional<Feature::geometry_type> getGeometry(const Feature& feature, mbgl::style::expression::ParsingContext& ctx) {
const auto type = apply_visitor(ToFeatureType(), feature.geometry);
- if (type == FeatureType::Point || type == FeatureType::LineString) {
+ if (type != FeatureType::Unknown) {
return feature.geometry;
}
- ctx.error("'distance' expression requires valid geojson object with valid geometry type: Point/LineString.");
+ ctx.error(
+ "'distance' expression requires valid geojson object with valid geometry type: Point, LineString or Polygon.");
return nullopt;
}
} // namespace
@@ -442,14 +702,14 @@ EvaluationResult Distance::evaluate(const EvaluationContext& params) const {
return EvaluationError{"distance expression requirs valid feature and canonical information."};
}
auto geometryType = params.feature->getType();
- if (geometryType == FeatureType::Point || geometryType == FeatureType::LineString) {
+ if (geometryType != FeatureType::Unknown) {
auto distance = calculateDistance(*params.feature, *params.canonical, geometries);
if (!std::isnan(distance)) {
assert(distance >= 0.0);
return distance;
}
}
- return EvaluationError{"distance expression currently only evaluates Point/LineString geometries."};
+ return EvaluationError{"distance expression currently only evaluates Point/LineString/Polygon geometries."};
}
ParseResult Distance::parse(const Convertible& value, ParsingContext& ctx) {
diff --git a/src/mbgl/util/geometry_util.cpp b/src/mbgl/util/geometry_util.cpp
index 4a90c75582..5cade1eff8 100644
--- a/src/mbgl/util/geometry_util.cpp
+++ b/src/mbgl/util/geometry_util.cpp
@@ -157,9 +157,13 @@ template bool lineStringWithinPolygon(const LineString<int64_t>& line, const Pol
template bool lineStringWithinPolygons(const LineString<int64_t>& line, const MultiPolygon<int64_t>& polygons);
template void updateBBox(GeometryBBox<double>& bbox, const Point<double>& p);
+template bool boxWithinBox(const GeometryBBox<double>& bbox1, const GeometryBBox<double>& bbox2);
template bool segmentIntersectSegment(const Point<double>& a,
const Point<double>& b,
const Point<double>& c,
const Point<double>& d);
+template bool pointWithinPolygon(const Point<double>& point,
+ const Polygon<double>& polygon,
+ bool trueOnBoundary = false);
} // namespace mbgl