/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdirectfbsurface.h" #include "qdirectfbscreen.h" #include "qdirectfbpaintengine.h" #include #include #include //#define QT_DIRECTFB_DEBUG_SURFACES 1 QDirectFBSurface::QDirectFBSurface(QDirectFBScreen* scr) : QDirectFBPaintDevice(scr) #ifndef QT_NO_DIRECTFB_WM , dfbWindow(0) #endif , engine(0) { setSurfaceFlags(Opaque | Buffered); } QDirectFBSurface::QDirectFBSurface(QDirectFBScreen* scr, QWidget *widget) : QWSWindowSurface(widget), QDirectFBPaintDevice(scr) #ifndef QT_NO_DIRECTFB_WM , dfbWindow(0) #endif , engine(0) { onscreen = widget->testAttribute(Qt::WA_PaintOnScreen); if (onscreen) setSurfaceFlags(Opaque | RegionReserved); else setSurfaceFlags(Opaque | Buffered); } QDirectFBSurface::~QDirectFBSurface() { } bool QDirectFBSurface::isValid() const { return true; } #ifndef QT_NO_DIRECTFB_WM void QDirectFBSurface::createWindow() { IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer(); if (!layer) qFatal("QDirectFBWindowSurface: Unable to get primary display layer!"); DFBWindowDescription description; description.caps = DFBWindowCapabilities(DWCAPS_NODECORATION | DWCAPS_ALPHACHANNEL); description.flags = DWDESC_CAPS; DFBResult result = layer->CreateWindow(layer, &description, &dfbWindow); if (result != DFB_OK) DirectFBErrorFatal("QDirectFBWindowSurface::createWindow", result); if (dfbSurface) dfbSurface->Release(dfbSurface); dfbWindow->GetSurface(dfbWindow, &dfbSurface); } #endif // QT_NO_DIRECTFB_WM void QDirectFBSurface::setGeometry(const QRect &rect, const QRegion &mask) { if (rect.isNull()) { #ifndef QT_NO_DIRECTFB_WM if (dfbWindow) { dfbWindow->Release(dfbWindow); dfbWindow = 0; } #endif if (dfbSurface) { dfbSurface->Release(dfbSurface); dfbSurface = 0; } } else if (rect != geometry()) { const bool isResize = rect.size() != geometry().size(); DFBResult result = DFB_OK; // If we're in a resize, the surface shouldn't be locked Q_ASSERT( (lockedImage == 0) || (isResize == false)); IDirectFBSurface *s = screen->dfbSurface(); if (onscreen && s) { if (dfbSurface) dfbSurface->Release(dfbSurface); DFBRectangle r = { rect.x(), rect.y(), rect.width(), rect.height() }; result = s->GetSubSurface(s, &r, &dfbSurface); } else { #ifdef QT_NO_DIRECTFB_WM if (isResize) { if (dfbSurface) dfbSurface->Release(dfbSurface); IDirectFB *dfb = screen->dfb(); if (!dfb) { qFatal("QDirectFBWindowSurface::setGeometry(): " "Unable to get DirectFB handle!"); } DFBSurfaceDescription description; description.flags = DFBSurfaceDescriptionFlags(DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT); description.width = rect.width(); description.height = rect.height(); description.pixelformat = DSPF_ARGB; dfbSurface = QDirectFBScreen::instance()->createDFBSurface(&description, false); } else { Q_ASSERT(dfbSurface); } #else const QRect oldRect = geometry(); const bool isMove = oldRect.isEmpty() || rect.topLeft() != oldRect.topLeft(); if (!dfbWindow) createWindow(); if (isResize && isMove) result = dfbWindow->SetBounds(dfbWindow, rect.x(), rect.y(), rect.width(), rect.height()); else if (isResize) result = dfbWindow->Resize(dfbWindow, rect.width(), rect.height()); else if (isMove) result = dfbWindow->MoveTo(dfbWindow, rect.x(), rect.y()); #endif } if (result != DFB_OK) DirectFBErrorFatal("QDirectFBSurface::setGeometry()", result); } QWSWindowSurface::setGeometry(rect, mask); } QByteArray QDirectFBSurface::permanentState() const { QByteArray array; #ifdef QT_NO_DIRECTFB_WM array.resize(sizeof(SurfaceFlags) + sizeof(IDirectFBSurface*)); #else array.resize(sizeof(SurfaceFlags)); #endif char *ptr = array.data(); *reinterpret_cast(ptr) = surfaceFlags(); ptr += sizeof(SurfaceFlags); #ifdef QT_NO_DIRECTFB_WM *reinterpret_cast(ptr) = dfbSurface; #endif return array; } void QDirectFBSurface::setPermanentState(const QByteArray &state) { SurfaceFlags flags; const char *ptr = state.constData(); flags = *reinterpret_cast(ptr); setSurfaceFlags(flags); #ifdef QT_NO_DIRECTFB_WM ptr += sizeof(SurfaceFlags); dfbSurface = *reinterpret_cast(ptr); #endif } bool QDirectFBSurface::scroll(const QRegion ®ion, int dx, int dy) { if (!dfbSurface) return false; const QVector rects = region.rects(); const int n = rects.size(); QVarLengthArray dfbRects(n); QVarLengthArray dfbPoints(n); for (int i = 0; i < n; ++i) { const QRect r = rects.at(i); dfbRects[i].x = r.x(); dfbRects[i].y = r.y(); dfbRects[i].w = r.width(); dfbRects[i].h = r.height(); dfbPoints[i].x = r.x() + dx; dfbPoints[i].y = r.y() + dy; } dfbSurface->SetBlittingFlags(dfbSurface, DSBLIT_NOFX); dfbSurface->BatchBlit(dfbSurface, dfbSurface, dfbRects.data(), dfbPoints.data(), n); return true; } bool QDirectFBSurface::move(const QPoint &offset) { QWSWindowSurface::move(offset); #ifdef QT_NO_DIRECTFB_WM return true; // buffered #else if (!dfbWindow) return false; DFBResult status = dfbWindow->Move(dfbWindow, offset.x(), offset.y()); return (status == DFB_OK); #endif } QRegion QDirectFBSurface::move(const QPoint &offset, const QRegion &newClip) { #ifdef QT_NO_DIRECTFB_WM return QWSWindowSurface::move(offset, newClip); #else Q_UNUSED(offset); Q_UNUSED(newClip); // DirectFB handles the entire move, so there's no need to blit. return QRegion(); #endif } QPaintEngine* QDirectFBSurface::paintEngine() const { if (!engine) { QDirectFBSurface *that = const_cast(this); that->engine = new QDirectFBPaintEngine(that); return that->engine; } return engine; } // hw: XXX: copied from QWidgetPrivate::isOpaque() inline bool isWidgetOpaque(const QWidget *w) { if (w->testAttribute(Qt::WA_OpaquePaintEvent) || w->testAttribute(Qt::WA_PaintOnScreen)) return true; const QPalette &pal = w->palette(); if (w->autoFillBackground()) { const QBrush &autoFillBrush = pal.brush(w->backgroundRole()); if (autoFillBrush.style() != Qt::NoBrush && autoFillBrush.isOpaque()) return true; } if (!w->testAttribute(Qt::WA_NoSystemBackground)) { const QBrush &windowBrush = w->palette().brush(QPalette::Window); if (windowBrush.style() != Qt::NoBrush && windowBrush.isOpaque()) return true; } return false; } void QDirectFBSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset) { QWidget *win = window(); // hw: make sure opacity information is updated before compositing const bool opaque = isWidgetOpaque(win); if (opaque != isOpaque()) { SurfaceFlags flags = Buffered; if (opaque) flags |= Opaque; setSurfaceFlags(flags); } #ifndef QT_NO_DIRECTFB_WM const quint8 winOpacity = quint8(win->windowOpacity() * 255); quint8 opacity; if (dfbWindow) { dfbWindow->GetOpacity(dfbWindow, &opacity); if (winOpacity != opacity) dfbWindow->SetOpacity(dfbWindow, winOpacity); } #endif // XXX: have to call the base function first as the decoration is // currently painted there QWSWindowSurface::flush(widget, region, offset); #ifndef QT_NO_DIRECTFB_WM const QRect br = region.boundingRect().translated(painterOffset()); const DFBRegion r = { br.x(), br.y(), br.x() + br.width(), br.y() + br.height() }; dfbSurface->Flip(dfbSurface, &r, DSFLIP_NONE); #endif } void QDirectFBSurface::beginPaint(const QRegion &) { } void QDirectFBSurface::endPaint(const QRegion &) { #ifdef QT_DIRECTFB_DEBUG_SURFACES if (bufferImages.count()) { qDebug("QDirectFBSurface::endPaint() this=%p", this); foreach(QImage* bufferImg, bufferImages) qDebug(" Deleting buffer image %p", bufferImg); } #endif qDeleteAll(bufferImages); bufferImages.clear(); unlockDirectFB(); } QImage* QDirectFBSurface::buffer(const QWidget *widget) { if (!lockedImage) return 0; const QRect rect = QRect(offset(widget), widget->size()) & lockedImage->rect(); if (rect.isEmpty()) return 0; QImage *img = new QImage(lockedImage->scanLine(rect.y()) + rect.x() * (lockedImage->depth() / 8), rect.width(), rect.height(), lockedImage->bytesPerLine(), lockedImage->format()); bufferImages.append(img); #ifdef QT_DIRECTFB_DEBUG_SURFACES qDebug("QDirectFBSurface::buffer() Created & returned %p", img); #endif return img; }