/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(WEBGL) #include "JSWebGLProgram.h" #include "WebGLProgram.h" #include using namespace JSC; namespace WebCore { ASSERT_CLASS_FITS_IN_CELL(JSWebGLProgram); /* Hash table */ #if ENABLE(JIT) #define THUNK_GENERATOR(generator) , generator #else #define THUNK_GENERATOR(generator) #endif static const HashTableValue JSWebGLProgramTableValues[2] = { { "constructor", DontEnum | ReadOnly, (intptr_t)static_cast(jsWebGLProgramConstructor), (intptr_t)0 THUNK_GENERATOR(0) }, { 0, 0, 0, 0 THUNK_GENERATOR(0) } }; #undef THUNK_GENERATOR static JSC_CONST_HASHTABLE HashTable JSWebGLProgramTable = { 2, 1, JSWebGLProgramTableValues, 0 }; /* Hash table for constructor */ #if ENABLE(JIT) #define THUNK_GENERATOR(generator) , generator #else #define THUNK_GENERATOR(generator) #endif static const HashTableValue JSWebGLProgramConstructorTableValues[1] = { { 0, 0, 0, 0 THUNK_GENERATOR(0) } }; #undef THUNK_GENERATOR static JSC_CONST_HASHTABLE HashTable JSWebGLProgramConstructorTable = { 1, 0, JSWebGLProgramConstructorTableValues, 0 }; class JSWebGLProgramConstructor : public DOMConstructorObject { public: JSWebGLProgramConstructor(JSC::ExecState*, JSC::Structure*, JSDOMGlobalObject*); virtual bool getOwnPropertySlot(JSC::ExecState*, const JSC::Identifier&, JSC::PropertySlot&); virtual bool getOwnPropertyDescriptor(JSC::ExecState*, const JSC::Identifier&, JSC::PropertyDescriptor&); static const JSC::ClassInfo s_info; static JSC::Structure* createStructure(JSC::JSGlobalData& globalData, JSC::JSValue prototype) { return JSC::Structure::create(globalData, prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), AnonymousSlotCount, &s_info); } protected: static const unsigned StructureFlags = JSC::OverridesGetOwnPropertySlot | JSC::ImplementsHasInstance | DOMConstructorObject::StructureFlags; }; const ClassInfo JSWebGLProgramConstructor::s_info = { "WebGLProgramConstructor", &DOMConstructorObject::s_info, &JSWebGLProgramConstructorTable, 0 }; JSWebGLProgramConstructor::JSWebGLProgramConstructor(ExecState* exec, Structure* structure, JSDOMGlobalObject* globalObject) : DOMConstructorObject(structure, globalObject) { ASSERT(inherits(&s_info)); putDirect(exec->globalData(), exec->propertyNames().prototype, JSWebGLProgramPrototype::self(exec, globalObject), DontDelete | ReadOnly); } bool JSWebGLProgramConstructor::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) { return getStaticValueSlot(exec, &JSWebGLProgramConstructorTable, this, propertyName, slot); } bool JSWebGLProgramConstructor::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) { return getStaticValueDescriptor(exec, &JSWebGLProgramConstructorTable, this, propertyName, descriptor); } /* Hash table for prototype */ #if ENABLE(JIT) #define THUNK_GENERATOR(generator) , generator #else #define THUNK_GENERATOR(generator) #endif static const HashTableValue JSWebGLProgramPrototypeTableValues[1] = { { 0, 0, 0, 0 THUNK_GENERATOR(0) } }; #undef THUNK_GENERATOR static JSC_CONST_HASHTABLE HashTable JSWebGLProgramPrototypeTable = { 1, 0, JSWebGLProgramPrototypeTableValues, 0 }; const ClassInfo JSWebGLProgramPrototype::s_info = { "WebGLProgramPrototype", &JSC::JSObjectWithGlobalObject::s_info, &JSWebGLProgramPrototypeTable, 0 }; JSObject* JSWebGLProgramPrototype::self(ExecState* exec, JSGlobalObject* globalObject) { return getDOMPrototype(exec, globalObject); } const ClassInfo JSWebGLProgram::s_info = { "WebGLProgram", &JSDOMWrapper::s_info, &JSWebGLProgramTable, 0 }; JSWebGLProgram::JSWebGLProgram(Structure* structure, JSDOMGlobalObject* globalObject, PassRefPtr impl) : JSDOMWrapper(structure, globalObject) , m_impl(impl) { ASSERT(inherits(&s_info)); } JSObject* JSWebGLProgram::createPrototype(ExecState* exec, JSGlobalObject* globalObject) { return new (exec) JSWebGLProgramPrototype(exec->globalData(), globalObject, JSWebGLProgramPrototype::createStructure(globalObject->globalData(), globalObject->objectPrototype())); } bool JSWebGLProgram::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) { return getStaticValueSlot(exec, &JSWebGLProgramTable, this, propertyName, slot); } bool JSWebGLProgram::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) { return getStaticValueDescriptor(exec, &JSWebGLProgramTable, this, propertyName, descriptor); } JSValue jsWebGLProgramConstructor(ExecState* exec, JSValue slotBase, const Identifier&) { JSWebGLProgram* domObject = static_cast(asObject(slotBase)); return JSWebGLProgram::getConstructor(exec, domObject->globalObject()); } JSValue JSWebGLProgram::getConstructor(ExecState* exec, JSGlobalObject* globalObject) { return getDOMConstructor(exec, static_cast(globalObject)); } JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, WebGLProgram* impl) { return wrap(exec, globalObject, impl); } WebGLProgram* toWebGLProgram(JSC::JSValue value) { return value.inherits(&JSWebGLProgram::s_info) ? static_cast(asObject(value))->impl() : 0; } } #endif // ENABLE(WEBGL)