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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-07-10 17:53:35 +0300
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-07-18 17:14:48 +0300
commitc73d1739b7b450fcf5897e8070204e4c318e998c (patch)
tree6b0f8ae20ad34c70543e8fd6406d8782912b463b
parent279677454d20f71b3a2e634d6da176355f22e6c3 (diff)
downloadqtlocation-mapboxgl-upstream/mikhail_cp_oolong_15092.tar.gz
[core][cp] Backport #15092 to oolongupstream/mikhail_cp_oolong_15092
Backports #15092 to release-oolong.
-rw-r--r--include/mbgl/style/layer_properties.hpp2
-rw-r--r--src/mbgl/renderer/layers/render_background_layer.cpp8
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.cpp3
-rw-r--r--src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp5
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp6
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_hillshade_layer.cpp5
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.cpp3
-rw-r--r--src/mbgl/renderer/layers/render_raster_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_symbol_layer.cpp5
-rw-r--r--src/mbgl/renderer/render_layer.cpp16
-rw-r--r--src/mbgl/renderer/render_layer.hpp7
-rw-r--r--src/mbgl/renderer/renderer_impl.cpp6
13 files changed, 52 insertions, 22 deletions
diff --git a/include/mbgl/style/layer_properties.hpp b/include/mbgl/style/layer_properties.hpp
index 301a048e50..5d1aee9c99 100644
--- a/include/mbgl/style/layer_properties.hpp
+++ b/include/mbgl/style/layer_properties.hpp
@@ -15,6 +15,8 @@ public:
virtual ~LayerProperties() = default;
Immutable<Layer::Impl> baseImpl;
+ // Contains render passes used by the renderer, see `mbgl::RenderPass`.
+ uint8_t renderPasses = 0u;
protected:
LayerProperties(Immutable<Layer::Impl> impl) : baseImpl(std::move(impl)) {}
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp
index db755adf0b..d6c222b5e6 100644
--- a/src/mbgl/renderer/layers/render_background_layer.cpp
+++ b/src/mbgl/renderer/layers/render_background_layer.cpp
@@ -37,8 +37,8 @@ void RenderBackgroundLayer::evaluate(const PropertyEvaluationParameters &paramet
parameters.getCrossfadeParameters(),
unevaluated.evaluate(parameters));
- passes = properties->evaluated.get<style::BackgroundOpacity>() > 0 ? RenderPass::Translucent
- : RenderPass::None;
+ passes = properties->evaluated.get<style::BackgroundOpacity>() > 0 ? RenderPass::Translucent : RenderPass::None;
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -133,8 +133,8 @@ void RenderBackgroundLayer::render(PaintParameters& parameters) {
}
optional<Color> RenderBackgroundLayer::getSolidBackground() const {
- const auto& evaluated = static_cast<const BackgroundLayerProperties&>(*evaluatedProperties).evaluated;
- if (!evaluated.get<BackgroundPattern>().from.empty()) {
+ const auto& evaluated = getEvaluated<BackgroundLayerProperties>(evaluatedProperties);
+ if (!evaluated.get<BackgroundPattern>().from.empty() || evaluated.get<style::BackgroundOpacity>() <= 0.0f) {
return nullopt;
}
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp
index e7496df074..fde00b27fe 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.cpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.cpp
@@ -41,6 +41,7 @@ void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters)
&& (evaluated.get<style::CircleOpacity>().constantOr(1) > 0 ||
evaluated.get<style::CircleStrokeOpacity>().constantOr(1) > 0))
? RenderPass::Translucent : RenderPass::None;
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -58,7 +59,7 @@ void RenderCircleLayer::render(PaintParameters& parameters) {
}
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
index 29002d8bdf..b8f7938721 100644
--- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp
@@ -44,6 +44,7 @@ void RenderFillExtrusionLayer::evaluate(const PropertyEvaluationParameters& para
passes = (properties->evaluated.get<style::FillExtrusionOpacity>() > 0)
? (RenderPass::Translucent | RenderPass::Pass3D)
: RenderPass::None;
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -116,7 +117,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) {
// Draw solid color extrusions
auto drawTiles = [&](const gfx::StencilMode& stencilMode_, const gfx::ColorMode& colorMode_, const std::string& name) {
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
@@ -163,7 +164,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) {
const auto fillPatternValue = evaluated.get<FillExtrusionPattern>().constantOr(mbgl::Faded<std::basic_string<char> >{"", ""});
auto drawTiles = [&](const gfx::StencilMode& stencilMode_, const gfx::ColorMode& colorMode_, const std::string& name) {
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index c549b338df..e63fcf3325 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -60,7 +60,7 @@ void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) {
} else {
passes |= RenderPass::Opaque;
}
-
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -76,7 +76,7 @@ void RenderFillLayer::render(PaintParameters& parameters) {
if (unevaluated.get<FillPattern>().isUndefined()) {
parameters.renderTileClippingMasks(renderTiles);
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
@@ -163,7 +163,7 @@ void RenderFillLayer::render(PaintParameters& parameters) {
parameters.renderTileClippingMasks(renderTiles);
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
index ba6e6b7a26..033677c263 100644
--- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
@@ -43,7 +43,7 @@ void RenderHeatmapLayer::evaluate(const PropertyEvaluationParameters& parameters
passes = (properties->evaluated.get<style::HeatmapOpacity>() > 0)
? (RenderPass::Translucent | RenderPass::Pass3D | RenderPass::Upload)
: RenderPass::None;
-
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -94,7 +94,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters) {
"heatmap texture", { *renderTexture, Color{ 0.0f, 0.0f, 0.0f, 1.0f }, {}, {} });
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
index aa34814036..0b77a07677 100644
--- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp
+++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
@@ -53,7 +53,7 @@ void RenderHillshadeLayer::evaluate(const PropertyEvaluationParameters& paramete
passes = (properties->evaluated.get<style::HillshadeExaggeration >() > 0)
? (RenderPass::Translucent | RenderPass::Pass3D)
: RenderPass::None;
-
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -66,7 +66,8 @@ bool RenderHillshadeLayer::hasCrossfade() const {
}
void RenderHillshadeLayer::prepare(const LayerPrepareParameters& params) {
- RenderLayer::prepare(params);
+ assert(params.source);
+ renderTiles = filterRenderTiles(params.source->getRenderedTiles());
if (auto* demsrc = params.source->as<RenderRasterDEMSource>()) {
maxzoom = demsrc->getMaxZoom();
}
diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp
index 5b20e4667c..283c45d00a 100644
--- a/src/mbgl/renderer/layers/render_line_layer.cpp
+++ b/src/mbgl/renderer/layers/render_line_layer.cpp
@@ -48,6 +48,7 @@ void RenderLineLayer::evaluate(const PropertyEvaluationParameters& parameters) {
&& evaluated.get<style::LineColor>().constantOr(Color::black()).a > 0
&& evaluated.get<style::LineWidth>().constantOr(1.0) > 0)
? RenderPass::Translucent | RenderPass::Upload : RenderPass::None;
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -98,7 +99,7 @@ void RenderLineLayer::render(PaintParameters& parameters) {
parameters.renderTileClippingMasks(renderTiles);
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp
index 9811899d83..b96070563b 100644
--- a/src/mbgl/renderer/layers/render_raster_layer.cpp
+++ b/src/mbgl/renderer/layers/render_raster_layer.cpp
@@ -33,6 +33,7 @@ void RenderRasterLayer::evaluate(const PropertyEvaluationParameters& parameters)
staticImmutableCast<RasterLayer::Impl>(baseImpl),
unevaluated.evaluate(parameters));
passes = properties->evaluated.get<style::RasterOpacity>() > 0 ? RenderPass::Translucent : RenderPass::None;
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -73,7 +74,8 @@ static std::array<float, 3> spinWeights(float spin) {
}
void RenderRasterLayer::prepare(const LayerPrepareParameters& params) {
- RenderLayer::prepare(params);
+ assert(params.source);
+ renderTiles = filterRenderTiles(params.source->getRenderedTiles());
auto* imageSource = params.source->as<RenderImageSource>();
if (imageSource && imageSource->isLoaded()) {
assert(imageSource->isEnabled());
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp
index 51af6fa817..fea2b88f44 100644
--- a/src/mbgl/renderer/layers/render_symbol_layer.cpp
+++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp
@@ -263,7 +263,7 @@ void RenderSymbolLayer::evaluate(const PropertyEvaluationParameters& parameters)
passes = ((evaluated.get<style::IconOpacity>().constantOr(1) > 0 && hasIconOpacity && iconSize > 0)
|| (evaluated.get<style::TextOpacity>().constantOr(1) > 0 && hasTextOpacity && textSize > 0))
? RenderPass::Translucent | RenderPass::Upload : RenderPass::None;
-
+ properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -349,7 +349,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters) {
};
for (const RenderTile& tile : renderTiles) {
- const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl);
+ const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass);
if (!renderData) {
continue;
}
@@ -494,6 +494,7 @@ style::TextPaintProperties::PossiblyEvaluated RenderSymbolLayer::textPaintProper
void RenderSymbolLayer::prepare(const LayerPrepareParameters& params) {
renderTiles = params.source->getRenderedTiles();
+ addRenderPassesFromTiles();
const auto comp = [bearing = params.state.getBearing()](const RenderTile& a, const RenderTile& b) {
Point<float> pa(a.id.canonical.x, a.id.canonical.y);
Point<float> pb(b.id.canonical.x, b.id.canonical.y);
diff --git a/src/mbgl/renderer/render_layer.cpp b/src/mbgl/renderer/render_layer.cpp
index a18862ce0a..a9a7f6ec8f 100644
--- a/src/mbgl/renderer/render_layer.cpp
+++ b/src/mbgl/renderer/render_layer.cpp
@@ -48,6 +48,7 @@ bool RenderLayer::supportsZoom(float zoom) const {
void RenderLayer::prepare(const LayerPrepareParameters& params) {
assert(params.source);
renderTiles = filterRenderTiles(params.source->getRenderedTiles());
+ addRenderPassesFromTiles();
}
optional<Color> RenderLayer::getSolidBackground() const {
@@ -97,5 +98,20 @@ void RenderLayer::checkRenderability(const PaintParameters& parameters,
}
}
+void RenderLayer::addRenderPassesFromTiles() {
+ for (const RenderTile& tile : renderTiles) {
+ if (const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl)) {
+ passes |= RenderPass(renderData->layerProperties->renderPasses);
+ }
+ }
+}
+
+const LayerRenderData* RenderLayer::getRenderDataForPass(const RenderTile& tile, RenderPass pass) const {
+ if (const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl)) {
+ return bool(RenderPass(renderData->layerProperties->renderPasses) & pass) ? renderData : nullptr;
+ }
+ return nullptr;
+}
+
} //namespace mbgl
diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp
index 94d7384ba4..a452d073f3 100644
--- a/src/mbgl/renderer/render_layer.hpp
+++ b/src/mbgl/renderer/render_layer.hpp
@@ -111,6 +111,10 @@ protected:
// in the console to inform the developer.
void checkRenderability(const PaintParameters&, uint32_t activeBindingCount);
+ void addRenderPassesFromTiles();
+
+ const LayerRenderData* getRenderDataForPass(const RenderTile&, RenderPass) const;
+
protected:
using RenderTiles = std::vector<std::reference_wrapper<RenderTile>>;
// Stores current set of tiles to be rendered for this layer.
@@ -122,8 +126,9 @@ protected:
std::vector<LayerPlacementData> placementData;
-private:
RenderTiles filterRenderTiles(RenderTiles) const;
+
+private:
// Some layers may not render correctly on some hardware when the vertex attribute limit of
// that GPU is exceeded. More attributes are used when adding many data driven paint properties
// to a layer.
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp
index c7cca3a659..1424c5b238 100644
--- a/src/mbgl/renderer/renderer_impl.cpp
+++ b/src/mbgl/renderer/renderer_impl.cpp
@@ -249,14 +249,14 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
const Immutable<Layer::Impl>& layerImpl = *it;
RenderLayer* layer = getRenderLayer(layerImpl->id);
const auto* layerInfo = layerImpl->getTypeInfo();
- const bool layerNeedsRendering = layer->needsRendering();
+ const bool layerIsVisible = layer->baseImpl->visibility != style::VisibilityType::None;
const bool zoomFitsLayer = layer->supportsZoom(zoomHistory.lastZoom);
staticData->has3D = (staticData->has3D || layerInfo->pass3d == LayerTypeInfo::Pass3D::Required);
if (layerInfo->source != LayerTypeInfo::Source::NotRequired) {
if (layerImpl->source == sourceImpl->id) {
sourceNeedsRelayout = (sourceNeedsRelayout || hasImageDiff || hasLayoutDifference(layerDiff, layerImpl->id));
- if (layerNeedsRendering) {
+ if (layerIsVisible) {
filteredLayersForSource.push_back(layer->evaluatedProperties);
if (zoomFitsLayer) {
sourceNeedsRendering = true;
@@ -268,7 +268,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
}
// Handle layers without source.
- if (layerNeedsRendering && zoomFitsLayer && sourceImpl.get() == sourceImpls->at(0).get()) {
+ if (layerIsVisible && zoomFitsLayer && sourceImpl.get() == sourceImpls->at(0).get()) {
if (!backend.contextIsShared() && layerImpl.get() == layerImpls->at(0).get()) {
const auto& solidBackground = layer->getSolidBackground();
if (solidBackground) {