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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-07-03 15:55:47 +0300
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-07-03 17:15:05 +0300
commit42263c1e4bc19a993d32d860ae6b106971056a83 (patch)
tree3c5d3615291f6358e3160a48af449a9bc5e61459
parent419cf44afda155749fe485bf66399ca66e138bcd (diff)
downloadqtlocation-mapboxgl-upstream/mikhail_refactor_render_source.tar.gz
[core] RenderSource creates render itemsupstream/mikhail_refactor_render_source
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp2
-rw-r--r--src/mbgl/renderer/paint_parameters.cpp4
-rw-r--r--src/mbgl/renderer/paint_parameters.hpp5
-rw-r--r--src/mbgl/renderer/render_layer.cpp4
-rw-r--r--src/mbgl/renderer/render_layer.hpp5
-rw-r--r--src/mbgl/renderer/render_orchestrator.cpp36
-rw-r--r--src/mbgl/renderer/render_source.hpp11
-rw-r--r--src/mbgl/renderer/render_tile.cpp4
-rw-r--r--src/mbgl/renderer/render_tile.hpp4
-rw-r--r--src/mbgl/renderer/sources/render_image_source.cpp79
-rw-r--r--src/mbgl/renderer/sources/render_image_source.hpp28
-rw-r--r--src/mbgl/renderer/sources/render_tile_source.cpp57
-rw-r--r--src/mbgl/renderer/sources/render_tile_source.hpp7
-rw-r--r--src/mbgl/text/cross_tile_symbol_index.cpp2
14 files changed, 141 insertions, 107 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index e254466e0b..60b0c8e2d8 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -508,7 +508,7 @@ void RenderSymbolLayer::prepare(const LayerPrepareParameters& params) {
std::sort(renderTiles.begin(), renderTiles.end(), comp);
placementData.clear();
- for (RenderTile& renderTile : renderTiles) {
+ for (const RenderTile& renderTile : renderTiles) {
auto* bucket = static_cast<SymbolBucket*>(renderTile.getBucket(*baseImpl));
if (bucket && bucket->bucketLeaderID == getID()) {
// Only place this layer if it's the "group leader" for the bucket
diff --git a/src/mbgl/renderer/paint_parameters.cpp b/src/mbgl/renderer/paint_parameters.cpp
index 5034850264..0bb66972a8 100644
--- a/src/mbgl/renderer/paint_parameters.cpp
+++ b/src/mbgl/renderer/paint_parameters.cpp
@@ -90,7 +90,7 @@ void PaintParameters::clearStencil() {
namespace {
// Detects a difference in keys of renderTiles and tileClippingMaskIDs
-bool tileIDsIdentical(const std::vector<std::reference_wrapper<RenderTile>>& renderTiles,
+bool tileIDsIdentical(const RenderTiles& renderTiles,
const std::map<UnwrappedTileID, int32_t>& tileClippingMaskIDs) {
assert(std::is_sorted(renderTiles.begin(), renderTiles.end(),
[](const RenderTile& a, const RenderTile& b) { return a.id < b.id; }));
@@ -103,7 +103,7 @@ bool tileIDsIdentical(const std::vector<std::reference_wrapper<RenderTile>>& ren
} // namespace
-void PaintParameters::renderTileClippingMasks(const std::vector<std::reference_wrapper<RenderTile>>& renderTiles) {
+void PaintParameters::renderTileClippingMasks(const RenderTiles& renderTiles) {
if (renderTiles.empty() || tileIDsIdentical(renderTiles, tileClippingMaskIDs)) {
// The current stencil mask is for this source already; no need to draw another one.
return;
diff --git a/src/mbgl/renderer/paint_parameters.hpp b/src/mbgl/renderer/paint_parameters.hpp
index d78125da54..a0d26df7c5 100644
--- a/src/mbgl/renderer/paint_parameters.hpp
+++ b/src/mbgl/renderer/paint_parameters.hpp
@@ -2,6 +2,7 @@
#include <mbgl/renderer/render_pass.hpp>
#include <mbgl/renderer/render_light.hpp>
+#include <mbgl/renderer/render_source.hpp>
#include <mbgl/map/mode.hpp>
#include <mbgl/map/transform_state.hpp>
#include <mbgl/gfx/depth_mode.hpp>
@@ -23,8 +24,6 @@ class ImageManager;
class LineAtlas;
class PatternAtlas;
class UnwrappedTileID;
-class RenderSource;
-class RenderTile;
namespace gfx {
class Context;
@@ -89,7 +88,7 @@ public:
// Stencil handling
public:
- void renderTileClippingMasks(const std::vector<std::reference_wrapper<RenderTile>>&);
+ void renderTileClippingMasks(const RenderTiles&);
gfx::StencilMode stencilModeForClipping(const UnwrappedTileID&) const;
gfx::StencilMode stencilModeFor3D();
diff --git a/src/mbgl/renderer/render_layer.cpp b/src/mbgl/renderer/render_layer.cpp
index 2f57d9ed9c..821b10050f 100644
--- a/src/mbgl/renderer/render_layer.cpp
+++ b/src/mbgl/renderer/render_layer.cpp
@@ -54,10 +54,10 @@ optional<Color> RenderLayer::getSolidBackground() const {
return nullopt;
}
-RenderLayer::RenderTiles RenderLayer::filterRenderTiles(RenderTiles tiles) const {
+RenderTiles RenderLayer::filterRenderTiles(RenderTiles tiles) const {
RenderTiles filtered;
- for (RenderTile& tile : tiles) {
+ for (const RenderTile& tile : tiles) {
if (tile.holdForFade()) {
continue;
}
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp
index 7f73826c34..11c7587893 100644
--- a/src/mbgl/renderer/render_layer.hpp
+++ b/src/mbgl/renderer/render_layer.hpp
@@ -30,7 +30,7 @@ public:
class LayerPlacementData {
public:
std::reference_wrapper<Bucket> bucket;
- std::reference_wrapper<RenderTile> tile;
+ std::reference_wrapper<const RenderTile> tile;
std::shared_ptr<FeatureIndex> featureIndex;
};
@@ -43,6 +43,8 @@ public:
const TransformState& state;
};
+using RenderTiles = std::vector<std::reference_wrapper<const RenderTile>>;
+
class RenderLayer {
protected:
RenderLayer(Immutable<style::LayerProperties>);
@@ -115,7 +117,6 @@ protected:
void checkRenderability(const PaintParameters&, uint32_t activeBindingCount);
protected:
- using RenderTiles = std::vector<std::reference_wrapper<RenderTile>>;
// Stores current set of tiles to be rendered for this layer.
RenderTiles renderTiles;
diff --git a/src/mbgl/renderer/render_orchestrator.cpp b/src/mbgl/renderer/render_orchestrator.cpp
index b980efcff8..fafbc8b635 100644
--- a/src/mbgl/renderer/render_orchestrator.cpp
+++ b/src/mbgl/renderer/render_orchestrator.cpp
@@ -55,25 +55,11 @@ private:
uint32_t index;
};
-class SourceRenderItem final : public RenderItem {
-public:
- explicit SourceRenderItem(RenderSource& source_)
- : source(source_) {}
-
-private:
- bool hasRenderPass(RenderPass) const override { return false; }
- void upload(gfx::UploadPass& pass) const override { source.get().upload(pass); }
- void render(PaintParameters& parameters) const override { source.get().finishRender(parameters); }
- const std::string& getName() const override { return source.get().baseImpl->id; }
-
- std::reference_wrapper<RenderSource> source;
-};
-
class RenderTreeImpl final : public RenderTree {
public:
RenderTreeImpl(std::unique_ptr<RenderTreeParameters> parameters_,
std::set<LayerRenderItem> layerRenderItems_,
- std::vector<SourceRenderItem> sourceRenderItems_,
+ std::vector<std::unique_ptr<RenderItem>> sourceRenderItems_,
LineAtlas& lineAtlas_,
PatternAtlas& patternAtlas_)
: RenderTree(std::move(parameters_)),
@@ -87,13 +73,16 @@ public:
return { layerRenderItems.begin(), layerRenderItems.end() };
}
RenderItems getSourceRenderItems() const override {
- return { sourceRenderItems.begin(), sourceRenderItems.end() };
+ RenderItems result;
+ result.reserve(sourceRenderItems.size());
+ for (const auto& item : sourceRenderItems) result.emplace_back(*item);
+ return result;
}
LineAtlas& getLineAtlas() const override { return lineAtlas; }
PatternAtlas& getPatternAtlas() const override { return patternAtlas; }
std::set<LayerRenderItem> layerRenderItems;
- std::vector<SourceRenderItem> sourceRenderItems;
+ std::vector<std::unique_ptr<RenderItem>> sourceRenderItems;
std::reference_wrapper<LineAtlas> lineAtlas;
std::reference_wrapper<PatternAtlas> patternAtlas;
};
@@ -339,12 +328,10 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(const UpdatePar
return nullptr;
}
- std::vector<SourceRenderItem> sourceRenderItems;
- // Update all matrices and generate data that we should upload to the GPU.
+ // Prepare. Update all matrices and generate data that we should upload to the GPU.
for (const auto& entry : renderSources) {
if (entry.second->isEnabled()) {
entry.second->prepare({renderTreeParameters->transformParams, updateParameters.debugOptions, *imageManager});
- sourceRenderItems.emplace_back(*entry.second);
}
}
@@ -355,7 +342,7 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(const UpdatePar
layersNeedPlacement.emplace_back(renderLayer);
}
}
-
+ // Symbol placement.
{
if (!isMapModeContinuous) {
// TODO: Think about right way for symbol index to handle still rendering
@@ -406,6 +393,13 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(const UpdatePar
imageManager->reduceMemoryUseIfCacheSizeExceedsLimit();
}
+ std::vector<std::unique_ptr<RenderItem>> sourceRenderItems;
+ for (const auto& entry : renderSources) {
+ if (entry.second->isEnabled()) {
+ sourceRenderItems.emplace_back(entry.second->createRenderItem());
+ }
+ }
+
return std::make_unique<RenderTreeImpl>(
std::move(renderTreeParameters),
std::move(layerRenderItems),
diff --git a/src/mbgl/renderer/render_source.hpp b/src/mbgl/renderer/render_source.hpp
index d9af901664..fc770f83cf 100644
--- a/src/mbgl/renderer/render_source.hpp
+++ b/src/mbgl/renderer/render_source.hpp
@@ -30,6 +30,7 @@ class CollisionIndex;
class TransformParameters;
class ImageManager;
class ImageSourceRenderData;
+class RenderItem;
namespace gfx {
class UploadPass;
@@ -42,6 +43,8 @@ public:
const ImageManager& imageManager;
};
+using RenderTiles = std::vector<std::reference_wrapper<const RenderTile>>;
+
class RenderSource : protected TileObserver {
public:
static std::unique_ptr<RenderSource> create(Immutable<style::Source::Impl>);
@@ -55,14 +58,14 @@ public:
bool needsRendering,
bool needsRelayout,
const TileParameters&) = 0;
-
- virtual void upload(gfx::UploadPass&) = 0;
+ // Note: calling of this method might reset the contained render data.
+ virtual std::unique_ptr<RenderItem> createRenderItem() = 0;
+ // Creates the render data to be passed to the render item.
virtual void prepare(const SourcePrepareParameters&) = 0;
- virtual void finishRender(PaintParameters&) = 0;
virtual void updateFadingTiles() = 0;
virtual bool hasFadingTiles() const = 0;
// Returns a list of RenderTiles, sorted by tile id.
- virtual std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() = 0;
+ virtual RenderTiles getRenderTiles() = 0;
virtual const ImageSourceRenderData* getImageRenderData() const { return nullptr; }
virtual const Tile* getRenderedTile(const UnwrappedTileID&) const { return nullptr; }
diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp
index 3c61e7d7a3..fbb2ae81de 100644
--- a/src/mbgl/renderer/render_tile.cpp
+++ b/src/mbgl/renderer/render_tile.cpp
@@ -91,7 +91,7 @@ const gfx::Texture& RenderTile::getIconAtlasTexture() const {
return renderData->getIconAtlasTexture();
}
-void RenderTile::upload(gfx::UploadPass& uploadPass) {
+void RenderTile::upload(gfx::UploadPass& uploadPass) const {
assert(renderData);
renderData->upload(uploadPass);
@@ -129,7 +129,7 @@ void RenderTile::prepare(const SourcePrepareParameters& parameters) {
matrix::multiply(nearClippedMatrix, transform.nearClippedProjMatrix, nearClippedMatrix);
}
-void RenderTile::finishRender(PaintParameters& parameters) {
+void RenderTile::finishRender(PaintParameters& parameters) const {
if (!needsRendering || parameters.debugOptions == MapDebugOptions::NoDebug)
return;
diff --git a/src/mbgl/renderer/render_tile.hpp b/src/mbgl/renderer/render_tile.hpp
index a532bf8dd8..34d027cae5 100644
--- a/src/mbgl/renderer/render_tile.hpp
+++ b/src/mbgl/renderer/render_tile.hpp
@@ -59,9 +59,9 @@ public:
const gfx::Texture& getGlyphAtlasTexture() const;
const gfx::Texture& getIconAtlasTexture() const;
- void upload(gfx::UploadPass&);
+ void upload(gfx::UploadPass&) const;
void prepare(const SourcePrepareParameters&);
- void finishRender(PaintParameters&);
+ void finishRender(PaintParameters&) const;
mat4 translateVtxMatrix(const mat4& tileMatrix,
const std::array<float, 2>& translation,
diff --git a/src/mbgl/renderer/sources/render_image_source.cpp b/src/mbgl/renderer/sources/render_image_source.cpp
index 04edced011..7e793c6a4a 100644
--- a/src/mbgl/renderer/sources/render_image_source.cpp
+++ b/src/mbgl/renderer/sources/render_image_source.cpp
@@ -17,55 +17,25 @@ namespace mbgl {
using namespace style;
-RenderImageSource::RenderImageSource(Immutable<style::ImageSource::Impl> impl_)
- : RenderSource(impl_) {
-}
-
-RenderImageSource::~RenderImageSource() = default;
-
-const style::ImageSource::Impl& RenderImageSource::impl() const {
- return static_cast<const style::ImageSource::Impl&>(*baseImpl);
-}
+ImageSourceRenderData::~ImageSourceRenderData() = default;
-bool RenderImageSource::isLoaded() const {
- return !!bucket;
-}
-
-void RenderImageSource::upload(gfx::UploadPass& uploadPass) {
- if (bucket->needsUpload()) {
+void ImageSourceRenderData::upload(gfx::UploadPass& uploadPass) const {
+ if (bucket && bucket->needsUpload()) {
bucket->upload(uploadPass);
}
}
-void RenderImageSource::prepare(const SourcePrepareParameters& parameters) {
- if (!isLoaded()) {
- return;
- }
-
- std::vector<mat4> matrices{tileIds.size(), mat4()};
- const auto& transformParams = parameters.transform;
- for (size_t i = 0u; i < tileIds.size(); ++i) {
- mat4& matrix = matrices[i];
- matrix::identity(matrix);
- transformParams.state.matrixFor(matrix, tileIds[i]);
- matrix::multiply(matrix, transformParams.alignedProjMatrix, matrix);
- }
-
- renderData = std::make_unique<ImageSourceRenderData>(bucket, std::move(matrices));
-}
-
-void RenderImageSource::finishRender(PaintParameters& parameters) {
- if (!isLoaded() || !(parameters.debugOptions & MapDebugOptions::TileBorders)) {
+void ImageSourceRenderData::render(PaintParameters& parameters) const {
+ if (!bucket || !(parameters.debugOptions & MapDebugOptions::TileBorders)) {
return;
}
- assert(renderData);
static const style::Properties<>::PossiblyEvaluated properties {};
static const DebugProgram::Binders paintAttributeData(properties, 0);
auto& programInstance = parameters.programs.debug;
- for (auto matrix : renderData->matrices) {
+ for (auto matrix : matrices) {
programInstance.draw(
parameters.context,
*parameters.renderPass,
@@ -96,6 +66,43 @@ void RenderImageSource::finishRender(PaintParameters& parameters) {
}
}
+RenderImageSource::RenderImageSource(Immutable<style::ImageSource::Impl> impl_)
+ : RenderSource(std::move(impl_)) {
+}
+
+RenderImageSource::~RenderImageSource() = default;
+
+const style::ImageSource::Impl& RenderImageSource::impl() const {
+ return static_cast<const style::ImageSource::Impl&>(*baseImpl);
+}
+
+bool RenderImageSource::isLoaded() const {
+ return !!bucket;
+}
+
+std::unique_ptr<RenderItem> RenderImageSource::createRenderItem() {
+ assert(renderData);
+ return std::move(renderData);
+}
+
+void RenderImageSource::prepare(const SourcePrepareParameters& parameters) {
+ assert(!renderData);
+ if (!isLoaded()) {
+ renderData = std::make_unique<ImageSourceRenderData>(bucket, std::vector<mat4>{}, baseImpl->id);
+ return;
+ }
+
+ std::vector<mat4> matrices{tileIds.size(), mat4()};
+ const auto& transformParams = parameters.transform;
+ for (size_t i = 0u; i < tileIds.size(); ++i) {
+ mat4& matrix = matrices[i];
+ matrix::identity(matrix);
+ transformParams.state.matrixFor(matrix, tileIds[i]);
+ matrix::multiply(matrix, transformParams.alignedProjMatrix, matrix);
+ }
+ renderData = std::make_unique<ImageSourceRenderData>(bucket, std::move(matrices), baseImpl->id);
+}
+
std::unordered_map<std::string, std::vector<Feature>>
RenderImageSource::queryRenderedFeatures(const ScreenLineString&,
const TransformState&,
diff --git a/src/mbgl/renderer/sources/render_image_source.hpp b/src/mbgl/renderer/sources/render_image_source.hpp
index 804daeef87..d21f4fae10 100644
--- a/src/mbgl/renderer/sources/render_image_source.hpp
+++ b/src/mbgl/renderer/sources/render_image_source.hpp
@@ -9,14 +9,25 @@ namespace mbgl {
class RasterBucket;
-class ImageSourceRenderData {
+class ImageSourceRenderData final : public RenderItem {
public:
ImageSourceRenderData(std::shared_ptr<RasterBucket> bucket_,
- std::vector<mat4> matrices_)
+ std::vector<mat4> matrices_,
+ std::string name_)
: bucket(std::move(bucket_)),
- matrices(std::move(matrices_)) {}
- std::shared_ptr<RasterBucket> bucket;
- std::vector<mat4> matrices;
+ matrices(std::move(matrices_)),
+ name(std::move(name_)) {}
+ ~ImageSourceRenderData() override;
+ const std::shared_ptr<RasterBucket> bucket;
+ const std::vector<mat4> matrices;
+
+private:
+ void upload(gfx::UploadPass&) const override;
+ void render(PaintParameters&) const override;
+ bool hasRenderPass(RenderPass) const override { return false; }
+ const std::string& getName() const override { return name; }
+
+ std::string name;
};
class RenderImageSource final : public RenderSource {
@@ -26,9 +37,8 @@ public:
bool isLoaded() const final;
- void upload(gfx::UploadPass&) final;
+ std::unique_ptr<RenderItem> createRenderItem() override;
void prepare(const SourcePrepareParameters&) final;
- void finishRender(PaintParameters&) final;
void updateFadingTiles() final {}
bool hasFadingTiles() const final { return false; }
@@ -38,9 +48,7 @@ public:
bool needsRelayout,
const TileParameters&) final;
- std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() final {
- return {};
- }
+ RenderTiles getRenderTiles() override { return {}; }
const ImageSourceRenderData* getImageRenderData() const override {
return renderData.get();
diff --git a/src/mbgl/renderer/sources/render_tile_source.cpp b/src/mbgl/renderer/sources/render_tile_source.cpp
index 3af3b92e77..99bdfde485 100644
--- a/src/mbgl/renderer/sources/render_tile_source.cpp
+++ b/src/mbgl/renderer/sources/render_tile_source.cpp
@@ -2,6 +2,7 @@
#include <mbgl/renderer/buckets/debug_bucket.hpp>
#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/renderer/render_tree.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/tile_render_data.hpp>
#include <mbgl/tile/vector_tile.hpp>
@@ -10,8 +11,37 @@ namespace mbgl {
using namespace style;
+class TileSourceRenderItem : public RenderItem {
+public:
+ TileSourceRenderItem(Immutable<std::vector<RenderTile>> renderTiles_, std::string name_)
+ : renderTiles(std::move(renderTiles_))
+ , name(std::move(name_)) {}
+
+private:
+ void upload(gfx::UploadPass&) const override;
+ void render(PaintParameters&) const override;
+ bool hasRenderPass(RenderPass) const override { return false; }
+ const std::string& getName() const override { return name; }
+
+ Immutable<std::vector<RenderTile>> renderTiles;
+ std::string name;
+};
+
+void TileSourceRenderItem::upload(gfx::UploadPass& parameters) const {
+ for (auto& tile : *renderTiles) {
+ tile.upload(parameters);
+ }
+}
+
+void TileSourceRenderItem::render(PaintParameters& parameters) const {
+ for (auto& tile : *renderTiles) {
+ tile.finishRender(parameters);
+ }
+}
+
RenderTileSource::RenderTileSource(Immutable<style::Source::Impl> impl_)
- : RenderSource(std::move(impl_)) {
+ : RenderSource(std::move(impl_))
+ , renderTiles(makeMutable<std::vector<RenderTile>>()) {
tilePyramid.setObserver(this);
}
@@ -21,25 +51,18 @@ bool RenderTileSource::isLoaded() const {
return tilePyramid.isLoaded();
}
-void RenderTileSource::upload(gfx::UploadPass& parameters) {
- for (auto& tile : renderTiles) {
- tile.upload(parameters);
- }
+std::unique_ptr<RenderItem> RenderTileSource::createRenderItem() {
+ return std::make_unique<TileSourceRenderItem>(renderTiles, baseImpl->id);
}
void RenderTileSource::prepare(const SourcePrepareParameters& parameters) {
- renderTiles.clear();
- renderTiles.reserve(tilePyramid.getRenderedTiles().size());
+ auto tiles = makeMutable<std::vector<RenderTile>>();
+ tiles->reserve(tilePyramid.getRenderedTiles().size());
for (auto& entry : tilePyramid.getRenderedTiles()) {
- renderTiles.emplace_back(entry.first, entry.second);
- renderTiles.back().prepare(parameters);
- }
-}
-
-void RenderTileSource::finishRender(PaintParameters& parameters) {
- for (auto& tile : renderTiles) {
- tile.finishRender(parameters);
+ tiles->emplace_back(entry.first, entry.second);
+ tiles->back().prepare(parameters);
}
+ renderTiles = std::move(tiles);
}
void RenderTileSource::updateFadingTiles() {
@@ -50,8 +73,8 @@ bool RenderTileSource::hasFadingTiles() const {
return tilePyramid.hasFadingTiles();
}
-std::vector<std::reference_wrapper<RenderTile>> RenderTileSource::getRenderTiles() {
- return { renderTiles.begin(), renderTiles.end() };
+RenderTiles RenderTileSource::getRenderTiles() {
+ return { renderTiles->begin(), renderTiles->end() };
}
const Tile* RenderTileSource::getRenderedTile(const UnwrappedTileID& tileID) const {
diff --git a/src/mbgl/renderer/sources/render_tile_source.hpp b/src/mbgl/renderer/sources/render_tile_source.hpp
index 91b453968d..e3148b45b9 100644
--- a/src/mbgl/renderer/sources/render_tile_source.hpp
+++ b/src/mbgl/renderer/sources/render_tile_source.hpp
@@ -16,13 +16,12 @@ public:
bool isLoaded() const override;
- void upload(gfx::UploadPass&) override;
+ std::unique_ptr<RenderItem> createRenderItem() override;
void prepare(const SourcePrepareParameters&) override;
- void finishRender(PaintParameters&) override;
void updateFadingTiles() override;
bool hasFadingTiles() const override;
- std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() override;
+ RenderTiles getRenderTiles() override;
const Tile* getRenderedTile(const UnwrappedTileID&) const override;
std::unordered_map<std::string, std::vector<Feature>>
@@ -40,7 +39,7 @@ public:
protected:
TilePyramid tilePyramid;
- std::vector<RenderTile> renderTiles;
+ Immutable<std::vector<RenderTile>> renderTiles;
};
} // namespace mbgl
diff --git a/src/mbgl/text/cross_tile_symbol_index.cpp b/src/mbgl/text/cross_tile_symbol_index.cpp
index b92bab861f..43ed85d957 100644
--- a/src/mbgl/text/cross_tile_symbol_index.cpp
+++ b/src/mbgl/text/cross_tile_symbol_index.cpp
@@ -172,7 +172,7 @@ bool CrossTileSymbolIndex::addLayer(const RenderLayer& layer, float lng) {
layerIndex.handleWrapJump(lng);
for (const auto& item : layer.getPlacementData()) {
- RenderTile& renderTile = item.tile;
+ const RenderTile& renderTile = item.tile;
Bucket& bucket = item.bucket;
auto result = bucket.registerAtCrossTileIndex(layerIndex, renderTile.getOverscaledTileID(), maxCrossTileID);
assert(result.first != 0u);