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authorJuha Alanen <juha.alanen@mapbox.com>2020-04-02 22:39:02 +0300
committerJuha Alanen <juha.alanen@mapbox.com>2020-04-03 11:59:52 +0300
commit77b883d80d2dee6612e0e3621c32b90adbd85e3e (patch)
treebfc7d1861af45821cd14cc9fdbf16e2f0a288921
parent96d6aa2488859199b36b72626f168942c6efcbd4 (diff)
downloadqtlocation-mapboxgl-77b883d80d2dee6612e0e3621c32b90adbd85e3e.tar.gz
Update change log for the maps-v1.5.1 releasemaps-v1.5.1
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@@ -2,6 +2,18 @@
## master
+## maps-v1.5.1
+
+### 🐞 Bug fixes
+
+- [core] Fix assert in gfx resources cleanup ([#16349](https://github.com/mapbox/mapbox-gl-native/pull/16349))
+
+ Fix a resource leak assertion in `gl::Context::~Context()` that is evaluating false in scenarios where graphics context has been marked as lost.
+
+- Hillshade bucket fix for mapbox-gl-native-ios #240 ([#16362](https://github.com/mapbox/mapbox-gl-native/pull/16362))
+
+ When dem tiles are loaded, border in neighboring tiles is updated, too leading to bucket re-upload. if std::move moved indices / vertices previously, they are empty and we get crash. Re-upload requires that only DEM texture is re-uploaded, not the quad vertices and indices.
+
## maps-v1.5.0
### ✨ New features